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authorJuan Linietsky <reduzio@gmail.com>2018-07-16 11:43:26 -0300
committerJuan Linietsky <reduzio@gmail.com>2018-07-16 11:43:49 -0300
commitde910f8c26407ea37b97a94a6fb1a8731d3694c6 (patch)
treee7728d7d48dd049319a3970d8e3bb2cb4958d15d
parent9eb082004d9d6f9003ca5c0c64e3d5b10b210e60 (diff)
Finally figured out how to implement AnimatedTexture properly.
-rw-r--r--drivers/dummy/rasterizer_dummy.h1
-rw-r--r--drivers/gles2/rasterizer_canvas_gles2.cpp8
-rw-r--r--drivers/gles2/rasterizer_storage_gles2.cpp9
-rw-r--r--drivers/gles2/rasterizer_storage_gles2.h7
-rw-r--r--drivers/gles3/rasterizer_canvas_gles3.cpp12
-rw-r--r--drivers/gles3/rasterizer_scene_gles3.cpp10
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.cpp7
-rw-r--r--drivers/gles3/rasterizer_storage_gles3.h3
-rw-r--r--editor/icons/icon_animated_texture.svg74
-rw-r--r--editor/icons/icon_new_root.svg69
-rw-r--r--scene/register_scene_types.cpp1
-rw-r--r--scene/resources/texture.cpp205
-rw-r--r--scene/resources/texture.h69
-rw-r--r--servers/visual/rasterizer.h1
-rw-r--r--servers/visual/visual_server_raster.cpp5
-rw-r--r--servers/visual/visual_server_raster.h2
-rw-r--r--servers/visual/visual_server_wrap_mt.h2
-rw-r--r--servers/visual_server.h1
18 files changed, 483 insertions, 3 deletions
diff --git a/drivers/dummy/rasterizer_dummy.h b/drivers/dummy/rasterizer_dummy.h
index 068a14cb8a..bab89f649a 100644
--- a/drivers/dummy/rasterizer_dummy.h
+++ b/drivers/dummy/rasterizer_dummy.h
@@ -235,6 +235,7 @@ public:
void textures_keep_original(bool p_enable) {}
void texture_set_proxy(RID p_proxy, RID p_base) {}
+ void texture_set_force_redraw_if_visible(RID p_texture, bool p_enable) {}
/* SKY API */
diff --git a/drivers/gles2/rasterizer_canvas_gles2.cpp b/drivers/gles2/rasterizer_canvas_gles2.cpp
index d5232a6511..daa421d45c 100644
--- a/drivers/gles2/rasterizer_canvas_gles2.cpp
+++ b/drivers/gles2/rasterizer_canvas_gles2.cpp
@@ -140,6 +140,10 @@ RasterizerStorageGLES2::Texture *RasterizerCanvasGLES2::_bind_canvas_texture(con
texture = texture->get_ptr();
+ if (texture->redraw_if_visible) {
+ VisualServerRaster::redraw_request();
+ }
+
if (texture->render_target) {
texture->render_target->used_in_frame = true;
}
@@ -909,6 +913,10 @@ void RasterizerCanvasGLES2::canvas_render_items(Item *p_item_list, int p_z, cons
t = t->get_ptr();
+ if (t->redraw_if_visible) {
+ VisualServerRaster::redraw_request();
+ }
+
glBindTexture(t->target, t->tex_id);
}
} else {
diff --git a/drivers/gles2/rasterizer_storage_gles2.cpp b/drivers/gles2/rasterizer_storage_gles2.cpp
index ca39531b0d..b268d4c723 100644
--- a/drivers/gles2/rasterizer_storage_gles2.cpp
+++ b/drivers/gles2/rasterizer_storage_gles2.cpp
@@ -674,6 +674,15 @@ void RasterizerStorageGLES2::texture_set_proxy(RID p_texture, RID p_proxy) {
}
}
+void RasterizerStorageGLES2::texture_set_force_redraw_if_visible(RID p_texture, bool p_enable) {
+
+ Texture *texture = texture_owner.getornull(p_texture);
+ ERR_FAIL_COND(!texture);
+
+ texture->redraw_if_visible = p_enable;
+
+}
+
void RasterizerStorageGLES2::texture_set_detect_3d_callback(RID p_texture, VisualServer::TextureDetectCallback p_callback, void *p_userdata) {
// TODO
}
diff --git a/drivers/gles2/rasterizer_storage_gles2.h b/drivers/gles2/rasterizer_storage_gles2.h
