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author | nathanwfranke <nathanwfranke@gmail.com> | 2020-02-07 14:43:27 -0600 |
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committer | nathanwfranke <nathanwfranke@gmail.com> | 2020-02-07 14:43:27 -0600 |
commit | e5cb557b73d804b59a5eda30b4b09d3d18ea91ad (patch) | |
tree | 648dccafa12d7a8cd256f95b8d9e98f46e84c2dd | |
parent | 3c3ed67c3944a555d18fa8b68603f3a68416e27e (diff) |
Fix bug where Control at origin with 0 size not rendered
Make a new method instead to make the code more elegant
Move Function down a bit
-rw-r--r-- | core/math/rect2.h | 13 | ||||
-rw-r--r-- | servers/visual/visual_server_canvas.cpp | 2 |
2 files changed, 14 insertions, 1 deletions
diff --git a/core/math/rect2.h b/core/math/rect2.h index 9017377770..0d2e7eb6e5 100644 --- a/core/math/rect2.h +++ b/core/math/rect2.h @@ -60,6 +60,19 @@ struct Rect2 { return true; } + inline bool intersects_touch(const Rect2 &p_rect) const { + if (position.x > (p_rect.position.x + p_rect.size.width)) + return false; + if ((position.x + size.width) < p_rect.position.x) + return false; + if (position.y > (p_rect.position.y + p_rect.size.height)) + return false; + if ((position.y + size.height) < p_rect.position.y) + return false; + + return true; + } + inline real_t distance_to(const Vector2 &p_point) const { real_t dist = 0.0; diff --git a/servers/visual/visual_server_canvas.cpp b/servers/visual/visual_server_canvas.cpp index e07e188ec6..c90e061eb7 100644 --- a/servers/visual/visual_server_canvas.cpp +++ b/servers/visual/visual_server_canvas.cpp @@ -168,7 +168,7 @@ void VisualServerCanvas::_render_canvas_item(Item *p_canvas_item, const Transfor VisualServerRaster::redraw_request(); } - if ((!ci->commands.empty() && p_clip_rect.intersects(global_rect)) || ci->vp_render || ci->copy_back_buffer) { + if ((!ci->commands.empty() && p_clip_rect.intersects_touch(global_rect)) || ci->vp_render || ci->copy_back_buffer) { //something to draw? ci->final_transform = xform; ci->final_modulate = Color(modulate.r * ci->self_modulate.r, modulate.g * ci->self_modulate.g, modulate.b * ci->self_modulate.b, modulate.a * ci->self_modulate.a); |