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authorRémi Verschelde <rverschelde@gmail.com>2019-06-23 13:56:44 +0200
committerRémi Verschelde <rverschelde@gmail.com>2019-06-23 13:57:53 +0200
commite294f0872eca75e7fdbab88bb85b48f4b3109d2a (patch)
tree308aed7922084be7064e43d42ee036e8d7d2e817
parent4d6ad16ac4e07ab0e65a75262b2d7ccd1913c844 (diff)
TileSet: Don't error out on tile_ getters with wrong shape id
Partial revert of 02319dceb2e17184eb765c67719a306f56dafc1b, previous code handled this cases without errors and the TileSet and TileSetEditorPlugin are written with the expectation that those will not error out. This is a bit wonky and these classes should likely be refactored, but until then it's best to keep things as they were. Fixes #29962.
-rw-r--r--scene/resources/tile_set.cpp29
1 files changed, 16 insertions, 13 deletions
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index f577a2e144..899abfc9f9 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -721,7 +721,7 @@ void TileSet::tile_set_shape(int p_id, int p_shape_id, const Ref<Shape2D> &p_sha
ERR_FAIL_COND(!tile_map.has(p_id));
ERR_FAIL_COND(p_shape_id < 0);
- if (tile_map[p_id].shapes_data.size() <= p_shape_id)
+ if (p_shape_id >= tile_map[p_id].shapes_data.size())
tile_map[p_id].shapes_data.resize(p_shape_id + 1);
tile_map[p_id].shapes_data.write[p_shape_id].shape = p_shape;
_decompose_convex_shape(p_shape);
@@ -731,17 +731,17 @@ void TileSet::tile_set_shape(int p_id, int p_shape_id, const Ref<Shape2D> &p_sha
Ref<Shape2D> TileSet::tile_get_shape(int p_id, int p_shape_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<Shape2D>());
- ERR_FAIL_INDEX_V(p_shape_id, tile_map[p_id].shapes_data.size(), Ref<Shape2D>());
+ if (p_shape_id < tile_map[p_id].shapes_data.size())
+ return tile_map[p_id].shapes_data[p_shape_id].shape;
- return tile_map[p_id].shapes_data[p_shape_id].shape;
+ return Ref<Shape2D>();
}
void TileSet::tile_set_shape_transform(int p_id, int p_shape_id, const Transform2D &p_offset) {
ERR_FAIL_COND(!tile_map.has(p_id));
- ERR_FAIL_INDEX(p_shape_id, tile_map[p_id].shapes_data.size());
- if (tile_map[p_id].shapes_data.size() <= p_shape_id)
+ if (p_shape_id >= tile_map[p_id].shapes_data.size())
tile_map[p_id].shapes_data.resize(p_shape_id + 1);
tile_map[p_id].shapes_data.write[p_shape_id].shape_transform = p_offset;
emit_changed();
@@ -750,9 +750,10 @@ void TileSet::tile_set_shape_transform(int p_id, int p_shape_id, const Transform
Transform2D TileSet::tile_get_shape_transform(int p_id, int p_shape_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), Transform2D());
- ERR_FAIL_INDEX_V(p_shape_id, tile_map[p_id].shapes_data.size(), Transform2D());
+ if (p_shape_id < tile_map[p_id].shapes_data.size())
+ return tile_map[p_id].shapes_data[p_shape_id].shape_transform;
- return tile_map[p_id].shapes_data[p_shape_id].shape_transform;
+ return Transform2D();
}
void TileSet::tile_set_shape_offset(int p_id, int p_shape_id, const Vector2 &p_offset) {
@@ -770,7 +771,7 @@ void TileSet::tile_set_shape_one_way(int p_id, int p_shape_id, const bool p_one_
ERR_FAIL_COND(!tile_map.has(p_id));
ERR_FAIL_COND(p_shape_id < 0);
- if (tile_map[p_id].shapes_data.size() <= p_shape_id)
+ if (p_shape_id >= tile_map[p_id].shapes_data.size())
tile_map[p_id].shapes_data.resize(p_shape_id + 1);
tile_map[p_id].shapes_data.write[p_shape_id].one_way_collision = p_one_way;
emit_changed();
@@ -779,9 +780,10 @@ void TileSet::tile_set_shape_one_way(int p_id, int p_shape_id, const bool p_one_
bool TileSet::tile_get_shape_one_way(int p_id, int p_shape_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), false);
- ERR_FAIL_INDEX_V(p_shape_id, tile_map[p_id].shapes_data.size(), false);
+ if (p_shape_id < tile_map[p_id].shapes_data.size())
+ return tile_map[p_id].shapes_data[p_shape_id].one_way_collision;
- return tile_map[p_id].shapes_data[p_shape_id].one_way_collision;
+ return false;
}
void TileSet::tile_set_shape_one_way_margin(int p_id, int p_shape_id, float p_margin) {
@@ -789,7 +791,7 @@ void TileSet::tile_set_shape_one_way_margin(int p_id, int p_shape_id, float p_ma
ERR_FAIL_COND(!tile_map.has(p_id));
ERR_FAIL_COND(p_shape_id < 0);
- if (tile_map[p_id].shapes_data.size() <= p_shape_id)
+ if (p_shape_id >= tile_map[p_id].shapes_data.size())
tile_map[p_id].shapes_data.resize(p_shape_id + 1);
tile_map[p_id].shapes_data.write[p_shape_id].one_way_collision_margin = p_margin;
emit_changed();
@@ -798,9 +800,10 @@ void TileSet::tile_set_shape_one_way_margin(int p_id, int p_shape_id, float p_ma
float TileSet::tile_get_shape_one_way_margin(int p_id, int p_shape_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), 0);
- ERR_FAIL_INDEX_V(p_shape_id, tile_map[p_id].shapes_data.size(), 0.0);
+ if (p_shape_id < tile_map[p_id].shapes_data.size())
+ return tile_map[p_id].shapes_data[p_shape_id].one_way_collision_margin;
- return tile_map[p_id].shapes_data[p_shape_id].one_way_collision_margin;
+ return 0;
}
void TileSet::tile_set_light_occluder(int p_id, const Ref<OccluderPolygon2D> &p_light_occluder) {