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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-10-15 13:47:31 +0200
committerGitHub <noreply@github.com>2021-10-15 13:47:31 +0200
commite53e897b8c70cef11a2a0b13edbad9f038f26e58 (patch)
tree2eef00d16f7bc3cc5cf6435be7a808f6dbaebc42
parent25f89a847c2d7c5d3d36af28d4ef44f050afc0da (diff)
parent0bf0024395af64602cb258e19918a48b1c7ffe65 (diff)
Merge pull request #53782 from reduz/animation-track-type-import-actions
-rw-r--r--editor/import/resource_importer_scene.cpp149
-rw-r--r--editor/import/resource_importer_scene.h21
2 files changed, 160 insertions, 10 deletions
diff --git a/editor/import/resource_importer_scene.cpp b/editor/import/resource_importer_scene.cpp
index 35f1533dd0..1780aed4cb 100644
--- a/editor/import/resource_importer_scene.cpp
+++ b/editor/import/resource_importer_scene.cpp
@@ -779,6 +779,16 @@ Node *ResourceImporterScene::_post_fix_node(Node *p_node, Node *p_root, Map<Ref<
}
}
}
+
+ AnimationImportTracks import_tracks_mode[TRACK_CHANNEL_MAX] = {
+ AnimationImportTracks(int(node_settings["import_tracks/position"])),
+ AnimationImportTracks(int(node_settings["import_tracks/rotation"])),
+ AnimationImportTracks(int(node_settings["import_tracks/scale"]))
+ };
+
+ if (anims.size() > 1 && (import_tracks_mode[0] != ANIMATION_IMPORT_TRACKS_IF_PRESENT || import_tracks_mode[1] != ANIMATION_IMPORT_TRACKS_IF_PRESENT || import_tracks_mode[2] != ANIMATION_IMPORT_TRACKS_IF_PRESENT)) {
+ _optimize_track_usage(ap, import_tracks_mode);
+ }
}
}
@@ -1024,9 +1034,9 @@ void ResourceImporterScene::get_internal_import_options(InternalImportCategory p
r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "optimizer/max_linear_error"), 0.05));
r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "optimizer/max_angular_error"), 0.01));
r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "optimizer/max_angle"), 22));
- r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "import_tracks/position", PROPERTY_HINT_ENUM, "IfPresent,IfPresentForAll,Always,Never"), 1));
- r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "import_tracks/rotation", PROPERTY_HINT_ENUM, "IfPresent,IfPresentForAll,Always,Never"), 1));
- r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "import_tracks/scale", PROPERTY_HINT_ENUM, "IfPresent,IfPresentForAll,Always,Never"), 1));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "import_tracks/position", PROPERTY_HINT_ENUM, "IfPresent,IfPresentForAll,Never"), 1));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "import_tracks/rotation", PROPERTY_HINT_ENUM, "IfPresent,IfPresentForAll,Never"), 1));
+ r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "import_tracks/scale", PROPERTY_HINT_ENUM, "IfPresent,IfPresentForAll,Never"), 1));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "slices/amount", PROPERTY_HINT_RANGE, "0,256,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), 0));
for (int i = 0; i < 256; i++) {
@@ -1448,6 +1458,139 @@ void ResourceImporterScene::_add_shapes(Node *p_node, const Vector<Ref<Shape3D>>
}
}
+void ResourceImporterScene::_optimize_track_usage(AnimationPlayer *p_player, AnimationImportTracks *p_track_actions) {
+ List<StringName> anims;
+ p_player->get_animation_list(&anims);
+ Node *parent = p_player->get_parent();
+ ERR_FAIL_COND(parent == nullptr);
+ OrderedHashMap<NodePath, uint32_t> used_tracks[TRACK_CHANNEL_MAX];
+ bool tracks_to_add = false;
+ static const Animation::TrackType track_types[TRACK_CHANNEL_MAX] = { Animation::TYPE_POSITION_3D, Animation::TYPE_ROTATION_3D, Animation::TYPE_SCALE_3D };
+ for (const StringName &I : anims) {
+ Ref<Animation> anim = p_player->get_animation(I);
+ for (int i = 0; i < anim->get_track_count(); i++) {
+ for (int j = 0; j < TRACK_CHANNEL_MAX; j++) {
+ if (anim->track_get_type(i) != track_types[j]) {
+ continue;
+ }
+ switch (p_track_actions[j]) {
+ case ANIMATION_IMPORT_TRACKS_IF_PRESENT: {
+ // Do Nothing.
+ } break;
+ case ANIMATION_IMPORT_TRACKS_IF_PRESENT_FOR_ALL: {
+ used_tracks[j].insert(anim->track_get_path(i), 0);
+ tracks_to_add = true;
+ } break;
+ case ANIMATION_IMPORT_TRACKS_NEVER: {
+ anim->remove_track(i);
+ i--;
+ } break;
+ }
+ }
+ }
+ }
+
+ if (!tracks_to_add) {
+ return;
+ }
+
+ uint32_t pass = 0;
+ for (const StringName &I : anims) {
+ Ref<Animation> anim = p_player->get_animation(I);
+ for (int j = 0; j < TRACK_CHANNEL_MAX; j++) {
+ if (p_track_actions[j] != ANIMATION_IMPORT_TRACKS_IF_PRESENT_FOR_ALL) {
+ continue;
+ }
+
+ pass++;
+
+ for (int i = 0; i < anim->get_track_count(); i++) {
+ if (anim->track_get_type(i) != track_types[j]) {
+ continue;
+ }
+
+ NodePath path = anim->track_get_path(i);
+
+ ERR_CONTINUE(!used_tracks[j].has(path)); // Should never happen.
