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authorRémi Verschelde <rverschelde@gmail.com>2018-02-22 08:18:25 +0100
committerRémi Verschelde <rverschelde@gmail.com>2018-02-22 08:18:25 +0100
commite349cedb6e59e15b613e75662045a78b5ac0c6c0 (patch)
tree88134527c8665f62931b88820385d9758278f0e8
parent24cf4fe062b06205d5fcf3e8824eb14f0fbb0246 (diff)
Skeleton2D: Fix missing return value in comparator
-rw-r--r--scene/2d/skeleton_2d.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/2d/skeleton_2d.h b/scene/2d/skeleton_2d.h
index 791af57bdf..49199f684f 100644
--- a/scene/2d/skeleton_2d.h
+++ b/scene/2d/skeleton_2d.h
@@ -34,7 +34,7 @@ class Skeleton2D : public Node2D {
struct Bone {
bool operator<(const Bone &p_bone) const {
- p_bone.bone->is_greater_than(bone);
+ return p_bone.bone->is_greater_than(bone);
}
Bone2D *bone;
Transform2D rest_inverse;