index df8c2fcf47..b2c8b620a6 100644
--- a/drivers/gles2/rasterizer_storage_gles2.h
+++ b/drivers/gles2/rasterizer_storage_gles2.h
@@ -176,12 +176,15 @@ public:
bool active;
GLenum tex_id;
+
uint16_t stored_cube_sides;
RenderTarget *render_target;
Ref<Image> images[6];
+ bool redraw_if_visible;
+
Texture() {
flags = 0;
width = 0;
@@ -205,6 +208,8 @@ public:
proxy = NULL;
render_target = NULL;
+
+ redraw_if_visible = false;
}
_ALWAYS_INLINE_ Texture *get_ptr() {
@@ -264,6 +269,8 @@ public:
virtual void texture_set_detect_srgb_callback(RID p_texture, VisualServer::TextureDetectCallback p_callback, void *p_userdata);
virtual void texture_set_detect_normal_callback(RID p_texture, VisualServer::TextureDetectCallback p_callback, void *p_userdata);
+ virtual void texture_set_force_redraw_if_visible(RID p_texture, bool p_enable);
+
/* SKY API */
virtual RID sky_create();
diff --git a/drivers/gles3/rasterizer_canvas_gles3.cpp b/drivers/gles3/rasterizer_canvas_gles3.cpp
index f214943bcf..f859e49b5b 100644
--- a/drivers/gles3/rasterizer_canvas_gles3.cpp
+++ b/drivers/gles3/rasterizer_canvas_gles3.cpp
@@ -211,6 +211,10 @@ RasterizerStorageGLES3::Texture *RasterizerCanvasGLES3::_bind_canvas_texture(con
} else {
+ if (texture->redraw_if_visible) { //check before proxy, because this is usually used with proxies
+ VisualServerRaster::redraw_request();
+ }
+
texture = texture->get_ptr();
if (texture->render_target)
@@ -248,6 +252,10 @@ RasterizerStorageGLES3::Texture *RasterizerCanvasGLES3::_bind_canvas_texture(con
} else {
+ if (normal_map->redraw_if_visible) { //check before proxy, because this is usually used with proxies
+ VisualServerRaster::redraw_request();
+ }
+
normal_map = normal_map->get_ptr();
glActiveTexture(GL_TEXTURE1);
glBindTexture(GL_TEXTURE_2D, normal_map->tex_id);
@@ -1266,6 +1274,10 @@ void RasterizerCanvasGLES3::canvas_render_items(Item *p_item_list, int p_z, cons
continue;
}
+ if (t->redraw_if_visible) { //check before proxy, because this is usually used with proxies
+ VisualServerRaster::redraw_request();
+ }
+
t = t->get_ptr();
if (storage->config.srgb_decode_supported && t->using_srgb) {
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp
index 7c2af755cd..9d0fb462f4 100644
--- a/drivers/gles3/rasterizer_scene_gles3.cpp
+++ b/drivers/gles3/rasterizer_scene_gles3.cpp
@@ -1225,7 +1225,12 @@ bool RasterizerSceneGLES3::_setup_material(RasterizerStorageGLES3::Material *p_m
} else {
+ if (t->redraw_if_visible) { //must check before proxy because this is often used with proxies
+ VisualServerRaster::redraw_request();
+ }
+
t = t->get_ptr(); //resolve for proxies
+
#ifdef TOOLS_ENABLED
if (t->detect_3d) {
t->detect_3d(t->detect_3d_ud);
@@ -1569,6 +1574,11 @@ void RasterizerSceneGLES3::_render_geometry(RenderList::Element *e) {
RasterizerStorageGLES3::Texture *t = storage->texture_owner.get(c.texture);
t = t->get_ptr(); //resolve for proxies
+
+ if (t->redraw_if_visible) {
+ VisualServerRaster::redraw_request();
+ }
+
#ifdef TOOLS_ENABLED
if (t->detect_3d) {
t->detect_3d(t->detect_3d_ud);
diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp
index 4a3ebf7a7c..eb25d6c7a1 100644
--- a/drivers/gles3/rasterizer_storage_gles3.cpp
+++ b/drivers/gles3/rasterizer_storage_gles3.cpp
