diff options
author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2019-04-21 13:48:51 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-04-21 13:48:51 +0200 |
commit | e292cc0a0a6e2d94bf2ec49e1a600159e0aca980 (patch) | |
tree | e8bb94d761ba22a2daaf8addad3f3823271834a0 | |
parent | 2226ce0fa8fae5b3fdd532d3bf486a1519905710 (diff) | |
parent | 557122fddaecbc9ddbc557e3a1f129aeef04859c (diff) |
Merge pull request #28028 from homer666/visual-shader-editor-member-dialog-fixes
Misc. improvements to visual shader's "Add Node" dialog
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.cpp | 83 | ||||
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.h | 6 |
2 files changed, 57 insertions, 32 deletions
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index 0aba7f3d15..e3fab34768 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -172,6 +172,7 @@ void VisualShaderEditor::_update_options_menu() { int item_count = 0; int item_count2 = 0; + bool is_first_item = true; for (int i = 0; i < add_options.size() + 1; i++) { @@ -197,6 +198,7 @@ void VisualShaderEditor::_update_options_menu() { prev_sub_category = ""; category = members->create_item(root); category->set_text(0, add_options[i].category); + category->set_selectable(0, false); if (!use_filter) category->set_collapsed(true); } @@ -212,6 +214,7 @@ void VisualShaderEditor::_update_options_menu() { item_count2 = 0; sub_category = members->create_item(category); sub_category->set_text(0, add_options[i].sub_category); + sub_category->set_selectable(0, false); if (!use_filter) sub_category->set_collapsed(true); } @@ -221,6 +224,10 @@ void VisualShaderEditor::_update_options_menu() { ++item_count2; TreeItem *item = members->create_item(sub_category); item->set_text(0, add_options[i].name); + if (is_first_item) { + item->select(0); + is_first_item = false; + } switch (add_options[i].return_type) { case VisualShaderNode::PORT_TYPE_SCALAR: item->set_icon(0, EditorNode::get_singleton()->get_gui_base()->get_icon("float", "EditorIcons")); @@ -833,40 +840,56 @@ void VisualShaderEditor::_node_selected(Object *p_node) { //EditorNode::get_singleton()->push_item(vsnode.ptr(), "", true); } -void VisualShaderEditor::_member_gui_input(const Ref<InputEvent> p_event) { +void VisualShaderEditor::_graph_gui_input(const Ref<InputEvent> p_event) { + Ref<InputEventMouseButton> mb = p_event; - Ref<InputEventKey> key = p_event; - if (mb.is_valid()) { - if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT && mb->is_doubleclick()) { - _member_create(); - } - } else if (key.is_valid()) { - if (key->is_pressed() && key->get_scancode() == KEY_ENTER) { - _member_create(); - } - } + if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_RIGHT) + _show_members_dialog(true); } -void VisualShaderEditor::_input(const Ref<InputEvent> p_event) { - if (graph->has_focus()) { - Ref<InputEventMouseButton> mb = p_event; +void VisualShaderEditor::_show_members_dialog(bool at_mouse_pos) { - if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_RIGHT) { - saved_node_pos_dirty = true; - saved_node_pos = graph->get_local_mouse_position(); + members_dialog->popup(); - Point2 gpos = Input::get_singleton()->get_mouse_position(); - members_dialog->popup(); - members_dialog->set_position(gpos); - } + if (at_mouse_pos) { + saved_node_pos_dirty = true; + saved_node_pos = graph->get_local_mouse_position(); + + Point2 gpos = Input::get_singleton()->get_mouse_position(); + members_dialog->popup(); + members_dialog->set_position(gpos); + } else { + saved_node_pos_dirty = false; + members_dialog->set_position(graph->get_global_position() + Point2(5 * EDSCALE, 65 * EDSCALE)); + } + + // keep dialog within window bounds + Size2 window_size = OS::get_singleton()->get_window_size(); + Rect2 dialog_rect = members_dialog->get_global_rect(); + if (dialog_rect.position.y + dialog_rect.size.y > window_size.y) { + int difference = dialog_rect.position.y + dialog_rect.size.y - window_size.y; + members_dialog->set_position(members_dialog->get_position() - Point2(0, difference)); } + if (dialog_rect.position.x + dialog_rect.size.x > window_size.x) { + int difference = dialog_rect.position.x + dialog_rect.size.x - window_size.x; + members_dialog->set_position(members_dialog->get_position() - Point2(difference, 0)); + } + + node_filter->call_deferred("grab_focus"); // still not visible + node_filter->select_all(); } -void VisualShaderEditor::_show_members_dialog() { - saved_node_pos_dirty = false; - members_dialog->popup(); - members_dialog->set_position(graph->get_global_position() + Point2(5 * EDSCALE, 65 * EDSCALE)); +void