diff options
author | Daniel Rakos <daniel.rakos@rastergrid.com> | 2019-04-23 11:36:36 +0200 |
---|---|---|
committer | Daniel Rakos <daniel.rakos@rastergrid.com> | 2019-04-23 11:36:36 +0200 |
commit | de33ef2d1b94c1d3acc1cfa708665c99d0d0bb43 (patch) | |
tree | 83dd80102a1f9aca89d68f3ce4165807c447a27f | |
parent | 4b6327fb302cff5998bf3d3405a645d02bddb42a (diff) |
Disable GI probe capturing lights with bake mode disabled
The bake mode property of lights previously didn't affect GI probes.
This change makes the GI probe ignore lights that have their bake mode
set to disabled.
-rw-r--r-- | doc/classes/VisualServer.xml | 11 | ||||
-rw-r--r-- | drivers/dummy/rasterizer_dummy.h | 2 | ||||
-rw-r--r-- | drivers/gles2/rasterizer_storage_gles2.cpp | 18 | ||||
-rw-r--r-- | drivers/gles2/rasterizer_storage_gles2.h | 3 | ||||
-rw-r--r-- | drivers/gles3/rasterizer_storage_gles3.cpp | 17 | ||||
-rw-r--r-- | drivers/gles3/rasterizer_storage_gles3.h | 3 | ||||
-rw-r--r-- | scene/3d/light.cpp | 1 | ||||
-rw-r--r-- | servers/visual/rasterizer.h | 2 | ||||
-rw-r--r-- | servers/visual/visual_server_raster.h | 1 | ||||
-rw-r--r-- | servers/visual/visual_server_scene.cpp | 6 | ||||
-rw-r--r-- | servers/visual/visual_server_wrap_mt.h | 1 | ||||
-rw-r--r-- | servers/visual_server.cpp | 1 | ||||
-rw-r--r-- | servers/visual_server.h | 1 |
13 files changed, 67 insertions, 0 deletions
diff --git a/doc/classes/VisualServer.xml b/doc/classes/VisualServer.xml index 26a6bae48c..8ae3767ae3 100644 --- a/doc/classes/VisualServer.xml +++ b/doc/classes/VisualServer.xml @@ -1986,6 +1986,17 @@ <description> </description> </method> + <method name="light_set_use_gi"> + <return type="void"> + </return> + <argument index="0" name="light" type="RID"> + </argument> + <argument index="1" name="enabled" type="bool"> + </argument> + <description> + Sets whether GI probes capture light information from this light. + </description> + </method> <method name="light_set_color"> <return type="void"> </return> diff --git a/drivers/dummy/rasterizer_dummy.h b/drivers/dummy/rasterizer_dummy.h index 214da82819..e9972a0eae 100644 --- a/drivers/dummy/rasterizer_dummy.h +++ b/drivers/dummy/rasterizer_dummy.h @@ -483,6 +483,7 @@ public: void light_set_negative(RID p_light, bool p_enable) {} void light_set_cull_mask(RID p_light, uint32_t p_mask) {} void light_set_reverse_cull_face_mode(RID p_light, bool p_enabled) {} + void light_set_use_gi(RID p_light, bool p_enabled) {} void light_omni_set_shadow_mode(RID p_light, VS::LightOmniShadowMode p_mode) {} void light_omni_set_shadow_detail(RID p_light, VS::LightOmniShadowDetail p_detail) {} @@ -502,6 +503,7 @@ public: AABB light_get_aabb(RID p_light) const { return AABB(); } float light_get_param(RID p_light, VS::LightParam p_param) { return 0.0; } Color light_get_color(RID p_light) { return Color(); } + bool light_get_use_gi(RID p_light) { return false; } uint64_t light_get_version(RID p_light) const { return 0; } /* PROBE API */ diff --git a/drivers/gles2/rasterizer_storage_gles2.cpp b/drivers/gles2/rasterizer_storage_gles2.cpp index d00d572ccf..b26e8a98b9 100644 --- a/drivers/gles2/rasterizer_storage_gles2.cpp +++ b/drivers/gles2/rasterizer_storage_gles2.cpp @@ -3369,6 +3369,7 @@ RID RasterizerStorageGLES2::light_create(VS::LightType