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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2019-03-06 15:32:03 +0100 |
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committer | GitHub <noreply@github.com> | 2019-03-06 15:32:03 +0100 |
commit | e60465dd7508cd540ec5a7f13e28a8fd73dc7eb1 (patch) | |
tree | 00982ca1789c3a963eb8479e41034d018235b0ae | |
parent | 4d099e901b0c176f8da8e63384c235f23f8c440c (diff) | |
parent | 37f0a6d99a7e959f76a8b6c1691c157eb9ba5585 (diff) |
Merge pull request #26707 from bruvzg/fix_macos_mscroll
Fix macOS accumulated mouse scroll events.
-rw-r--r-- | platform/osx/os_osx.mm | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index d72e6038d4..fee20de804 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -1096,6 +1096,7 @@ static int remapKey(unsigned int key) { inline void sendScrollEvent(int button, double factor, int modifierFlags) { unsigned int mask = 1 << (button - 1); + Vector2 mouse_pos = Vector2(mouse_x, mouse_y); Ref<InputEventMouseButton> sc; sc.instance(); @@ -1104,14 +1105,18 @@ inline void sendScrollEvent(int button, double factor, int modifierFlags) { sc->set_button_index(button); sc->set_factor(factor); sc->set_pressed(true); - Vector2 mouse_pos = Vector2(mouse_x, mouse_y); sc->set_position(mouse_pos); sc->set_global_position(mouse_pos); button_mask |= mask; sc->set_button_mask(button_mask); OS_OSX::singleton->push_input(sc); + sc.instance(); + sc->set_button_index(button); + sc->set_factor(factor); sc->set_pressed(false); + sc->set_position(mouse_pos); + sc->set_global_position(mouse_pos); button_mask &= ~mask; sc->set_button_mask(button_mask); OS_OSX::singleton->push_input(sc); |