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authorGilles Roudiere <gilles.roudiere@gmail.com>2017-11-10 10:07:49 +0100
committerGitHub <noreply@github.com>2017-11-10 10:07:49 +0100
commite2785fbdede5022bb4e2d48811ffef0c94efcc0f (patch)
treed8567b6a9aa33d978139e80209b10924920126ff
parent9a4a59ce13ba1d0542abd1bfaafcea181c37498e (diff)
parent1fc787e6acc5ea6388c189c524078c9c969b2c86 (diff)
Merge pull request #12797 from viprip/12668_fix_texture_region_dock_zoom_icon_is_misaligned
Fix misaligned zoom icon in Texture Region Editor plugin
-rw-r--r--editor/plugins/texture_region_editor_plugin.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp
index 8870166dba..48aed0cf6c 100644
--- a/editor/plugins/texture_region_editor_plugin.cpp
+++ b/editor/plugins/texture_region_editor_plugin.cpp
@@ -860,6 +860,7 @@ TextureRegionEditor::TextureRegionEditor(EditorNode *p_editor) {
hb_tools->add_child(separator);
icon_zoom = memnew(TextureRect);
+ icon_zoom->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);
hb_tools->add_child(icon_zoom);
zoom_out = memnew(ToolButton);