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authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-07-02 21:41:42 +0200
committerGitHub <noreply@github.com>2019-07-02 21:41:42 +0200
commite0d610203c5194400a5932f36ae0d96c8ede7f0f (patch)
tree68c2fb70ffafe632d82a4292ca8c0fade49da448
parent9e1e4defefdd2e08eb1a8672c27bef25c58de88b (diff)
parentf7dad789e958fed81bb167b14c5add45ef723cf9 (diff)
Merge pull request #30254 from bojidar-bg/30224-docdata-generate
Fix various memory leaks and errors
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.cpp14
-rw-r--r--modules/gdnative/gdnative.cpp18
-rw-r--r--modules/gdnative/gdnative.h2
-rw-r--r--platform/x11/context_gl_x11.cpp2
-rw-r--r--scene/2d/particles_2d.cpp1
-rw-r--r--scene/3d/gi_probe.cpp1
-rw-r--r--scene/3d/particles.cpp1
-rw-r--r--scene/3d/soft_body.cpp1
-rw-r--r--scene/animation/skeleton_ik.cpp3
-rw-r--r--scene/main/scene_tree.cpp5
-rw-r--r--servers/visual/visual_server_raster.cpp2
11 files changed, 33 insertions, 17 deletions
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp
index 91c0693538..c2fde148e2 100644
--- a/drivers/gles3/rasterizer_scene_gles3.cpp
+++ b/drivers/gles3/rasterizer_scene_gles3.cpp
@@ -4990,6 +4990,20 @@ bool RasterizerSceneGLES3::free(RID p_rid) {
reflection_probe_instance_owner.free(p_rid);
memdelete(reflection_instance);
+ } else if (environment_owner.owns(p_rid)) {
+
+ Environment *environment = environment_owner.get(p_rid);
+
+ environment_owner.free(p_rid);
+ memdelete(environment);
+
+ } else if (gi_probe_instance_owner.owns(p_rid)) {
+
+ GIProbeInstance *gi_probe_instance = gi_probe_instance_owner.get(p_rid);
+
+ gi_probe_instance_owner.free(p_rid);
+ memdelete(gi_probe_instance);
+
} else {
return false;
}
diff --git a/modules/gdnative/gdnative.cpp b/modules/gdnative/gdnative.cpp
index a27935bfe2..4eb9a2a0a3 100644
--- a/modules/gdnative/gdnative.cpp
+++ b/modules/gdnative/gdnative.cpp
@@ -48,7 +48,7 @@ static const bool default_reloadable = true;
// Defined in gdnative_api_struct.gen.cpp
extern const godot_gdnative_core_api_struct api_struct;
-Map<String, Vector<Ref<GDNative> > > *GDNativeLibrary::loaded_libraries = NULL;
+Map<String, Vector<Ref<GDNative> > > GDNativeLibrary::loaded_libraries;
GDNativeLibrary::GDNativeLibrary() {
config_file.instance();
@@ -57,10 +57,6 @@ GDNativeLibrary::GDNativeLibrary() {
load_once = default_load_once;
singleton = default_singleton;
reloadable = default_reloadable;
-
- if (GDNativeLibrary::loaded_libraries == NULL) {
- GDNativeLibrary::loaded_libraries = memnew((Map<String, Vector<Ref<GDNative> > >));
- }
}
GDNativeLibrary::~GDNativeLibrary() {
@@ -318,10 +314,10 @@ bool GDNative::initialize() {
#endif
if (library->should_load_once()) {
- if (GDNativeLibrary::loaded_libraries->has(lib_path)) {
+ if (GDNativeLibrary::loaded_libraries.has(lib_path)) {
// already loaded. Don't load again.
// copy some of the stuff instead
- this->native_handle = (*GDNativeLibrary::loaded_libraries)[lib_path][0]->native_handle;
+ this->native_handle = GDNativeLibrary::loaded_libraries[lib_path][0]->native_handle;
initialized = true;
return true;
}
@@ -377,11 +373,11 @@ bool GDNative::initialize() {
initialized = true;
- if (library->should_load_once() && !GDNativeLibrary::loaded_libraries->has(lib_path)) {
+ if (library->should_load_once() && !GDNativeLibrary::loaded_libraries.has(lib_path)) {
Vector<Ref<GDNative> > gdnatives;
gdnatives.resize(1);
gdnatives.write[0] = Ref<GDNative>(this);
- GDNativeLibrary::loaded_libraries->insert(lib_path, gdnatives);
+ GDNativeLibrary::loaded_libraries.insert(lib_path, gdnatives);
}
return true;
@@ -395,7 +391,7 @@ bool GDNative::terminate() {
}
if (library->should_load_once()) {
- Vector<Ref<GDNative> > *gdnatives = &(*GDNativeLibrary::loaded_libraries)[library->get_current_library_path()];
+ Vector<Ref<GDNative> > *gdnatives = &GDNativeLibrary::loaded_libraries[library->get_current_library_path()];
if (gdnatives->size() > 1) {
// there are other GDNative's still using this library, so we actually don't terminate
gdnatives->erase(Ref<GDNative>(this));
@@ -405,7 +401,7 @@ bool GDNative::terminate() {
// we're the last one, terminate!
