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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-11-24 19:28:20 +0100
committerGitHub <noreply@github.com>2021-11-24 19:28:20 +0100
commite49b127b41a425fadc47d09d375624c5511f1f06 (patch)
tree11ce05a4559d6b75908339e296c01e01bb33b701
parent3e3300637e216b35a93b5ecc8364e383ac898e73 (diff)
parente81c689592bd493aa2ff67b8e9d2d9107572647a (diff)
Merge pull request #31171 from aaronfranke/feature-system
-rw-r--r--core/config/project_settings.cpp78
-rw-r--r--core/config/project_settings.h8
-rw-r--r--core/io/config_file.cpp4
-rw-r--r--editor/project_manager.cpp214
4 files changed, 252 insertions, 52 deletions
diff --git a/core/config/project_settings.cpp b/core/config/project_settings.cpp
index 336f95c925..21a802cb78 100644
--- a/core/config/project_settings.cpp
+++ b/core/config/project_settings.cpp
@@ -41,6 +41,9 @@
#include "core/os/keyboard.h"
#include "core/os/os.h"
#include "core/variant/variant_parser.h"
+#include "core/version.h"
+
+#include "modules/modules_enabled.gen.h" // For mono.
const String ProjectSettings::PROJECT_DATA_DIR_NAME_SUFFIX = "godot";
@@ -66,6 +69,69 @@ String ProjectSettings::get_imported_files_path() const {
return get_project_data_path().plus_file("imported");
}
+// Returns the features that a project must have when opened with this build of Godot.
+// This is used by the project manager to provide the initial_settings for config/features.
+const PackedStringArray ProjectSettings::get_required_features() {
+ PackedStringArray features = PackedStringArray();
+ features.append(VERSION_BRANCH);
+#ifdef REAL_T_IS_DOUBLE
+ features.append("Double Precision");
+#endif
+ return features;
+}
+
+// Returns the features supported by this build of Godot. Includes all required features.
+const PackedStringArray ProjectSettings::_get_supported_features() {
+ PackedStringArray features = get_required_features();
+#ifdef MODULE_MONO_ENABLED
+ features.append("C#");
+#endif
+ // Allow pinning to a specific patch number or build type by marking
+ // them as supported. They're only used if the user adds them manually.
+ features.append(VERSION_BRANCH "." _MKSTR(VERSION_PATCH));
+ features.append(VERSION_FULL_CONFIG);
+ features.append(VERSION_FULL_BUILD);
+ // For now, assume Vulkan is always supported.
+ // This should be removed if it's possible to build the editor without Vulkan.
+ features.append("Vulkan Clustered");
+ features.append("Vulkan Mobile");
+ return features;
+}
+
+// Returns the features that this project needs but this build of Godot lacks.
+const PackedStringArray ProjectSettings::get_unsupported_features(const PackedStringArray &p_project_features) {
+ PackedStringArray unsupported_features = PackedStringArray();
+ PackedStringArray supported_features = singleton->_get_supported_features();
+ for (int i = 0; i < p_project_features.size(); i++) {
+ if (!supported_features.has(p_project_features[i])) {
+ unsupported_features.append(p_project_features[i]);
+ }
+ }
+ unsupported_features.sort();
+ return unsupported_features;
+}
+
+// Returns the features that both this project has and this build of Godot has, ensuring required features exist.
+const PackedStringArray ProjectSettings::_trim_to_supported_features(const PackedStringArray &p_project_features) {
+ // Remove unsupported features if present.
+ PackedStringArray features = PackedStringArray(p_project_features);
+ PackedStringArray supported_features = _get_supported_features();
+ for (int i = p_project_features.size() - 1; i > -1; i--) {
+ if (!supported_features.has(p_project_features[i])) {
+ features.remove_at(i);
+ }
+ }
+ // Add required features if not present.
