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author | Tomasz Chabora <kobewi4e@gmail.com> | 2020-07-23 22:59:04 +0200 |
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committer | Tomasz Chabora <kobewi4e@gmail.com> | 2020-07-23 22:59:04 +0200 |
commit | e1a1bb0a6ef14a809395a239f661db20b52a9f0e (patch) | |
tree | 3830985da3be07cb2b8157ebcda5771b6045600e | |
parent | 3c6f5226f7ce546ea1f0ec810543b18aa43822e2 (diff) |
Keep transition value when replacing key
-rw-r--r-- | scene/resources/animation.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp index 479d97aadc..b8edd70712 100644 --- a/scene/resources/animation.cpp +++ b/scene/resources/animation.cpp @@ -752,7 +752,9 @@ int Animation::_insert(float p_time, T &p_keys, const V &p_value) { while (true) { // Condition for replacement. if (idx > 0 && Math::is_equal_approx(p_keys[idx - 1].time, p_time)) { + float transition = p_keys[idx - 1].transition; p_keys.write[idx - 1] = p_value; + p_keys.write[idx - 1].transition = transition; return idx - 1; // Condition for insert. |