p_type) { light->directional_blend_splits = false; light->directional_range_mode = VS::LIGHT_DIRECTIONAL_SHADOW_DEPTH_RANGE_STABLE; light->reverse_cull = false; + light->use_gi = true; light->version = 0; return light_owner.make_rid(light); @@ -3455,6 +3456,16 @@ void RasterizerStorageGLES2::light_set_reverse_cull_face_mode(RID p_light, bool light->instance_change_notify(true, false); } +void RasterizerStorageGLES2::light_set_use_gi(RID p_light, bool p_enabled) { + Light *light = light_owner.getornull(p_light); + ERR_FAIL_COND(!light); + + light->use_gi = p_enabled; + + light->version++; + light->instance_change_notify(true, false); +} + void RasterizerStorageGLES2::light_omni_set_shadow_mode(RID p_light, VS::LightOmniShadowMode p_mode) { Light *light = light_owner.getornull(p_light); ERR_FAIL_COND(!light); @@ -3550,6 +3561,13 @@ Color RasterizerStorageGLES2::light_get_color(RID p_light) { return light->color; } +bool RasterizerStorageGLES2::light_get_use_gi(RID p_light) { + Light *light = light_owner.getornull(p_light); + ERR_FAIL_COND_V(!light, false); + + return light->use_gi; +} + bool RasterizerStorageGLES2::light_has_shadow(RID p_light) const { Light *light = light_owner.getornull(p_light); ERR_FAIL_COND_V(!light, false); diff --git a/drivers/gles2/rasterizer_storage_gles2.h b/drivers/gles2/rasterizer_storage_gles2.h index ba48ddd185..77945b9bfd 100644 --- a/drivers/gles2/rasterizer_storage_gles2.h +++ b/drivers/gles2/rasterizer_storage_gles2.h @@ -885,6 +885,7 @@ public: bool shadow; bool negative; bool reverse_cull; + bool use_gi; uint32_t cull_mask; @@ -911,6 +912,7 @@ public: virtual void light_set_negative(RID p_light, bool p_enable); virtual void light_set_cull_mask(RID p_light, uint32_t p_mask); virtual void light_set_reverse_cull_face_mode(RID p_light, bool p_enabled); + virtual void light_set_use_gi(RID p_light, bool p_enabled); virtual void light_omni_set_shadow_mode(RID p_light, VS::LightOmniShadowMode p_mode); virtual void light_omni_set_shadow_detail(RID p_light, VS::LightOmniShadowDetail p_detail); @@ -930,6 +932,7 @@ public: virtual VS::LightType light_get_type(RID p_light) const; virtual float light_get_param(RID p_light, VS::LightParam p_param); virtual Color light_get_color(RID p_light); + virtual bool light_get_use_gi(RID p_light); virtual AABB light_get_aabb(RID p_light) const; virtual uint64_t light_get_version(RID p_light) const; diff --git a/drivers/gles3/rasterizer_storage_gles3.cpp b/drivers/gles3/rasterizer_storage_gles3.cpp index 4ef7db8ea9..0de80b6b55 100644 --- a/drivers/gles3/rasterizer_storage_gles3.cpp +++ b/drivers/gles3/rasterizer_storage_gles3.cpp @@ -5185,6 +5185,7 @@ RID RasterizerStorageGLES3::light_create(VS::LightType p_type) { light->directional_blend_splits = false; light->directional_range_mode = VS::LIGHT_DIRECTIONAL_SHADOW_DEPTH_RANGE_STABLE; light->reverse_cull = false; + light->use_gi = true; light->version = 0; return light_owner.make_rid(light); @@ -5275,6 +5276,15 @@ void RasterizerStorageGLES3::light_set_reverse_cull_face_mode(RID p_light, bool light->instance_change_notify(true, false); } +void RasterizerStorageGLES3::light_set_use_gi(RID p_light, bool p_enabled) { + Light *light = light_owner.getornull(p_light); + ERR_FAIL_COND(!light); + + light->use_gi = p_enabled; + + light->version++; + light->instance_change_notify(true, false); +} void