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authorRĂ©mi Verschelde <remi@verschelde.fr>2016-10-09 14:55:53 +0200
committerGitHub <noreply@github.com>2016-10-09 14:55:53 +0200
commite0e21984d8f5153892e3b7eff4feb64a2c976cf9 (patch)
tree35016ad61640b77a408da613fddb494559cc6877
parentb9e010fb7fa337f0aeb4a8262f61664300593847 (diff)
parent9b2e2935d06f870171353cb0e3f52caa6fc74c5b (diff)
Merge pull request #6747 from RandomShaper/unify-serial-naming
Make node serial naming per-project and universal
-rw-r--r--scene/main/node.cpp145
-rw-r--r--scene/main/node.h9
-rw-r--r--tools/editor/editor_settings.cpp2
-rw-r--r--tools/editor/scene_tree_dock.cpp56
4 files changed, 84 insertions, 128 deletions
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 1892240426..0c1b8e52e9 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -1249,51 +1249,12 @@ void Node::set_human_readable_collision_renaming(bool p_enabled) {
}
+#ifdef TOOLS_ENABLED
+String Node::validate_child_name(Node* p_child) {
-String Node::validate_child_name(const String& p_name) const {
-
- //this approach to autoset node names is human readable but very slow
- //it's turned on while running in the editor
-
- String basename = p_name;
-
- if (basename==String()) {
-
- return String();
- }
-
- int val=1;
-
- for(;;) {
-
- String attempted = val > 1 ? (basename + " " +itos(val) ) : basename;
-
- bool found=false;
-
- for (int i=0;i<data.children.size();i++) {
-
- //if (data.children[i]==p_child)
- // continue;
- if (data.children[i]->get_name() == attempted) {
- found=true;
- break;
- }
-
- }
-
- if (found) {
-
- val++;
- continue;
- }
-
- return attempted;
- break;
- }
-
- return basename;
-
+ return _generate_serial_child_name(p_child);
}
+#endif
void Node::_validate_child_name(Node *p_child, bool p_force_human_readable) {
@@ -1304,41 +1265,8 @@ void Node::_validate_child_name(Node *p_child, bool p_force_human_readable) {
//this approach to autoset node names is human readable but very slow
//it's turned on while running in the editor
- String basename = p_child->data.name;
-
- if (basename=="") {
-
- basename = p_child->get_type();
- }
-
- int val=1;
-
- for(;;) {
-
- String attempted = val > 1 ? (basename + " " +itos(val) ) : basename;
-
- bool found=false;
-
- for (int i=0;i<data.children.size();i++) {
-
- if (data.children[i]==p_child)
- continue;
- if (data.children[i]->get_name() == attempted) {
- found=true;
- break;
- }
+ p_child->data.name=_generate_serial_child_name(p_child);
- }
-
- if (found) {
-
- val++;
- continue;
- }
-
- p_child->data.name=attempted;
- break;
- }
} else {
//this approach to autoset node names is fast but not as readable
@@ -1373,6 +1301,54 @@ void Node::_validate_child_name(Node *p_child, bool p_force_human_readable) {
}
}
+String Node::_generate_serial_child_name(Node *p_child) {
+
+ String name = p_child->data.name;
+
+ if (name=="") {
+
+ name = p_child->get_type();
+ }
+
+ String nums;
+ for(int i=name.length()-1;i>=0;i--) {
+ CharType n=name[i];
+ if (n>='0' && n<='9') {
+ nums=String::chr(name[i])+nums;
+ } else {
+ break;
+ }
+ }
+
+ int num=nums.to_int();
+ if (num<1)
+ num=1;
+
+ String nnsep=_get_name_num_separator();
+ name = name.substr(0,name.length()-nums.length()).strip_edges();
+ if ( name.substr(name.length()-nnsep.length(),nnsep.length()) == nnsep) {
+ name = name.substr(0,name.length()-nnsep.length());
+ }
+
+ for(;;) {
+ String attempt = (name + (num > 1 ? nnsep + itos(num) : "")).strip_edges();
+ bool found=false;
+ for(int i=0;i<data.children.size();i++) {
+ if (data.children[i]==p_child)
+ continue;
+ if (data.children[i]->data.name==attempt) {
+ found=true;
+ break;
+ }
+ }
+ if (!found) {
+ return attempt;
+ } else {
+ num++;
+ }
+ }
+}
+
void Node::_add_child_nocheck(Node* p_child,const StringName& p_name) {
//add a child node quickly, without name validation
@@ -2811,6 +2787,10 @@ bool Node::is_displayed_folded() const {
void Node::_bind_methods() {
+ _GLOBAL_DEF("node/name_num_separator",0);
