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authorAndreas Haas <liu.gam3@gmail.com>2017-12-12 16:18:55 +0100
committerAndreas Haas <liu.gam3@gmail.com>2017-12-12 16:20:34 +0100
commite7c1255b0688494033997eb1cf86afb8b7fc988a (patch)
tree9a075108fc08fcff2819fe83b98359d1dcfa760c
parent55962ce28fec5f06016ed3f66f52e6e84b817dbe (diff)
Mono: Build in cloned env.
Use a cloned env, so that toggling glue_enabled doesn't force a full rebuild as mentioned in #14584.
-rw-r--r--modules/mono/SCsub21
1 files changed, 12 insertions, 9 deletions
diff --git a/modules/mono/SCsub b/modules/mono/SCsub
index 18a20ecac4..320bbe7090 100644
--- a/modules/mono/SCsub
+++ b/modules/mono/SCsub
@@ -1,6 +1,9 @@
#!/usr/bin/env python
Import('env')
+Import('env_modules')
+
+env_mono = env_modules.Clone()
from compat import byte_to_str
@@ -43,12 +46,12 @@ def make_cs_files_header(src, dst):
header.write('#endif // _CS_FILES_DATA_H')
-env.add_source_files(env.modules_sources, '*.cpp')
-env.add_source_files(env.modules_sources, 'mono_gd/*.cpp')
-env.add_source_files(env.modules_sources, 'utils/*.cpp')
+env_mono.add_source_files(env.modules_sources, '*.cpp')
+env_mono.add_source_files(env.modules_sources, 'mono_gd/*.cpp')
+env_mono.add_source_files(env.modules_sources, 'utils/*.cpp')
if env['tools']:
- env.add_source_files(env.modules_sources, 'editor/*.cpp')
+ env_mono.add_source_files(env.modules_sources, 'editor/*.cpp')
make_cs_files_header('glue/cs_files', 'glue/cs_compressed.gen.h')
vars = Variables()
@@ -58,12 +61,12 @@ vars.Update(env)
# Glue sources
if env['mono_glue']:
- env.add_source_files(env.modules_sources, 'glue/*.cpp')
+ env_mono.add_source_files(env.modules_sources, 'glue/*.cpp')
else:
- env.Append(CPPDEFINES=['MONO_GLUE_DISABLED'])
+ env_mono.Append(CPPDEFINES=['MONO_GLUE_DISABLED'])
if ARGUMENTS.get('yolo_copy', False):
- env.Append(CPPDEFINES=['YOLO_COPY'])
+ env_mono.Append(CPPDEFINES=['YOLO_COPY'])
# Build GodotSharpTools solution
@@ -201,8 +204,8 @@ def mono_build_solution(source, target, env):
mono_sln_builder = Builder(action = mono_build_solution)
-env.Append(BUILDERS={'MonoBuildSolution': mono_sln_builder})
-env.MonoBuildSolution(
+env_mono.Append(BUILDERS={'MonoBuildSolution': mono_sln_builder})
+env_mono.MonoBuildSolution(
os.path.join(Dir('#bin').abspath, 'GodotSharpTools.dll'),
'editor/GodotSharpTools/GodotSharpTools.sln'
)