RasterizerStorageGLES3::light_omni_set_shadow_mode(RID p_light, VS::LightOmniShadowMode p_mode) { Light *light = light_owner.getornull(p_light); @@ -5380,6 +5390,13 @@ Color RasterizerStorageGLES3::light_get_color(RID p_light) { return light->color; } +bool RasterizerStorageGLES3::light_get_use_gi(RID p_light) { + Light *light = light_owner.getornull(p_light); + ERR_FAIL_COND_V(!light, false); + + return light->use_gi; +} + bool RasterizerStorageGLES3::light_has_shadow(RID p_light) const { const Light *light = light_owner.getornull(p_light); diff --git a/drivers/gles3/rasterizer_storage_gles3.h b/drivers/gles3/rasterizer_storage_gles3.h index 88897e1e07..ea61b88678 100644 --- a/drivers/gles3/rasterizer_storage_gles3.h +++ b/drivers/gles3/rasterizer_storage_gles3.h @@ -926,6 +926,7 @@ public: bool shadow; bool negative; bool reverse_cull; + bool use_gi; uint32_t cull_mask; VS::LightOmniShadowMode omni_shadow_mode; VS::LightOmniShadowDetail omni_shadow_detail; @@ -947,6 +948,7 @@ public: virtual void light_set_negative(RID p_light, bool p_enable); virtual void light_set_cull_mask(RID p_light, uint32_t p_mask); virtual void light_set_reverse_cull_face_mode(RID p_light, bool p_enabled); + virtual void light_set_use_gi(RID p_light, bool p_enabled); virtual void light_omni_set_shadow_mode(RID p_light, VS::LightOmniShadowMode p_mode); virtual void light_omni_set_shadow_detail(RID p_light, VS::LightOmniShadowDetail p_detail); @@ -966,6 +968,7 @@ public: virtual VS::LightType light_get_type(RID p_light) const; virtual float light_get_param(RID p_light, VS::LightParam p_param); virtual Color light_get_color(RID p_light); + virtual bool light_get_use_gi(RID p_light); virtual AABB light_get_aabb(RID p_light) const; virtual uint64_t light_get_version(RID p_light) const; diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp index 3b514dab8c..80da7b6be3 100644 --- a/scene/3d/light.cpp +++ b/scene/3d/light.cpp @@ -152,6 +152,7 @@ PoolVector<Face3> Light::get_faces(uint32_t p_usage_flags) const { void Light::set_bake_mode(BakeMode p_mode) { bake_mode = p_mode; + VS::get_singleton()->light_set_use_gi(light, p_mode != BAKE_DISABLED); } Light::BakeMode Light::get_bake_mode() const { diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h index 33081dcd0c..f7ee6d467f 100644 --- a/servers/visual/rasterizer.h +++ b/servers/visual/rasterizer.h @@ -372,6 +372,7 @@ public: virtual void light_set_negative(RID p_light, bool p_enable) = 0; virtual void light_set_cull_mask(RID p_light, uint32_t p_mask) = 0; virtual void light_set_reverse_cull_face_mode(RID p_light, bool p_enabled) = 0; + virtual void light_set_use_gi(RID p_light, bool p_enable) = 0; virtual void light_omni_set_shadow_mode(RID p_light, VS::LightOmniShadowMode p_mode) = 0; virtual void light_omni_set_shadow_detail(RID p_light, VS::LightOmniShadowDetail p_detail) = 0; @@ -391,6 +392,7 @@ public: virtual AABB light_get_aabb(RID p_light) const = 0; virtual float light_get_param(RID p_light, VS::LightParam p_param) = 0; virtual Color light_get_color(RID p_light) = 0; + virtual bool light_get_use_gi(RID p_light) = 0; virtual uint64_t light_get_version(RID p_light) const = 0; /* PROBE API */ diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index