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author | Rémi Verschelde <rverschelde@gmail.com> | 2018-09-14 18:04:29 +0200 |
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committer | GitHub <noreply@github.com> | 2018-09-14 18:04:29 +0200 |
commit | e099fea259d85a44f533821c5337cdb0f91c00cc (patch) | |
tree | 2bd128c36b4496cbdf400d54983eb4b5beebc5d3 | |
parent | 67477f1a067879cb0e137473ff874e84db114a75 (diff) | |
parent | 35e5ba84d324c575ca396a961fd51cc248eeb3ae (diff) |
Merge pull request #22026 from fire/scons_vsproj_17843
Fix #17843 describing inability to generate vs projects without being…
-rw-r--r-- | methods.py | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/methods.py b/methods.py index 1bc10954ba..00c477635e 100644 --- a/methods.py +++ b/methods.py @@ -578,6 +578,9 @@ def generate_vs_project(env, num_jobs): release_targets = ['bin\\godot.windows.opt.32.exe'] + ['bin\\godot.windows.opt.64.exe'] release_debug_targets = ['bin\\godot.windows.opt.tools.32.exe'] + ['bin\\godot.windows.opt.tools.64.exe'] targets = debug_targets + release_targets + release_debug_targets + if not env.get('MSVS'): + env['MSVS']['PROJECTSUFFIX'] = '.vcxproj' + env['MSVS']['SOLUTIONSUFFIX'] = '.sln' env.MSVSProject( target=['#godot' + env['MSVSPROJECTSUFFIX']], incs=env.vs_incs, |