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author | Haoyu Qiu <timothyqiu32@gmail.com> | 2020-01-03 09:35:00 +0800 |
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committer | Haoyu Qiu <timothyqiu32@gmail.com> | 2020-01-03 09:35:00 +0800 |
commit | e539b187a5add6951b25b07c9c22826cc8be6b1a (patch) | |
tree | 70c7538ed1c55250b1f68b5324afd65e9f0fdae8 | |
parent | 71d372a8ab1ee972326f8bd333f510330b7b7204 (diff) |
Clears button mask before activating menu item
-rw-r--r-- | scene/gui/popup_menu.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index e6333a6179..87f17838cf 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -309,6 +309,7 @@ void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) { bool was_during_grabbed_click = during_grabbed_click; during_grabbed_click = false; + initial_button_mask = 0; int over = _get_mouse_over(b->get_position()); |