+ Globals::get_singleton()->set_custom_property_info("node/name_num_separator",PropertyInfo(Variant::INT,"node/name_num_separator",PROPERTY_HINT_ENUM, "None,Space,Underscore,Dash"));
+
+
ObjectTypeDB::bind_method(_MD("_add_child_below_node","node:Node","child_node:Node","legible_unique_name"),&Node::add_child_below_node,DEFVAL(false));
ObjectTypeDB::bind_method(_MD("set_name","name"),&Node::set_name);
@@ -2979,6 +2959,17 @@ void Node::_bind_methods() {
}
+String Node::_get_name_num_separator() {
+ switch(Globals::get_singleton()->get("node/name_num_separator").operator int()) {
+ case 0: return "";
+ case 1: return " ";
+ case 2: return "_";
+ case 3: return "-";
+ }
+ return " ";
+}
+
+
Node::Node() {
data.pos=-1;
diff --git a/scene/main/node.h b/scene/main/node.h
index 3568da2ab0..f18dc81195 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -29,6 +29,7 @@
#ifndef NODE_H
#define NODE_H
+#include "globals.h"
#include "object.h"
#include "path_db.h"
#include "map.h"
@@ -150,7 +151,8 @@ private:
void _replace_connections_target(Node* p_new_target);
- void _validate_child_name(Node *p_name, bool p_force_human_readable=false);
+ void _validate_child_name(Node *p_child, bool p_force_human_readable=false);
+ String _generate_serial_child_name(Node *p_child);
void _propagate_reverse_notification(int p_notification);
void _propagate_deferred_notification(int p_notification, bool p_reverse);
@@ -193,6 +195,7 @@ protected:
void _propagate_replace_owner(Node *p_owner,Node* p_by_owner);
static void _bind_methods();
+ static String _get_name_num_separator();
friend class SceneState;
@@ -335,7 +338,9 @@ public:
static void print_stray_nodes();
- String validate_child_name(const String& p_name) const;
+#ifdef TOOLS_ENABLED
+ String validate_child_name(Node* p_child);
+#endif
void queue_delete();
diff --git a/tools/editor/editor_settings.cpp b/tools/editor/editor_settings.cpp
index 4778a7ce90..a5ba4847f5 100644
--- a/tools/editor/editor_settings.cpp
+++ b/tools/editor/editor_settings.cpp
@@ -565,8 +565,6 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
set("text_editor/restore_scripts_on_load",true);
- set("scenetree_editor/duplicate_node_name_num_separator",0);
- hints["scenetree_editor/duplicate_node_name_num_separator"]=PropertyInfo(Variant::INT,"scenetree_editor/duplicate_node_name_num_separator",PROPERTY_HINT_ENUM, "None,Space,Underscore,Dash");
//set("scenetree_editor/display_old_action_buttons",false);
set("scenetree_editor/start_create_dialog_fully_expanded",false);
set("scenetree_editor/draw_relationship_lines",false);
diff --git a/tools/editor/scene_tree_dock.cpp b/tools/editor/scene_tree_dock.cpp
index 9c4e641535..342e6b98c8 100644
--- a/tools/editor/scene_tree_dock.cpp
+++ b/tools/editor/scene_tree_dock.cpp
@@ -227,7 +227,7 @@ void SceneTreeDock::_perform_instance_scenes(const Vector<String>& p_files,Node*
editor_data->get_undo_redo().add_do_reference(instanced_scene);
editor_data->get_undo_redo().add_undo_method(parent,"remove_child",instanced_scene);
- String new_name = parent->validate_child_name(instanced_scene->get_name());
+ String new_name = parent->validate_child_name(instanced_scene);
ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
editor_data->get_undo_redo().add_do_method(sed,"live_debug_instance_node",edited_scene->get_path_to(parent),p_files[i],new_name);
editor_data->get_undo_redo().add_undo_method(sed,"live_debug_remove_node",NodePath(String(edited_scene->get_path_to(parent))+"/"+new_name));
@@ -257,17 +257,6 @@ bool SceneTreeDock::_cyclical_dependency_exists(const String& p_target_scene_pat
}
-static String _get_name_num_separator() {
- switch(EditorSettings::get_singleton()->get("scenetree_editor/duplicate_node_name_num_separator").operator int()) {
- case 0: return "";
- case 1: return " ";
- case 2: return "_";
- case 3: return "-";
- }
- return " ";
-}
-
-
void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
current_option=p_tool;
