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authorAndreas Haas <liu.gam3@gmail.com>2017-04-03 17:29:10 +0200
committerAndreas Haas <liu.gam3@gmail.com>2017-04-03 17:29:29 +0200
commite19ccbdc322f01f58c328f8343887e71f992a165 (patch)
tree91f0172d81085dfa817a6f3221a84e2a6b503381
parentff468e2d4247fc5fc52aea866f72dc4e5b9e6815 (diff)
Editor: Swap Scene and Import tabs in dock.
Swaps the ordering of those tabs. Now the editor defaults to displaying the scene tab instead of import, which I found a bit confusing.
-rw-r--r--editor/editor_node.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 18c16af5af..5b5f500178 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -5681,7 +5681,7 @@ EditorNode::EditorNode() {
overridden_default_layout = -1;
default_layout.instance();
default_layout->set_value(docks_section, "dock_3", TTR("FileSystem"));
- default_layout->set_value(docks_section, "dock_5", TTR("Scene"));
+ default_layout->set_value(docks_section, "dock_5", TTR("Scene") + "," + TTR("Import"));
default_layout->set_value(docks_section, "dock_6", TTR("Inspector") + "," + TTR("Node"));
for (int i = 0; i < DOCK_SLOT_MAX / 2; i++)