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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-01-23 11:18:46 +0100
committerGitHub <noreply@github.com>2020-01-23 11:18:46 +0100
commite7947c81d6a84949d1a3d261c9599cb746160c85 (patch)
tree42b4141afa6b8fdbdfdc50a27c3147c7c9e7319d
parent46820527dea1fb238edbc1137f3173750e053ece (diff)
parent3473a195fcf07646afdd24d635c1e616912d007c (diff)
Merge pull request #35463 from Chaosus/shader_gles2_completion
Hides high-level functions from GLES2 shader autocompletion
-rw-r--r--servers/visual/shader_language.cpp17
1 files changed, 16 insertions, 1 deletions
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp
index 988e0a8522..d3ecdf4e59 100644
--- a/servers/visual/shader_language.cpp
+++ b/servers/visual/shader_language.cpp
@@ -5602,17 +5602,26 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
}
int idx = 0;
+ bool low_end = VisualServer::get_singleton()->is_low_end();
while (builtin_func_defs[idx].name) {
-
+ if (low_end && builtin_func_defs[idx].high_end) {
+ idx++;
+ continue;
+ }
matches.insert(String(builtin_func_defs[idx].name), ScriptCodeCompletionOption::KIND_FUNCTION);
idx++;
}
} else { // sub-class
int idx = 0;
+ bool low_end = VisualServer::get_singleton()->is_low_end();
while (builtin_func_defs[idx].name) {
+ if (low_end && builtin_func_defs[idx].high_end) {
+ idx++;
+ continue;
+ }
if (builtin_func_defs[idx].tag == completion_class) {
matches.insert(String(builtin_func_defs[idx].name), ScriptCodeCompletionOption::KIND_FUNCTION);
}
@@ -5676,9 +5685,15 @@ Error ShaderLanguage::complete(const String &p_code, const Map<StringName, Funct
int idx = 0;
String calltip;
+ bool low_end = VisualServer::get_singleton()->is_low_end();
while (builtin_func_defs[idx].name) {
+ if (low_end && builtin_func_defs[idx].high_end) {
+ idx++;
+ continue;
+ }
+
if (completion_function == builtin_func_defs[idx].name) {
if (builtin_func_defs[idx].tag != completion_class) {