@@ -1328,6 +1328,13 @@ void RasterizerStorageGLES3::texture_set_proxy(RID p_texture, RID p_proxy) {
}
}
+void RasterizerStorageGLES3::texture_set_force_redraw_if_visible(RID p_texture, bool p_enable) {
+
+ Texture *texture = texture_owner.get(p_texture);
+ ERR_FAIL_COND(!texture);
+ texture->redraw_if_visible = p_enable;
+}
+
RID RasterizerStorageGLES3::sky_create() {
Sky *sky = memnew(Sky);
diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h
index 7a2d56f69b..80df21941b 100644
--- a/drivers/gles3/rasterizer_storage_gles3.h
+++ b/drivers/gles3/rasterizer_storage_gles3.h
@@ -268,6 +268,7 @@ public:
GLuint tex_id;
bool using_srgb;
+ bool redraw_if_visible;
uint16_t stored_cube_sides;
@@ -306,6 +307,7 @@ public:
detect_normal = NULL;
detect_normal_ud = NULL;
proxy = NULL;
+ redraw_if_visible = false;
}
_ALWAYS_INLINE_ Texture *get_ptr() {
@@ -366,6 +368,7 @@ public:
virtual void texture_set_detect_normal_callback(RID p_texture, VisualServer::TextureDetectCallback p_callback, void *p_userdata);
virtual void texture_set_proxy(RID p_texture, RID p_proxy);
+ virtual void texture_set_force_redraw_if_visible(RID p_texture, bool p_enable);
/* SKY API */
diff --git a/editor/icons/icon_animated_texture.svg b/editor/icons/icon_animated_texture.svg
new file mode 100644
index 0000000000..dd039df6a7
--- /dev/null
+++ b/editor/icons/icon_animated_texture.svg
@@ -0,0 +1,74 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<svg
+ xmlns:dc="http://purl.org/dc/elements/1.1/"
+ xmlns:cc="http://creativecommons.org/ns#"
+ xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
+ xmlns:svg="http://www.w3.org/2000/svg"
+ xmlns="http://www.w3.org/2000/svg"
+ xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
+ xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
+ width="16"
+ height="16"
+ version="1.1"
+ viewBox="0 0 16 16"
+ id="svg6"
+ sodipodi:docname="icon_animated_texture.svg"
+ inkscape:version="0.92.3 (2405546, 2018-03-11)">
+ <metadata
+ id="metadata12">
+ <rdf:RDF>
+ <cc:Work
+ rdf:about="">
+ <dc:format>image/svg+xml</dc:format>
+ <dc:type
+ rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
+ <dc:title></dc:title>
+ </cc:Work>
+ </rdf:RDF>
+ </metadata>
+ <defs
+ id="defs10">
+ <filter
+ inkscape:collect="always"
+ style="color-interpolation-filters:sRGB"
+ id="filter822"
+ x="-0.012"
+ width="1.024"
+ y="-0.012"
+ height="1.024">
+ <feGaussianBlur
+ inkscape:collect="always"
+ stdDeviation="0.07"
+ id="feGaussianBlur824" />
+ </filter>
+ </defs>
+ <sodipodi:namedview
+ pagecolor="#ffffff"
+ bordercolor="#666666"
+ borderopacity="1"
+ objecttolerance="10"
+ gridtolerance="10"
+ guidetolerance="10"
+ inkscape:pageopacity="0"
+ inkscape:pageshadow="2"
+ inkscape:window-width="836"
+ inkscape:window-height="480"
+ id="namedview8"
+ showgrid="false"
+ inkscape:zoom="14.75"
+ inkscape:cx="8"
+ inkscape:cy="8"
+ inkscape:window-x="67"
+ inkscape:window-y="27"
+ inkscape:window-maximized="0"
+ inkscape:current-layer="g4" />
+ <g
+ transform="translate(0 -1036.4)"
+ id="g4">
+ <path
+ d="m1 1037.4v14h1.1667v-2h1.8333v2h8v-2h2v2h1v-14h-1v2h-2v-2h-8v2h-1.8333v-2zm1.1667 4h1.8333v2h-1.8333zm9.8333 0h2v2h-2zm-9.8333 4h1.8333v2h-1.8333zm9.8333 0h2v2h-2z"
+ fill="#cea4f1"
+ id="path2"
+ style="fill:#e0e0e0;fill-opacity:1;filter:url(#filter822)" />
+ </g>
+</svg>
