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author | Andreas Haas <liu.gam3@gmail.com> | 2017-04-03 17:29:10 +0200 |
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committer | Andreas Haas <liu.gam3@gmail.com> | 2017-04-03 17:29:29 +0200 |
commit | e19ccbdc322f01f58c328f8343887e71f992a165 (patch) | |
tree | 91f0172d81085dfa817a6f3221a84e2a6b503381 | |
parent | ff468e2d4247fc5fc52aea866f72dc4e5b9e6815 (diff) |
Editor: Swap Scene and Import tabs in dock.
Swaps the ordering of those tabs. Now the editor defaults to displaying the scene tab instead of import, which I found a bit confusing.
-rw-r--r-- | editor/editor_node.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 18c16af5af..5b5f500178 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -5681,7 +5681,7 @@ EditorNode::EditorNode() { overridden_default_layout = -1; default_layout.instance(); default_layout->set_value(docks_section, "dock_3", TTR("FileSystem")); - default_layout->set_value(docks_section, "dock_5", TTR("Scene")); + default_layout->set_value(docks_section, "dock_5", TTR("Scene") + "," + TTR("Import")); default_layout->set_value(docks_section, "dock_6", TTR("Inspector") + "," + TTR("Node")); for (int i = 0; i < DOCK_SLOT_MAX / 2; i++) |