@@ -474,37 +463,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
if (selection.size()==1)
dupsingle=dup;
- String name = node->get_name();
-
- String nums;
- for(int i=name.length()-1;i>=0;i--) {
- CharType n=name[i];
- if (n>='0' && n<='9') {
- nums=String::chr(name[i])+nums;
- } else {
- break;
- }
- }
-
- int num=nums.to_int();
- if (num<1)
- num=1;
- else
- num++;
-
- String nnsep = _get_name_num_separator();
- name = name.substr(0,name.length()-nums.length()).strip_edges();
- if ( name.substr(name.length()-nnsep.length(),nnsep.length()) == nnsep) {
- name = name.substr(0,name.length()-nnsep.length());
- }
- String attempt = (name + nnsep + itos(num)).strip_edges();
-
- while(parent->has_node(attempt)) {
- num++;
- attempt = (name + nnsep + itos(num)).strip_edges();
- }
-
- dup->set_name(attempt);
+ dup->set_name(parent->validate_child_name(dup));
editor_data->get_undo_redo().add_do_method(parent,"_add_child_below_node",node, dup);
for (List<Node*>::Element *F=owned.front();F;F=F->next()) {
@@ -522,8 +481,8 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
- editor_data->get_undo_redo().add_do_method(sed,"live_debug_duplicate_node",edited_scene->get_path_to(node),attempt);
- editor_data->get_undo_redo().add_undo_method(sed,"live_debug_remove_node",NodePath(String(edited_scene->get_path_to(parent))+"/"+attempt));
+ editor_data->get_undo_redo().add_do_method(sed,"live_debug_duplicate_node",edited_scene->get_path_to(node),dup->get_name());
+ editor_data->get_undo_redo().add_undo_method(sed,"live_debug_remove_node",NodePath(String(edited_scene->get_path_to(parent))+"/"+dup->get_name()));
//parent->add_child(dup);
//reselect.push_back(dup);
@@ -1109,6 +1068,7 @@ void SceneTreeDock::_do_reparent(Node* p_new_parent,int p_position_in_parent,Vec
editor_data->get_undo_redo().create_action(TTR("Reparent Node"));
List<Pair<NodePath,NodePath> > path_renames;
+ Vector<StringName> former_names;
int inc=0;
@@ -1118,6 +1078,7 @@ void SceneTreeDock::_do_reparent(Node* p_new_parent,int p_position_in_parent,Vec
Node *node = p_nodes[ni];
fill_path_renames(node,new_parent,&path_renames);
+ former_names.push_back(node->get_name());
List<Node*> owned;
node->get_owned_by(node->get_owner(),&owned);
@@ -1140,7 +1101,7 @@ void SceneTreeDock::_do_reparent(Node* p_new_parent,int p_position_in_parent,Vec
editor_data->get_undo_redo().add_do_method(new_parent,"move_child",node,p_position_in_parent+inc);
ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
- String new_name = new_parent->validate_child_name(node->get_name());
+ String new_name = new_parent->validate_child_name(node);
editor_data->get_undo_redo().add_do_method(sed,"live_debug_reparent_node",edited_scene->get_path_to(node),edited_scene->get_path_to(new_parent),new_name,-1);
editor_data->get_undo_redo().add_undo_method(sed,"live_debug_reparent_node",NodePath(String(edited_scene->get_path_to(new_parent))+"/"+new_name),edited_scene->get_path_to(node->get_parent()),node->get_name(),node->get_index());
@@ -1159,6 +1120,7 @@ void SceneTreeDock::_do_reparent(Node* p_new_parent,int p_position_in_parent,Vec
editor_data->get_undo_redo().add_do_method(AnimationPlayerEditor::singleton->get_key_editor(),"set_root",node);
editor_data->get_undo_redo().add_undo_method(new_parent,"remove_child",node);
+ editor_data->get_undo_redo().add_undo_method(node,"set_name",former_names[ni]);
inc++;
@@ -1360,7 +1322,7 @@ void SceneTreeDock::_create() {
editor_data->get_undo_redo().add_undo_method(parent,"remove_child",child);
- String new_name = parent->validate_child_name(child->get_type());
+ String new_name = parent->validate_child_name(child);
ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
editor_data->get_undo_redo().add_do_method(sed,"live_debug_create_node",edited_scene->get_path_to(parent),child->get_type(),new_name);
editor_data->get_undo_redo().add_undo_method(sed,"live_debug_remove_node",NodePath(String(edited_scene->get_path_to(parent))+"/"+new_name));