diff --git a/editor/icons/icon_new_root.svg b/editor/icons/icon_new_root.svg
new file mode 100644
index 0000000000..51c79f038d
--- /dev/null
+++ b/editor/icons/icon_new_root.svg
@@ -0,0 +1,69 @@
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<svg
+ xmlns:dc="http://purl.org/dc/elements/1.1/"
+ xmlns:cc="http://creativecommons.org/ns#"
+ xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
+ xmlns:svg="http://www.w3.org/2000/svg"
+ xmlns="http://www.w3.org/2000/svg"
+ xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
+ xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
+ width="16"
+ height="16"
+ version="1.1"
+ viewBox="0 0 16 16"
+ id="svg8"
+ sodipodi:docname="icon_new_root.svg"
+ inkscape:version="0.92.3 (2405546, 2018-03-11)">
+ <metadata
+ id="metadata14">
+ <rdf:RDF>
+ <cc:Work
+ rdf:about="">
+ <dc:format>image/svg+xml</dc:format>
+ <dc:type
+ rdf:resource="http://purl.org/dc/dcmitype/StillImage" />
+ <dc:title></dc:title>
+ </cc:Work>
+ </rdf:RDF>
+ </metadata>
+ <defs
+ id="defs12" />
+ <sodipodi:namedview
+ pagecolor="#ffffff"
+ bordercolor="#666666"
+ borderopacity="1"
+ objecttolerance="10"
+ gridtolerance="10"
+ guidetolerance="10"
+ inkscape:pageopacity="0"
+ inkscape:pageshadow="2"
+ inkscape:window-width="1474"
+ inkscape:window-height="755"
+ id="namedview10"
+ showgrid="false"
+ inkscape:zoom="29.5"
+ inkscape:cx="9.9306919"
+ inkscape:cy="7.2213369"
+ inkscape:window-x="67"
+ inkscape:window-y="27"
+ inkscape:window-maximized="0"
+ inkscape:current-layer="svg8" />
+ <path
+ style="fill:#e0e0e0"
+ d="m 2,4.7813475 v 2.0494746 c -0.6177049,0.3566305 -0.998733,1.0152377 -1,1.7285 0,1.1045694 0.8954305,1.9999999 2,1.9999999 0.7139771,-5.54e-4 1.3735116,-0.381678 1.7305,-0.9999995 h 1.3545593 c 0.3566306,0.6177035 1.0152377,0.9987325 1.7285,0.9999995 1.1045696,0 1.9999996,-0.8954305 1.9999996,-1.9999999 0,-1.1045695 -0.89543,-2 -1.9999996,-2 -0.7139771,5.537e-4 -1.3735116,0.3816774 -1.7305,1 H 4.7285 C 4.5537191,7.2563119 4.3025219,7.0044423 3.99998,6.8288521 V 4.7793775 C 3.4615087,4.8084067 2.7017179,4.8161838 2,4.7813475 Z"
+ id="path2"
+ inkscape:connector-curvature="0"
+ sodipodi:nodetypes="cccccccscccccc" />
+ <path
+ style="fill:#e0e0e0"
+ d="m 6.8474576,9.6288045 v 1.2020165 c -0.617705,0.35663 -0.998733,1.015237 -1,1.7285 0,1.104569 0.89543,2 2,2 0.713977,-5.54e-4 1.373512,-0.381678 1.7305,-1 h 1.2867634 c 0.35663,0.617704 1.015237,0.998733 1.7285,1 1.104569,0 1.999999,-0.895431 1.999999,-2 0,-1.10457 -0.89543,-2 -1.999999,-2 -0.713977,5.53e-4 -1.373512,0.381677 -1.7305,1 H 9.5759576 c -0.174781,-0.303011 -0.425978,-0.55488 -0.72852,-0.73047 V 9.6268345 c 0,0 -1.264363,0.03681 -1.99998,0.002 z"
+ id="path827"
+ inkscape:connector-curvature="0"
+ sodipodi:nodetypes="cccccccsccccccc" />
+ <path
+ sodipodi:nodetypes="ccccccc"
+ inkscape:connector-curvature="0"
+ id="path829"
+ d="m 2.7966098,1.3559322 c -1.104569,0 -2.00000003,0.8954305 -2.00000003,2 5.54e-4,0.7139771 0.38167803,1.3735116 1.00000003,1.7305 0.757716,0.266212 0.949133,0.2840609 1.99998,-0.00197 0.617705,-0.3566306 0.998733,-1.0152377 1,-1.7285 0,-1.1045695 -0.89543,-2 -2,-2 z"
+ style="fill:#84ffb1;fill-opacity:1" />
+</svg>
diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp
index 2064bf9b04..8dd378c319 100644