VisualShaderEditor::_sbox_input(const Ref<InputEvent> &p_ie) { + Ref<InputEventKey> ie = p_ie; + if (ie.is_valid() && (ie->get_scancode() == KEY_UP || + ie->get_scancode() == KEY_DOWN || + ie->get_scancode() == KEY_ENTER || + ie->get_scancode() == KEY_KP_ENTER)) { + + members->call("_gui_input", ie); + node_filter->accept_event(); + } } void VisualShaderEditor::_notification(int p_what) { @@ -1238,7 +1261,7 @@ void VisualShaderEditor::_bind_methods() { ClassDB::bind_method("_mode_selected", &VisualShaderEditor::_mode_selected); ClassDB::bind_method("_input_select_item", &VisualShaderEditor::_input_select_item); ClassDB::bind_method("_preview_select_port", &VisualShaderEditor::_preview_select_port); - ClassDB::bind_method("_input", &VisualShaderEditor::_input); + ClassDB::bind_method("_graph_gui_input", &VisualShaderEditor::_graph_gui_input); ClassDB::bind_method(D_METHOD("get_drag_data_fw"), &VisualShaderEditor::get_drag_data_fw); ClassDB::bind_method(D_METHOD("can_drop_data_fw"), &VisualShaderEditor::can_drop_data_fw); @@ -1247,7 +1270,7 @@ void VisualShaderEditor::_bind_methods() { ClassDB::bind_method("_is_available", &VisualShaderEditor::_is_available); ClassDB::bind_method("_tools_menu_option", &VisualShaderEditor::_tools_menu_option); ClassDB::bind_method("_show_members_dialog", &VisualShaderEditor::_show_members_dialog); - ClassDB::bind_method("_member_gui_input", &VisualShaderEditor::_member_gui_input); + ClassDB::bind_method("_sbox_input", &VisualShaderEditor::_sbox_input); ClassDB::bind_method("_member_filter_changed", &VisualShaderEditor::_member_filter_changed); ClassDB::bind_method("_member_selected", &VisualShaderEditor::_member_selected); ClassDB::bind_method("_member_unselected", &VisualShaderEditor::_member_unselected); @@ -1278,6 +1301,7 @@ VisualShaderEditor::VisualShaderEditor() { graph->connect("scroll_offset_changed", this, "_scroll_changed"); graph->connect("duplicate_nodes_request", this, "_duplicate_nodes"); graph->connect("delete_nodes_request", this, "_on_nodes_delete"); + graph->connect("gui_input", this, "_graph_gui_input"); graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR, VisualShaderNode::PORT_TYPE_SCALAR); graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR, VisualShaderNode::PORT_TYPE_VECTOR); graph->add_valid_connection_type(VisualShaderNode::PORT_TYPE_SCALAR, VisualShaderNode::PORT_TYPE_BOOLEAN); @@ -1306,7 +1330,7 @@ VisualShaderEditor::VisualShaderEditor() { graph->get_zoom_hbox()->add_child(add_node); add_node->set_text(TTR("Add Node...")); graph->get_zoom_hbox()->move_child(add_node, 0); - add_node->connect("pressed", this, "_show_members_dialog"); + add_node->connect("pressed", this, "_show_members_dialog", varray(false)); /////////////////////////////////////// // SHADER NODES TREE @@ -1321,6 +1345,7 @@ VisualShaderEditor::VisualShaderEditor() { node_filter = memnew(LineEdit); filter_hb->add_child(node_filter); node_filter->connect("text_changed", this, "_member_filter_changed"); + node_filter->connect("gui_input", this, "_sbox_input"); node_filter->set_h_size_flags(SIZE_EXPAND_FILL); node_filter->set_placeholder(TTR("Search")); @@ -1340,9 +1365,9 @@ VisualShaderEditor::VisualShaderEditor() { members->set_allow_reselect(true); members->set_hide_folding(false); members->set_custom_minimum_size(Size2(180 * EDSCALE, 200 * EDSCALE)); + members->connect("item_activated", this, "_member_create"); members->connect("item_selected", this, "_member_selected"); members->connect("nothing_selected", this, "_member_unselected"); - members->connect("gui_input", this, "_member_gui_input"); Label *desc_label = memnew(Label); members_vb->add_child(desc_label); diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h index 4b0b48ad92..a00f020ebd 100644 --- a/editor/plugins/visual_shader_editor_plugin.h +++ b/editor/plugins/visual_shader_editor_plugin.h @@ -85,7 +85,7 @@ class VisualShaderEditor : public VBoxContainer { RichTextLabel *node_desc; void _tools_menu_option(int p_idx); - void _show_members_dialog(); + void _show_members_dialog(bool at_mouse_pos); void _update_graph(); @@ -166,10 +166,10 @@ class VisualShaderEditor : public VBoxContainer { void _input_select_item(Ref<VisualShaderNodeInput> input, String name); void _preview_select_port(int p_node, int p_port); - void _input(const Ref<InputEvent> p_event); + void _graph_gui_input(const Ref<InputEvent> p_event); - void _member_gui_input(const Ref<InputEvent> p_event); void _member_filter_changed(const String &p_text); + void _sbox_input(const Ref<InputEvent> &p_ie); void _member_selected(); void _member_unselected(); void _member_create(); |