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author | Marcel Admiraal <madmiraal@users.noreply.github.com> | 2020-05-27 11:57:48 +0100 |
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committer | Marcel Admiraal <madmiraal@users.noreply.github.com> | 2020-05-27 11:57:48 +0100 |
commit | ddcc2a036086ab7670277be05e8c5fae7ee06dc2 (patch) | |
tree | 323c82ece517dbef59c25fba5f1c5d5f817f495d | |
parent | c10dab134afe1e4540fbb01d78fc0cf6a4dbbe26 (diff) |
Correct Bullet's default Area angular damp value.
-rw-r--r-- | modules/bullet/area_bullet.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/bullet/area_bullet.h b/modules/bullet/area_bullet.h index cde889c1ba..c0bcc858fe 100644 --- a/modules/bullet/area_bullet.h +++ b/modules/bullet/area_bullet.h @@ -93,7 +93,7 @@ private: Vector3 spOv_gravityVec = Vector3(0, -1, 0); real_t spOv_gravityMag = 10; real_t spOv_linearDump = 0.1; - real_t spOv_angularDump = 1; + real_t spOv_angularDump = 0.1; int spOv_priority = 0; bool isScratched = false; |