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authorRémi Verschelde <rverschelde@gmail.com>2017-12-06 19:25:17 +0100
committerRémi Verschelde <rverschelde@gmail.com>2017-12-06 19:25:17 +0100
commite0c00efb99a760eba3d70276f2f06c1ed0d97242 (patch)
tree1abe84e0a20105e502b3c02301c78792d31e4e5c
parente7b7e7b7b068f27395313b43e0e854ef1b3c7854 (diff)
Travis: Disable OSX builds, they create too much backlog
Travis CI has not enough OSX build nodes allocated for open source projects, so we often have to wait several hours (up to a full day) for builds to start.
-rw-r--r--.travis.yml6
1 files changed, 3 insertions, 3 deletions
diff --git a/.travis.yml b/.travis.yml
index acab89e516..2c4eda9105 100644
--- a/.travis.yml
+++ b/.travis.yml
@@ -30,9 +30,9 @@ matrix:
- env: GODOT_TARGET=android TOOLS=no CACHE_NAME=${GODOT_TARGET}-gcc
os: linux
compiler: gcc
- - env: GODOT_TARGET=osx TOOLS=yes CACHE_NAME=${GODOT_TARGET}-clang-tools
- os: osx
- compiler: clang
+ #- env: GODOT_TARGET=osx TOOLS=yes CACHE_NAME=${GODOT_TARGET}-clang-tools
+ # os: osx
+ # compiler: clang
#- env: GODOT_TARGET=iphone TOOLS=no CACHE_NAME=${GODOT_TARGET}-clang
# os: osx
# compiler: clang