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authorNutmegStudio <62319714+NutmegStudio@users.noreply.github.com>2020-04-15 14:09:48 +0700
committerNutmegStudio <62319714+NutmegStudio@users.noreply.github.com>2020-04-15 14:09:48 +0700
commitdf863cf7ee43d6c488920996ab477387379d0ad5 (patch)
treeebeee0394f86d7d33e6883fc1760c06f93e08d41
parentc9de04b628e225e74aededb3dc0fa7b772090660 (diff)
Fix typo in light3d (Texture -> Texture2D)
-rw-r--r--scene/3d/light_3d.cpp2
-rw-r--r--scene/3d/light_3d.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/scene/3d/light_3d.cpp b/scene/3d/light_3d.cpp
index bd95a0bfdc..9928246d2b 100644
--- a/scene/3d/light_3d.cpp
+++ b/scene/3d/light_3d.cpp
@@ -166,7 +166,7 @@ Light3D::BakeMode Light3D::get_bake_mode() const {
return bake_mode;
}
-void Light3D::set_projector(const Ref<Texture> &p_texture) {
+void Light3D::set_projector(const Ref<Texture2D> &p_texture) {
projector = p_texture;
RID tex_id = projector.is_valid() ? projector->get_rid() : RID();
diff --git a/scene/3d/light_3d.h b/scene/3d/light_3d.h
index f939d56a70..6e78217342 100644
--- a/scene/3d/light_3d.h
+++ b/scene/3d/light_3d.h
@@ -126,7 +126,7 @@ public:
void set_bake_mode(BakeMode p_mode);
BakeMode get_bake_mode() const;
- void set_projector(const Ref<Texture> &p_texture);
+ void set_projector(const Ref<Texture2D> &p_texture);
Ref<Texture2D> get_projector() const;
virtual AABB get_aabb() const;