+
+ used_tracks[j][path] = pass;
+ }
+
+ for (OrderedHashMap<NodePath, uint32_t>::Element J = used_tracks[j].front(); J; J = J.next()) {
+ if (J.get() == pass) {
+ continue;
+ }
+
+ NodePath path = J.key();
+ Node *n = parent->get_node(path);
+ Skeleton3D *skel = Object::cast_to<Skeleton3D>(n);
+ Node3D *n3d = Object::cast_to<Node3D>(n);
+ Vector3 loc;
+ Quaternion rot;
+ Vector3 scale;
+ if (skel && path.get_subname_count() > 0) {
+ StringName bone = path.get_subname(0);
+ int bone_idx = skel->find_bone(bone);
+ if (bone_idx == -1) {
+ continue;
+ }
+ skel->get_bone_pose(bone_idx);
+ loc = skel->get_bone_pose_position(bone_idx);
+ rot = skel->get_bone_pose_rotation(bone_idx);
+ scale = skel->get_bone_pose_scale(bone_idx);
+ } else if (n3d) {
+ loc = n3d->get_position();
+ rot = n3d->get_transform().basis.get_rotation_quaternion();
+ scale = n3d->get_scale();
+ } else {
+ continue;
+ }
+
+ // Ensure insertion keeps tracks together and ordered by type (loc/rot/scale)
+ int insert_at_pos = -1;
+ for (int k = 0; k < anim->get_track_count(); k++) {
+ NodePath tpath = anim->track_get_path(k);
+
+ if (path == tpath) {
+ Animation::TrackType ttype = anim->track_get_type(k);
+ if (insert_at_pos == -1) {
+ // First insert, determine whether replacing or kicking back
+ if (track_types[j] < ttype) {
+ insert_at_pos = k;
+ break; // No point in continuing.
+ } else {
+ insert_at_pos = k + 1;
+ }
+ } else if (ttype < track_types[j]) {
+ // Kick back.
+ insert_at_pos = k + 1;
+ }
+ } else if (insert_at_pos >= 0) {
+ break;
+ }
+ }
+ int track_idx = anim->add_track(track_types[j], insert_at_pos);
+
+ anim->track_set_path(track_idx, path);
+ anim->track_set_imported(track_idx, true);
+ switch (j) {
+ case TRACK_CHANNEL_POSITION: {
+ anim->position_track_insert_key(track_idx, 0, loc);
+ } break;
+ case TRACK_CHANNEL_ROTATION: {
+ anim->rotation_track_insert_key(track_idx, 0, rot);
+ } break;
+ case TRACK_CHANNEL_SCALE: {
+ anim->scale_track_insert_key(track_idx, 0, scale);
+ } break;
+ default: {
+ }
+ }
+ }
+ }
+ }
+}
+
Node *ResourceImporterScene::pre_import(const String &p_source_file) {
Ref<EditorSceneImporter> importer;
String ext = p_source_file.get_extension().to_lower();
diff --git a/editor/import/resource_importer_scene.h b/editor/import/resource_importer_scene.h
index eb17193c00..a612de940a 100644
--- a/editor/import/resource_importer_scene.h
+++ b/editor/import/resource_importer_scene.h
@@ -65,13 +65,6 @@ public:
IMPORT_USE_NAMED_SKIN_BINDS = 16,
};
- enum AnimationImportBoneTracks {
- ANIMATION_IMPORT_BONE_TRACKS_IF_PRESENT,
- ANIMATION_IMPORT_BONE_TRACKS_IF_PRESENT_FOR_ALL,
- ANIMATION_IMPORT_BONE_TRACKS_ALWAYS,
- ANIMATION_IMPORT_BONE_TRACKS_NEVER,
- };
-
virtual uint32_t get_import_flags() const;
virtual void get_extensions(List<String> *r_extensions) const;
virtual Node *import_scene(const String &p_path, uint32_t p_flags, int p_bake_fps, List<String> *r_missing_deps, Error *r_err = nullptr);
@@ -151,6 +144,20 @@ class ResourceImporterScene : public ResourceImporter {
void _generate_meshes(Node *p_node, const Dictionary &p_mesh_data, bool p_generate_lods, bool p_create_shadow_meshes, LightBakeMode p_light_bake_mode, float p_lightmap_texel_size, const Vector<uint8_t> &p_src_lightmap_cache, Vector<Vector<uint8_t>> &r_lightmap_caches);
void _add_shapes(Node *p_node, const Vector<Ref<Shape3D>> &p_shapes);
+ enum AnimationImportTracks {
+ ANIMATION_IMPORT_TRACKS_IF_PRESENT,
+ ANIMATION_IMPORT_TRACKS_IF_PRESENT_FOR_ALL,
+ ANIMATION_IMPORT_TRACKS_NEVER,
+ };
+ enum TrackChannel {
+ TRACK_CHANNEL_POSITION,
+ TRACK_CHANNEL_ROTATION,
+ TRACK_CHANNEL_SCALE,
+ TRACK_CHANNEL_MAX
+ };
+
+ void _optimize_track_usage(AnimationPlayer *p_player, AnimationImportTracks *p_track_actions);
+
public:
static ResourceImporterScene *get_singleton() { return singleton; }