--- a/scene/register_scene_types.cpp
+++ b/scene/register_scene_types.cpp
@@ -603,6 +603,7 @@ void register_scene_types() {
ClassDB::register_class<CurveTexture>();
ClassDB::register_class<GradientTexture>();
ClassDB::register_class<ProxyTexture>();
+ ClassDB::register_class<AnimatedTexture>();
ClassDB::register_class<CubeMap>();
ClassDB::register_class<Animation>();
ClassDB::register_virtual_class<Font>();
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 54f5aea160..2baad555c0 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -1669,3 +1669,208 @@ ProxyTexture::~ProxyTexture() {
VS::get_singleton()->free(proxy);
}
+//////////////////////////////////////////////
+
+void AnimatedTexture::_update_proxy() {
+
+ _THREAD_SAFE_METHOD_
+
+ float delta;
+ if (prev_ticks == 0) {
+ delta = 0;
+ prev_ticks = OS::get_singleton()->get_ticks_usec();
+ } else {
+ uint64_t ticks = OS::get_singleton()->get_ticks_usec();
+ delta = float(double(ticks - prev_ticks) / 1000000.0);
+ prev_ticks = ticks;
+ }
+
+ time += delta;
+
+ float limit;
+
+ if (fps == 0) {
+ limit = 0;
+ } else {
+ limit = 1.0 / fps;
+ }
+
+ int iter_max = frame_count;
+ while (iter_max) {
+ float frame_limit = limit + frames[current_frame].delay_sec;
+
+ if (time > frame_limit) {
+ current_frame++;
+ if (current_frame >= frame_count) {
+ current_frame = 0;
+ }
+ time -= frame_limit;
+ } else {
+ break;
+ }
+ iter_max--;
+ }
+
+ if (frames[current_frame].texture.is_valid()) {
+ VisualServer::get_singleton()->texture_set_proxy(proxy, frames[current_frame].texture->get_rid());
+ }
+}
+
+void AnimatedTexture::set_frames(int p_frames) {
+ ERR_FAIL_COND(p_frames < 1 || p_frames > MAX_FRAMES);
+
+ _THREAD_SAFE_METHOD_
+
+ frame_count = p_frames;
+}
+int AnimatedTexture::get_frames() const {
+ return frame_count;
+}
+
+void AnimatedTexture::set_frame_texture(int p_frame, const Ref<Texture> &p_texture) {
+ ERR_FAIL_INDEX(p_frame, MAX_FRAMES);
+
+ _THREAD_SAFE_METHOD_
+
+ frames[p_frame].texture = p_texture;
+}
+Ref<Texture> AnimatedTexture::get_frame_texture(int p_frame) const {
+ ERR_FAIL_INDEX_V(p_frame, MAX_FRAMES, Ref<Texture>());
+
+ _THREAD_SAFE_METHOD_
+
+ return frames[p_frame].texture;
+}
+
+void AnimatedTexture::set_frame_delay(int p_frame, float p_delay_sec) {
+ ERR_FAIL_INDEX(p_frame, MAX_FRAMES);
+
+ _THREAD_SAFE_METHOD_
+
+ frames[p_frame].delay_sec = p_delay_sec;
+}
+float AnimatedTexture::get_frame_delay(int p_frame) const {
+ ERR_FAIL_INDEX_V(p_frame, MAX_FRAMES, 0);
+
+ _THREAD_SAFE_METHOD_
+
+ return frames[p_frame].delay_sec;
+}
+
+void AnimatedTexture::set_fps(float p_fps) {
+ ERR_FAIL_COND(p_fps < 0 || p_fps >= 1000);
+
+ fps = p_fps;
+}
+float AnimatedTexture::get_fps() const {
+ return fps;
+}
+
+int AnimatedTexture::get_width() const {
+
+ _THREAD_SAFE_METHOD_
+
+ if (!frames[current_frame].texture.is_valid()) {
+ return 1;
+ }
+
+ return frames[current_frame].texture->get_width();
+}
+int AnimatedTexture::get_height() const {
+
+ _THREAD_SAFE_METHOD_
+
+ if (!frames[current_frame].texture.is_valid()) {
+ return 1;
+ }
+
+ return frames[current_frame].texture->get_height();
+}
+RID AnimatedTexture::get_rid() const {
+ return proxy;
+}
+
+bool AnimatedTexture::has_alpha() const {
+
+ _THREAD_SAFE_METHOD_
+
+ if (!frames[current_frame].texture.is_valid()) {
+ return false;