gdnatives->clear();
// whew this looks scary, but all it does is remove the entry completely
- GDNativeLibrary::loaded_libraries->erase(GDNativeLibrary::loaded_libraries->find(library->get_current_library_path()));
+ GDNativeLibrary::loaded_libraries.erase(GDNativeLibrary::loaded_libraries.find(library->get_current_library_path()));
}
}
diff --git a/modules/gdnative/gdnative.h b/modules/gdnative/gdnative.h
index 005d1d2bff..408af26753 100644
--- a/modules/gdnative/gdnative.h
+++ b/modules/gdnative/gdnative.h
@@ -47,7 +47,7 @@ class GDNative;
class GDNativeLibrary : public Resource {
GDCLASS(GDNativeLibrary, Resource);
- static Map<String, Vector<Ref<GDNative> > > *loaded_libraries;
+ static Map<String, Vector<Ref<GDNative> > > loaded_libraries;
friend class GDNativeLibraryResourceLoader;
friend class GDNative;
diff --git a/platform/x11/context_gl_x11.cpp b/platform/x11/context_gl_x11.cpp
index 9718b03164..d70b947fcc 100644
--- a/platform/x11/context_gl_x11.cpp
+++ b/platform/x11/context_gl_x11.cpp
@@ -145,6 +145,7 @@ Error ContextGL_X11::initialize() {
break;
}
}
+ XFree(fbc);
ERR_FAIL_COND_V(!fbconfig, ERR_UNCONFIGURED);
swa.background_pixmap = None;
@@ -159,6 +160,7 @@ Error ContextGL_X11::initialize() {
vi = glXGetVisualFromFBConfig(x11_display, fbc[0]);
fbconfig = fbc[0];
+ XFree(fbc);
}
int (*oldHandler)(Display *, XErrorEvent *) = XSetErrorHandler(&ctxErrorHandler);
diff --git a/scene/2d/particles_2d.cpp b/scene/2d/particles_2d.cpp
index 7759897420..93c12f0103 100644
--- a/scene/2d/particles_2d.cpp
+++ b/scene/2d/particles_2d.cpp
@@ -410,6 +410,7 @@ Particles2D::Particles2D() {
particles = VS::get_singleton()->particles_create();
+ one_shot = false; // Needed so that set_emitting doesn't access uninitialized values
set_emitting(true);
set_one_shot(false);
set_amount(8);
diff --git a/scene/3d/gi_probe.cpp b/scene/3d/gi_probe.cpp
index 414e932f61..a04f156d80 100644
--- a/scene/3d/gi_probe.cpp
+++ b/scene/3d/gi_probe.cpp
@@ -571,4 +571,5 @@ GIProbe::GIProbe() {
}
GIProbe::~GIProbe() {
+ VS::get_singleton()->free(gi_probe);
}
diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp
index 2bcd0eaa46..00a168fc39 100644
--- a/scene/3d/particles.cpp
+++ b/scene/3d/particles.cpp
@@ -411,6 +411,7 @@ Particles::Particles() {
particles = VS::get_singleton()->particles_create();
set_base(particles);
+ one_shot = false; // Needed so that set_emitting doesn't access uninitialized values
set_emitting(true);
set_one_shot(false);
set_amount(8);
diff --git a/scene/3d/soft_body.cpp b/scene/3d/soft_body.cpp
index a9d96292a1..b9f6865298 100644
--- a/scene/3d/soft_body.cpp
+++ b/scene/3d/soft_body.cpp
@@ -712,6 +712,7 @@ SoftBody::SoftBody() :
}
SoftBody::~SoftBody() {
+ PhysicsServer::get_singleton()->free(physics_rid);
}
void SoftBody::reset_softbody_pin() {
diff --git a/scene/animation/skeleton_ik.cpp b/scene/animation/skeleton_ik.cpp
index 43c4b2aa51..7a1b10792b 100644
--- a/scene/animation/skeleton_ik.cpp
+++ b/scene/animation/skeleton_ik.cpp
@@ -406,6 +406,7 @@ void SkeletonIK::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
skeleton = Object::cast_to<Skeleton>(get_parent());
+ set_process_priority(1);
reload_chain();
} break;
case NOTIFICATION_INTERNAL_PROCESS: {
@@ -431,8 +432,6 @@ SkeletonIK::SkeletonIK() :
skeleton(NULL),
target_node_override(NULL),
task(NULL) {
-
- set_process_priority(1);
}
SkeletonIK::~SkeletonIK() {
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 0e7cec57a4..0940a59a82 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -453,9 +453,6 @@ void SceneTree::init() {
//_quit=false;
initialized = true;
- input_handled = false;
-
- pause = false;
root->_set_tree(this);
MainLoop::init();
@@ -1986,6 +1983,8 @@ SceneTree::SceneTree() {
idle_process_time = 1;
root = NULL;
+ input_handled = false;
+ pause = false;
current_frame = 0;
current_event = 0;
tree_changed_name = "tree_changed";
diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp
index d45bda72b7..7aded4e816 100644
--- a/servers/visual/visual_server_raster.cpp
+++ b/servers/visual/visual_server_raster.cpp
@@ -77,6 +77,8 @@ void VisualServerRaster::free(RID p_rid) {
return;
if (VSG::scene->free(p_rid))
return;
+ if (VSG::scene_render->free(p_rid))
+ return;
}
/* EVENT QUEUING */