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author | Max Hilbrunner <mhilbrunner@users.noreply.github.com> | 2022-08-17 14:51:07 +0200 |
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committer | GitHub <noreply@github.com> | 2022-08-17 14:51:07 +0200 |
commit | deb3f8eb3b0874203edc7b0b3cb07295e6fdad34 (patch) | |
tree | 3e71bd40fff99023f3b582be9975e8acce091d00 | |
parent | c5813de0388b5c2a8288c49c4223dbe699bcdc8a (diff) | |
parent | 40f37e697cda9e2c53d5b0c85b976dcb03d780b3 (diff) |
Merge pull request #64407 from aaronfranke/fix-camera-size-doc
Fix incorrect Camera3D size documentation
-rw-r--r-- | doc/classes/Camera3D.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/Camera3D.xml b/doc/classes/Camera3D.xml index 984ad85ff1..6b379e0509 100644 --- a/doc/classes/Camera3D.xml +++ b/doc/classes/Camera3D.xml @@ -194,7 +194,7 @@ The camera's projection mode. In [constant PROJECTION_PERSPECTIVE] mode, objects' Z distance from the camera's local space scales their perceived size. </member> <member name="size" type="float" setter="set_size" getter="get_size" default="1.0"> - The camera's size measured as 1/2 the width or height. Only applicable in orthogonal and frustum modes. Since [member keep_aspect] locks on axis, [code]size[/code] sets the other axis' size length. + The camera's size in meters measured as the diameter of the width or height, depending on [member keep_aspect]. Only applicable in orthogonal and frustum modes. </member> <member name="v_offset" type="float" setter="set_v_offset" getter="get_v_offset" default="0.0"> The vertical (Y) offset of the camera viewport. |