+ PackedStringArray required_features = get_required_features();
+ for (int i = 0; i < required_features.size(); i++) {
+ if (!features.has(required_features[i])) {
+ features.append(required_features[i]);
+ }
+ }
+ features.sort();
+ return features;
+}
+
String ProjectSettings::localize_path(const String &p_path) const {
if (resource_path.is_empty() || p_path.begins_with("res://") || p_path.begins_with("user://") ||
(p_path.is_absolute_path() && !p_path.begins_with(resource_path))) {
@@ -635,6 +701,11 @@ Error ProjectSettings::_load_settings_text(const String &p_path) {
} else {
if (section == String()) {
set(assign, value);
+ } else if (section == "application" && assign == "config/features") {
+ const PackedStringArray project_features_untrimmed = value;
+ const PackedStringArray project_features = _trim_to_supported_features(project_features_untrimmed);
+ set("application/config/features", project_features);
+ save();
} else {
set(section + "/" + assign, value);
}
@@ -666,6 +737,13 @@ Error ProjectSettings::_load_settings_text_or_binary(const String &p_text_path,
return err;
}
+Error ProjectSettings::load_custom(const String &p_path) {
+ if (p_path.ends_with(".binary")) {
+ return _load_settings_binary(p_path);
+ }
+ return _load_settings_text(p_path);
+}
+
int ProjectSettings::get_order(const String &p_name) const {
ERR_FAIL_COND_V_MSG(!props.has(p_name), -1, "Request for nonexistent project setting: " + p_name + ".");
return props[p_name].order;
diff --git a/core/config/project_settings.h b/core/config/project_settings.h
index aaa8e383f7..2d8ec76b7a 100644
--- a/core/config/project_settings.h
+++ b/core/config/project_settings.h
@@ -48,6 +48,8 @@ public:
//properties that are not for built in values begin from this value, so builtin ones are displayed first
NO_BUILTIN_ORDER_BASE = 1 << 16
};
+ const static PackedStringArray get_required_features();
+ const static PackedStringArray get_unsupported_features(const PackedStringArray &p_project_features);
struct AutoloadInfo {
StringName name;
@@ -111,6 +113,9 @@ protected:
Error _save_custom_bnd(const String &p_file);
+ const static PackedStringArray _get_supported_features();
+ const static PackedStringArray _trim_to_supported_features(const PackedStringArray &p_project_features);
+
void _convert_to_last_version(int p_from_version);
bool _load_resource_pack(const String &p_pack, bool p_replace_files = true, int p_offset = 0);
@@ -125,7 +130,7 @@ protected:
static void _bind_methods();
public:
- static const int CONFIG_VERSION = 4;
+ static const int CONFIG_VERSION = 5;
void set_setting(const String &p_setting, const Variant &p_value);
Variant get_setting(const String &p_setting) const;
@@ -158,6 +163,7 @@ public:
Error setup(const String &p_path, const String &p_main_pack, bool p_upwards = false, bool p_ignore_override = false);
+ Error load_custom(const String &p_path);
Error save_custom(const String &p_path = "", const CustomMap &p_custom = CustomMap(), const Vector<String> &p_custom_features = Vector<String>(), bool p_merge_with_current = true);
Error save();
void set_custom_property_info(const String &p_prop, const PropertyInfo &p_info);
diff --git a/core/io/config_file.cpp b/core/io/config_file.cpp
index 49fa73dab2..33f992e153 100644
--- a/core/io/config_file.cpp
+++ b/core/io/config_file.cpp
@@ -183,7 +183,9 @@ Error ConfigFile::_internal_save(FileAccess *file) {
if (E != values.front()) {
file->store_string("\n");
}
- file->store_string("[" + E.key() + "]\n\n");
+ if (E.key() != "") {
+ file->store_string("[" + E.key() + "]\n\n");
+ }
for (OrderedHashMap<String, Variant>::Element F = E.get().front(); F; F = F.next()) {
String vstr;
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index 4318f30add..0be1f6d85b 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -478,8 +478,20 @@ private:
cd->grab_focus();
return;
}
+ PackedStringArray project_features = ProjectSettings::get_required_features();
ProjectSettings::CustomMap initial_settings;
- initial_settings["rendering/vulkan/rendering/back_end"] = rasterizer_button_group->get_pressed_button()->get_meta(SNAME("driver_name"));
+ // Be sure to change this code if/when renderers are changed.
