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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2019-03-20 00:47:34 +0100 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2019-05-13 22:17:16 +0200 |
commit | deb7152724a8a388dcbf2f546eb44634863d27ef (patch) | |
tree | ba1bf8bbd69332fd170f09c7d2299236f6215e11 | |
parent | 86a74e2cb3f22b1d7f84f41cce673679d1b08a18 (diff) |
Quit the Project Manager when Command + Q is pressed
This uses the same shortcut as quitting Godot while in the editor.
This partially addresses #27251.
-rw-r--r-- | editor/project_manager.cpp | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp index 6de4330493..81c99eafd3 100644 --- a/editor/project_manager.cpp +++ b/editor/project_manager.cpp @@ -2166,6 +2166,19 @@ ProjectManager::ProjectManager() { Button *cancel = memnew(Button); cancel->set_text(TTR("Exit")); cancel->set_custom_minimum_size(Size2(100, 1) * EDSCALE); + +#ifndef OSX_ENABLED + // Pressing Command + Q quits the Project Manager + // This is handled by the platform implementation on macOS, + // so only define the shortcut on other platforms + InputEventKey *quit_key = memnew(InputEventKey); + quit_key->set_command(true); + quit_key->set_scancode(KEY_Q); + ShortCut *quit_shortcut = memnew(ShortCut); + quit_shortcut->set_shortcut(quit_key); + cancel->set_shortcut(quit_shortcut); +#endif + cc->add_child(cancel); cancel->connect("pressed", this, "_exit_dialog"); vb->add_child(cc); |