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authorJay Mehta <91770194+jaymehta-g@users.noreply.github.com>2022-11-19 17:56:17 -0600
committerJay Mehta <91770194+jaymehta-g@users.noreply.github.com>2022-11-19 17:56:17 -0600
commite7234564946e5672379775956fd47fd758070df3 (patch)
treed0d277b57dc48777cf11c76252ec04f55a70df23
parent98bda13fd8f1b3f73b532c001a052808efb73963 (diff)
Changed Area3D node description
Changed description to be less confusing Changed "3D area for detection and physics and audio influence." To "3D area for detection, physics, and audio influence."
-rw-r--r--doc/classes/Area3D.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/Area3D.xml b/doc/classes/Area3D.xml
index ea8cab324d..683160d800 100644
--- a/doc/classes/Area3D.xml
+++ b/doc/classes/Area3D.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="Area3D" inherits="CollisionObject3D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
- 3D area for detection and physics and audio influence.
+ 3D area for detection, physics, and audio influence.
</brief_description>
<description>
3D area that detects [CollisionObject3D] nodes overlapping, entering, or exiting. Can also alter or override local physics parameters (gravity, damping) and route audio to custom audio buses.