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author | Juan Linietsky <reduzio@gmail.com> | 2019-01-22 10:14:43 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2019-01-22 10:15:18 -0300 |
commit | e081cec69f9719e0d481c077751ea7049b0eaacd (patch) | |
tree | 3f55ece4587e20f27db7d4dd0f62e9a4e3eba90d | |
parent | 46af4b0a4b73a14f01a1aba9b0a8ab0bef05252a (diff) |
Fix collision margin being wrongly read by default, fixes #25181
-rw-r--r-- | scene/resources/tile_set.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index 38a5f9714e..5a2e7245a2 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -908,7 +908,7 @@ void TileSet::_tile_set_shapes(int p_id, const Array &p_shapes) { if (d.has("one_way_margin") && d["one_way_margin"].is_num()) s.one_way_collision_margin = d["one_way_margin"]; else - s.one_way_collision = 1.0; + s.one_way_collision_margin = 1.0; if (d.has("autotile_coord") && d["autotile_coord"].get_type() == Variant::VECTOR2) s.autotile_coord = d["autotile_coord"]; |