+ int renderer_type = rasterizer_button_group->get_pressed_button()->get_meta(SNAME("driver_name"));
+ initial_settings["rendering/vulkan/rendering/back_end"] = renderer_type;
+ if (renderer_type == 0) {
+ project_features.push_back("Vulkan Clustered");
+ } else if (renderer_type == 1) {
+ project_features.push_back("Vulkan Mobile");
+ } else {
+ WARN_PRINT("Unknown renderer type. Please report this as a bug on GitHub.");
+ }
+ project_features.sort();
+ initial_settings["application/config/features"] = project_features;
initial_settings["application/config/name"] = project_name->get_text().strip_edges();
initial_settings["application/config/icon"] = "res://icon.png";
@@ -1019,6 +1031,7 @@ public:
String path;
String icon;
String main_scene;
+ PackedStringArray unsupported_features;
uint64_t last_edited = 0;
bool favorite = false;
bool grayed = false;
@@ -1035,6 +1048,7 @@ public:
const String &p_path,
const String &p_icon,
const String &p_main_scene,
+ const PackedStringArray &p_unsupported_features,
uint64_t p_last_edited,
bool p_favorite,
bool p_grayed,
@@ -1046,6 +1060,7 @@ public:
path = p_path;
icon = p_icon;
main_scene = p_main_scene;
+ unsupported_features = p_unsupported_features;
last_edited = p_last_edited;
favorite = p_favorite;
grayed = p_grayed;
@@ -1097,8 +1112,7 @@ private:
void remove_project(int p_index, bool p_update_settings);
void update_icons_async();
void load_project_icon(int p_index);
-
- static void load_project_data(const String &p_property_key, Item &p_item, bool p_favorite);
+ static Item load_project_data(const String &p_property_key, bool p_favorite);
String _search_term;
FilterOption _order_option;
@@ -1189,7 +1203,8 @@ void ProjectList::load_project_icon(int p_index) {
item.control->icon_needs_reload = false;
}
-void ProjectList::load_project_data(const String &p_property_key, Item &p_item, bool p_favorite) {
+// Load project data from p_property_key and return it in a ProjectList::Item. p_favorite is passed directly into the Item.
+ProjectList::Item ProjectList::load_project_data(const String &p_property_key, bool p_favorite) {
String path = EditorSettings::get_singleton()->get(p_property_key);
String conf = path.plus_file("project.godot");
bool grayed = false;
@@ -1209,13 +1224,56 @@ void ProjectList::load_project_data(const String &p_property_key, Item &p_item,
}
if (config_version > ProjectSettings::CONFIG_VERSION) {
- // Comes from an incompatible (more recent) Godot version, grey it out
+ // Comes from an incompatible (more recent) Godot version, gray it out.
grayed = true;
}
- String description = cf->get_value("application", "config/description", "");
- String icon = cf->get_value("application", "config/icon", "");
- String main_scene = cf->get_value("application", "run/main_scene", "");
+ const String description = cf->get_value("application", "config/description", "");
+ const String icon = cf->get_value("application", "config/icon", "");
+ const String main_scene = cf->get_value("application", "run/main_scene", "");
+
+ PackedStringArray project_features = cf->get_value("application", "config/features", PackedStringArray());
+ bool project_features_dirty = false;
+ // If there is no feature list currently present, force one to generate.
+ if (project_features.is_empty()) {
+ project_features = ProjectSettings::get_required_features();
+ project_features_dirty = true;
+ }
+ // Check the rendering API.
+ const String rendering_api = cf->get_value("rendering", "quality/driver/driver_name", "");
+ if (rendering_api != "") {
+ // Add the rendering API as a project feature if it doesn't already exist.
+ if (!project_features.has(rendering_api)) {
+ project_features.append(rendering_api);
+ project_features_dirty = true;
+ }
+ }
+ // Check for the existence of a csproj file.
+ if (FileAccess::exists(path.plus_file(project_name + ".csproj"))) {
+ // If there is a csproj file, add the C# feature if it doesn't already exist.
+ if (!project_features.has("C#")) {
+ project_features.append("C#");
+ project_features_dirty = true;
+ }
+ } else {
+ // If there isn't a csproj file, remove the C# feature if it exists.
+ if (project_features.has("C#")) {
+ project_features.remove_at(project_features.find("C#"));
+ project_features_dirty = true;
+ }
+ }
+ if (project_features_dirty) {
+ project_features.sort();
+ // Write the updated feature list, but only if the project config version is the same.
+ // Never write to project files with a different config version!
