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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2017-10-29 22:17:29 +0100 |
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committer | GitHub <noreply@github.com> | 2017-10-29 22:17:29 +0100 |
commit | df0610e9e6d1322072f2d9e505bf95ebaa0c04e4 (patch) | |
tree | 718cc33789ff397e978a40032ab4658a03945e3a | |
parent | cb5f2b258e7740943593486eff6b63d0550eee68 (diff) | |
parent | ad8d8491cdd191ea8a35d8cd893e7fa151b2db4b (diff) |
Merge pull request #12490 from nbcks/master
added support for paths with spaces for VSBUILDS
-rw-r--r-- | methods.py | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/methods.py b/methods.py index 0ae831f942..b62dfc6544 100644 --- a/methods.py +++ b/methods.py @@ -1710,9 +1710,13 @@ def generate_vs_project(env, num_jobs): env.AddToVSProject(env.servers_sources) env.AddToVSProject(env.editor_sources) - env['MSVSBUILDCOM'] = build_commandline('scons --directory="$(ProjectDir)" platform=windows target=$(Configuration) tools=!tools! -j' + str(num_jobs)) - env['MSVSREBUILDCOM'] = build_commandline('scons --directory="$(ProjectDir)" platform=windows target=$(Configuration) tools=!tools! vsproj=yes -j' + str(num_jobs)) - env['MSVSCLEANCOM'] = build_commandline('scons --directory="$(ProjectDir)" --clean platform=windows target=$(Configuration) tools=!tools! -j' + str(num_jobs)) + # windows allows us to have spaces in paths, so we need + # to double quote off the directory. However, the path ends + # in a backslash, so we need to remove this, lest it escape the + # last double quote off, confusing MSBuild + env['MSVSBUILDCOM'] = build_commandline('scons --directory="$(ProjectDir.TrimEnd(\'\\\'))" platform=windows target=$(Configuration) tools=!tools! -j' + str(num_jobs)) + env['MSVSREBUILDCOM'] = build_commandline('scons --directory="$(ProjectDir.TrimEnd(\'\\\'))" platform=windows target=$(Configuration) tools=!tools! vsproj=yes -j' + str(num_jobs)) + env['MSVSCLEANCOM'] = build_commandline('scons --directory="$(ProjectDir.TrimEnd(\'\\\'))" --clean platform=windows target=$(Configuration) tools=!tools! -j' + str(num_jobs)) # This version information (Win32, x64, Debug, Release, Release_Debug seems to be # required for Visual Studio to understand that it needs to generate an NMAKE |