+ }
+
+ return frames[current_frame].texture->has_alpha();
+}
+
+Ref<Image> AnimatedTexture::get_data() const {
+
+ _THREAD_SAFE_METHOD_
+
+ if (!frames[current_frame].texture.is_valid()) {
+ return Ref<Image>();
+ }
+
+ return frames[current_frame].texture->get_data();
+}
+
+void AnimatedTexture::set_flags(uint32_t p_flags) {
+}
+uint32_t AnimatedTexture::get_flags() const {
+
+ _THREAD_SAFE_METHOD_
+
+ if (!frames[current_frame].texture.is_valid()) {
+ return 0;
+ }
+
+ return frames[current_frame].texture->get_flags();
+}
+
+void AnimatedTexture::_validate_property(PropertyInfo &property) const {
+
+ String prop = property.name;
+ if (prop.begins_with("frame_")) {
+ int frame = prop.get_slicec('/', 0).get_slicec('_', 1).to_int();
+ if (frame >= frame_count) {
+ property.usage = 0;
+ }
+ }
+}
+
+void AnimatedTexture::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_frames", "frames"), &AnimatedTexture::set_frames);
+ ClassDB::bind_method(D_METHOD("get_frames"), &AnimatedTexture::get_frames);
+
+ ClassDB::bind_method(D_METHOD("set_fps", "fps"), &AnimatedTexture::set_fps);
+ ClassDB::bind_method(D_METHOD("get_fps"), &AnimatedTexture::get_fps);
+
+ ClassDB::bind_method(D_METHOD("set_frame_texture", "frame", "texture"), &AnimatedTexture::set_frame_texture);
+ ClassDB::bind_method(D_METHOD("get_frame_texture", "frame"), &AnimatedTexture::get_frame_texture);
+
+ ClassDB::bind_method(D_METHOD("set_frame_delay", "frame", "delay"), &AnimatedTexture::set_frame_delay);
+ ClassDB::bind_method(D_METHOD("get_frame_delay", "frame"), &AnimatedTexture::get_frame_delay);
+
+ ClassDB::bind_method(D_METHOD("_update_proxy"), &AnimatedTexture::_update_proxy);
+
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "frames", PROPERTY_HINT_RANGE, "1," + itos(MAX_FRAMES), PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_frames", "get_frames");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "fps", PROPERTY_HINT_RANGE, "0,1024,0.1"), "set_fps", "get_fps");
+
+ for (int i = 0; i < MAX_FRAMES; i++) {
+ ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "frame_" + itos(i) + "/texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_frame_texture", "get_frame_texture", i);
+ ADD_PROPERTYI(PropertyInfo(Variant::REAL, "frame_" + itos(i) + "/delay_sec", PROPERTY_HINT_RANGE, "0.0,16.0,0.01"), "set_frame_delay", "get_frame_delay", i);
+ }
+}
+
+AnimatedTexture::AnimatedTexture() {
+ proxy = VS::get_singleton()->texture_create();
+ VisualServer::get_singleton()->texture_set_force_redraw_if_visible(proxy, true);
+ time = 0;
+ frame_count = 1;
+ fps = 4;
+ prev_ticks = 0;
+ current_frame = 0;
+ VisualServer::get_singleton()->connect("frame_pre_draw", this, "_update_proxy");
+}
+
+AnimatedTexture::~AnimatedTexture() {
+ VS::get_singleton()->free(proxy);
+}
diff --git a/scene/resources/texture.h b/scene/resources/texture.h
index d81fd3b19b..c994bdad5f 100644
--- a/scene/resources/texture.h
+++ b/scene/resources/texture.h
@@ -34,10 +34,11 @@
#include "curve.h"
#include "io/resource_loader.h"
#include "math_2d.h"
+#include "os/mutex.h"
+#include "os/thread_safe.h"
#include "resource.h"
#include "scene/resources/color_ramp.h"
#include "servers/visual_server.h"
-
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
@@ -521,4 +522,70 @@ public:
~ProxyTexture();
};
+class AnimatedTexture : public Texture {
+ GDCLASS(AnimatedTexture, Texture)
+
+ _THREAD_SAFE_CLASS_
+
+private:
+ enum {
+ MAX_FRAMES = 256
+ };
+
+ RID proxy;
+
+ struct Frame {
+
+ Ref<Texture> texture;
+ float delay_sec;
+
+ Frame() {
+ delay_sec = 0;
+ }
+ };
+
+ Frame frames[MAX_FRAMES];
+ int frame_count;
+ int current_frame;
+
+ float fps;
+
+ float time;
+
+ uint64_t prev_ticks;
+
+ void _update_proxy();
+
+protected:
+ static void _bind_methods();
+ void _validate_property(PropertyInfo &property) const;
+
+public:
+ void set_frames(int p_frames);
+ int get_frames() const;
+
+ void set_frame_texture(int p_frame, const Ref<Texture> &p_texture);
+ Ref<Texture> get_frame_texture(int p_frame) const;
+
+ void set_frame_delay(int p_frame, float p_delay_sec);
+ float get_frame_delay(int p_frame) const;
+
+ void set_fps(float p_fps);
+ float get_fps() const;
+
+ virtual int get_width() const;
+ virtual int get_height() const;
+ virtual RID get_rid() const;
+
+ virtual bool has_alpha() const;
+
+ virtual void set_flags(uint32_t p_flags);
+ virtual uint32_t get_flags() const;
+
+ virtual Ref<Image> get_data() const;
+
+ AnimatedTexture();
+ ~AnimatedTexture();
+};
+
#endif
diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h
index 3245e7be70..0b37d266e7 100644
--- a/servers/visual/rasterizer.h
+++ b/servers/visual/rasterizer.h
@@ -201,6 +201,7 @@ public:
virtual void textures_keep_original(bool p_enable) = 0;
virtual void texture_set_proxy(RID p_proxy, RID p_base) = 0;
+ virtual void texture_set_force_redraw_if_visible(RID p_texture, bool p_enable) = 0;
/* SKY API */
diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp
index 163aa9bb07..5f207b1d3f 100644
--- a/servers/visual/visual_server_raster.cpp
+++ b/servers/visual/visual_server_raster.cpp
@@ -95,10 +95,11 @@ void VisualServerRaster::request_frame_drawn_callback(Object *p_where, const Str
void VisualServerRaster::draw(bool p_swap_buffers) {
- changes = 0;
-
+ //needs to be done before changes is reset to 0, to not force the editor to redraw
VS::get_singleton()->emit_signal("frame_pre_draw");
+ changes = 0;
+
VSG::rasterizer->begin_frame();
VSG::scene->update_dirty_instances(); //update scene stuff
diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h
index c03005592f..ec0d02ed2a 100644
--- a/servers/visual/visual_server_raster.h
+++ b/servers/visual/visual_server_raster.h
@@ -173,6 +173,8 @@ public:
BIND2(texture_set_proxy, RID, RID)
+ BIND2(texture_set_force_redraw_if_visible, RID, bool)
+
/* SKY API */
BIND0R(RID, sky_create)
diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h
index 54fcd166c9..48f0ec46f3 100644
--- a/servers/visual/visual_server_wrap_mt.h
+++ b/servers/visual/visual_server_wrap_mt.h
@@ -107,6 +107,8 @@ public:
FUNC2(texture_set_proxy, RID, RID)
+ FUNC2(texture_set_force_redraw_if_visible, RID, bool)
+
/* SKY API */
FUNCRID(sky)
diff --git a/servers/visual_server.h b/servers/visual_server.h
index 5027009634..968cb852ed 100644
--- a/servers/visual_server.h
+++ b/servers/visual_server.h
@@ -144,6 +144,7 @@ public:
virtual void textures_keep_original(bool p_enable) = 0;
virtual void texture_set_proxy(RID p_proxy, RID p_base) = 0;
+ virtual void texture_set_force_redraw_if_visible(RID p_texture, bool p_enable) = 0;
/* SKY API */