+ if (config_version == ProjectSettings::CONFIG_VERSION) {
+ ProjectSettings *ps = ProjectSettings::get_singleton();
+ ps->load_custom(conf);
+ ps->set("application/config/features", project_features);
+ ps->save_custom(conf);
+ }
+ }
+ PackedStringArray unsupported_features = ProjectSettings::get_unsupported_features(project_features);
uint64_t last_edited = 0;
if (FileAccess::exists(conf)) {
@@ -1237,9 +1295,9 @@ void ProjectList::load_project_data(const String &p_property_key, Item &p_item,
print_line("Project is missing: " + conf);
}
- String project_key = p_property_key.get_slice("/", 1);
+ const String project_key = p_property_key.get_slice("/", 1);
- p_item = Item(project_key, project_name, description, path, icon, main_scene, last_edited, p_favorite, grayed, missing, config_version);
+ return Item(project_key, project_name, description, path, icon, main_scene, unsupported_features, last_edited, p_favorite, grayed, missing, config_version);
}
void ProjectList::load_projects() {
@@ -1282,8 +1340,7 @@ void ProjectList::load_projects() {
String project_key = property_key.get_slice("/", 1);
bool favorite = favorites.has("favorite_projects/" + project_key);
- Item item;
- load_project_data(property_key, item, favorite);
+ Item item = load_project_data(property_key, favorite);
_projects.push_back(item);
}
@@ -1366,7 +1423,7 @@ void ProjectList::create_project_item_control(int p_index) {
TextureButton *favorite = memnew(TextureButton);
favorite->set_name("FavoriteButton");
favorite->set_normal_texture(favorite_icon);
- // This makes the project's "hover" style display correctly when hovering the favorite icon
+ // This makes the project's "hover" style display correctly when hovering the favorite icon.
favorite->set_mouse_filter(MOUSE_FILTER_PASS);
favorite->connect("pressed", callable_mp(this, &ProjectList::_favorite_pressed), varray(hb));
favorite_box->add_child(favorite);
@@ -1396,40 +1453,65 @@ void ProjectList::create_project_item_control(int p_index) {
ec->set_custom_minimum_size(Size2(0, 1));
ec->set_mouse_filter(MOUSE_FILTER_PASS);
vb->add_child(ec);
- Label *title = memnew(Label(!item.missing ? item.project_name : TTR("Missing Project")));
- title->add_theme_font_override("font", get_theme_font(SNAME("title"), SNAME("EditorFonts")));
- title->add_theme_font_size_override("font_size", get_theme_font_size(SNAME("title_size"), SNAME("EditorFonts")));
- title->add_theme_color_override("font_color", font_color);
- title->set_clip_text(true);
- vb->add_child(title);
-
- HBoxContainer *path_hb = memnew(HBoxContainer);
- path_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- vb->add_child(path_hb);
-
- Button *show = memnew(Button);
- // Display a folder icon if the project directory can be opened, or a "broken file" icon if it can't.
- show->set_icon(get_theme_icon(!item.missing ? "Load" : "FileBroken", "EditorIcons"));
- if (!item.grayed) {
- // Don't make the icon less prominent if the parent is already grayed out.
- show->set_modulate(Color(1, 1, 1, 0.5));
- }
- path_hb->add_child(show);
-
- if (!item.missing) {
- show->connect("pressed", callable_mp(this, &ProjectList::_show_project), varray(item.path));
- show->set_tooltip(TTR("Show in File Manager"));
- } else {
- show->set_tooltip(TTR("Error: Project is missing on the filesystem."));
- }
- Label *fpath = memnew(Label(item.path));
- fpath->set_structured_text_bidi_override(Control::STRUCTURED_TEXT_FILE);
- path_hb->add_child(fpath);
- fpath->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- fpath->set_modulate(Color(1, 1, 1, 0.5));
- fpath->add_theme_color_override("font_color", font_color);
- fpath->set_clip_text(true);
+ { // Top half, title and unsupported features labels.
+ HBoxContainer *title_hb = memnew(HBoxContainer);
+ vb->add_child(title_hb);
+
+ Label *title = memnew(Label(!item.missing ? item.project_name : TTR("Missing Project")));
+ title->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ title->add_theme_font_override("font", get_theme_font(SNAME("title"), SNAME("EditorFonts")));
+ title->add_theme_font_size_override("font_size", get_theme_font_size(SNAME("title_size"), SNAME("EditorFonts")));
+ title->add_theme_color_override("font_color", font_color);
+ title->set_clip_text(true);
+ title_hb->add_child(title);
+
+ String unsupported_features_str = Variant(item.unsupported_features).operator String().trim_prefix("[").trim_suffix("]");
+ int length = unsupported_features_str.length();
+ if (length > 0) {
+ Label *unsupported_label = memnew(Label(unsupported_features_str));
+ unsupported_label->set_custom_minimum_size(Size2(length * 15, 10));
+ unsupported_label->add_theme_font_override("font", get_theme_font(SNAME("title"), SNAME("EditorFonts")));
+ unsupported_label->add_theme_color_override("font_color", get_theme_color(SNAME("warning_color"), SNAME("Editor")));
+ unsupported_label->set_clip_text(true);
+ unsupported_label->set_align(Label::ALIGN_RIGHT);
+ title_hb->add_child(unsupported_label);
+ Control *spacer = memnew(Control());
+ spacer->set_custom_minimum_size(Size2(10, 10));
+ title_hb->add_child(spacer);
+ }
+ }
+
+ { // Bottom half, containing the path and view folder button.