e6434189f9..fecf0a829d 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -312,6 +312,7 @@ public: BIND2(light_set_negative, RID, bool) BIND2(light_set_cull_mask, RID, uint32_t) BIND2(light_set_reverse_cull_face_mode, RID, bool) + BIND2(light_set_use_gi, RID, bool) BIND2(light_omni_set_shadow_mode, RID, LightOmniShadowMode) BIND2(light_omni_set_shadow_detail, RID, LightOmniShadowDetail) diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp index c8d64fca45..efde777a6b 100644 --- a/servers/visual/visual_server_scene.cpp +++ b/servers/visual/visual_server_scene.cpp @@ -3086,6 +3086,9 @@ bool VisualServerScene::_check_gi_probe(Instance *p_gi_probe) { for (List<Instance *>::Element *E = p_gi_probe->scenario->directional_lights.front(); E; E = E->next()) { + if (!VSG::storage->light_get_use_gi(E->get()->base)) + continue; + InstanceGIProbeData::LightCache lc; lc.type = VSG::storage->light_get_type(E->get()->base); lc.color = VSG::storage->light_get_color(E->get()->base); @@ -3106,6 +3109,9 @@ bool VisualServerScene::_check_gi_probe(Instance *p_gi_probe) { for (Set<Instance *>::Element *E = probe_data->lights.front(); E; E = E->next()) { + if (!VSG::storage->light_get_use_gi(E->get()->base)) + continue; + InstanceGIProbeData::LightCache lc; lc.type = VSG::storage->light_get_type(E->get()->base); lc.color = VSG::storage->light_get_color(E->get()->base); diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h index a6f0bd9d16..ce61197ffa 100644 --- a/servers/visual/visual_server_wrap_mt.h +++ b/servers/visual/visual_server_wrap_mt.h @@ -247,6 +247,7 @@ public: FUNC2(light_set_negative, RID, bool) FUNC2(light_set_cull_mask, RID, uint32_t) FUNC2(light_set_reverse_cull_face_mode, RID, bool) + FUNC2(light_set_use_gi, RID, bool) FUNC2(light_omni_set_shadow_mode, RID, LightOmniShadowMode) FUNC2(light_omni_set_shadow_detail, RID, LightOmniShadowDetail) diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp index 14c9a29ae5..ca563c65e7 100644 --- a/servers/visual_server.cpp +++ b/servers/visual_server.cpp @@ -1780,6 +1780,7 @@ void VisualServer::_bind_methods() { ClassDB::bind_method(D_METHOD("light_set_negative", "light", "enable"), &VisualServer::light_set_negative); ClassDB::bind_method(D_METHOD("light_set_cull_mask", "light", "mask"), &VisualServer::light_set_cull_mask); ClassDB::bind_method(D_METHOD("light_set_reverse_cull_face_mode", "light", "enabled"), &VisualServer::light_set_reverse_cull_face_mode); + ClassDB::bind_method(D_METHOD("light_set_use_gi", "light", "enabled"), &VisualServer::light_set_use_gi); ClassDB::bind_method(D_METHOD("light_omni_set_shadow_mode", "light", "mode"), &VisualServer::light_omni_set_shadow_mode); ClassDB::bind_method(D_METHOD("light_omni_set_shadow_detail", "light", "detail"), &VisualServer::light_omni_set_shadow_detail); diff --git a/servers/visual_server.h b/servers/visual_server.h index 96a5d19efd..6a9a0dbe6e 100644 --- a/servers/visual_server.h +++ b/servers/visual_server.h @@ -434,6 +434,7 @@ public: virtual void light_set_negative(RID p_light, bool p_enable) = 0; virtual void light_set_cull_mask(RID p_light, uint32_t p_mask) = 0; virtual void light_set_reverse_cull_face_mode(RID p_light, bool p_enabled) = 0; + virtual void light_set_use_gi(RID p_light, bool p_enable) = 0; // omni light enum LightOmniShadowMode { |