+ HBoxContainer *path_hb = memnew(HBoxContainer);
+ path_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ vb->add_child(path_hb);
+
+ Button *show = memnew(Button);
+ // Display a folder icon if the project directory can be opened, or a "broken file" icon if it can't.
+ show->set_icon(get_theme_icon(!item.missing ? "Load" : "FileBroken", "EditorIcons"));
+ show->set_flat(true);
+ if (!item.grayed) {
+ // Don't make the icon less prominent if the parent is already grayed out.
+ show->set_modulate(Color(1, 1, 1, 0.5));
+ }
+ path_hb->add_child(show);
+
+ if (!item.missing) {
+ show->connect("pressed", callable_mp(this, &ProjectList::_show_project), varray(item.path));
+ show->set_tooltip(TTR("Show in File Manager"));
+ } else {
+ show->set_tooltip(TTR("Error: Project is missing on the filesystem."));
+ }
+
+ Label *fpath = memnew(Label(item.path));
+ fpath->set_structured_text_bidi_override(Control::STRUCTURED_TEXT_FILE);
+ path_hb->add_child(fpath);
+ fpath->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ fpath->set_modulate(Color(1, 1, 1, 0.5));
+ fpath->add_theme_color_override("font_color", font_color);
+ fpath->set_clip_text(true);
+ }
_scroll_children->add_child(hb);
item.control = hb;
@@ -1634,8 +1716,7 @@ int ProjectList::refresh_project(const String &dir_path) {
if (should_be_in_list) {
// Recreate it with updated info
- Item item;
- load_project_data(property_key, item, is_favourite);
+ Item item = load_project_data(property_key, is_favourite);
_projects.push_back(item);
create_project_item_control(_projects.size() - 1);
@@ -2114,8 +2195,12 @@ void ProjectManager::_open_selected_projects_ask() {
}
// Update the project settings or don't open
- String conf = project.path.plus_file("project.godot");
- int config_version = project.version;
+ const String conf = project.path.plus_file("project.godot");
+ const int config_version = project.version;
+ PackedStringArray unsupported_features = project.unsupported_features;
+
+ Label *ask_update_label = ask_update_settings->get_label();
+ ask_update_label->set_align(Label::ALIGN_LEFT); // Reset in case of previous center align.
// Check if the config_version property was empty or 0
if (config_version == 0) {
@@ -2135,6 +2220,35 @@ void ProjectManager::_open_selected_projects_ask() {
dialog_error->popup_centered();
return;
}
+ // Check if the project is using features not supported by this build of Godot.
+ if (!unsupported_features.is_empty()) {
+ String warning_message = "";
+ for (int i = 0; i < unsupported_features.size(); i++) {
+ String feature = unsupported_features[i];
+ if (feature == "Double Precision") {
+ warning_message += TTR("Warning: This project uses double precision floats, but this version of\nGodot uses single precision floats. Opening this project may cause data loss.\n\n");
+ unsupported_features.remove_at(i);
+ i--;
+ } else if (feature == "C#") {
+ warning_message += TTR("Warning: This project uses C#, but this build of Godot does not have\nthe Mono module. If you proceed you will not be able to use any C# scripts.\n\n");
+ unsupported_features.remove_at(i);
+ i--;
+ } else if (feature.substr(0, 3).is_numeric()) {
+ warning_message += vformat(TTR("Warning: This project was built in Godot %s.\nOpening will upgrade or downgrade the project to Godot %s.\n\n"), Variant(feature), Variant(VERSION_BRANCH));
+ unsupported_features.remove_at(i);
+ i--;
+ }
+ }
+ if (!unsupported_features.is_empty()) {
+ String unsupported_features_str = Variant(unsupported_features).operator String().trim_prefix("[").trim_suffix("]");
+ warning_message += vformat(TTR("Warning: This project uses the following features not supported by this build of Godot:\n\n%s\n\n"), unsupported_features_str);
+ }
+ warning_message += TTR("Open anyway? Project will be modified.");
+ ask_update_label->set_align(Label::ALIGN_CENTER);
+ ask_update_settings->set_text(warning_message);
+ ask_update_settings->popup_centered();
+ return;
+ }
// Open if the project is up-to-date
_open_selected_projects();