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authorPawel Lampe <pawel.lampe@gmail.com>2022-04-05 23:24:03 +0200
committerPawel Lampe <pawel.lampe@gmail.com>2022-04-05 23:26:37 +0200
commitdcab82ad43e04e9323a45e62a0f16b642ddab8ef (patch)
treeb443fed1ca509aa64791ff45b5823cddc924bd00
parent77843355a04361c4a770f870e9406d4a748fb0ca (diff)
Fix get_simple_path behavior in 2D & 3D
-rw-r--r--modules/navigation/nav_map.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/modules/navigation/nav_map.cpp b/modules/navigation/nav_map.cpp
index 1151df6390..70d50999f9 100644
--- a/modules/navigation/nav_map.cpp
+++ b/modules/navigation/nav_map.cpp
@@ -351,11 +351,15 @@ Vector<Vector3> NavMap::get_path(Vector3 p_origin, Vector3 p_destination, bool p
// Add mid points
int np_id = least_cost_id;
- while (np_id != -1) {
- path.push_back(navigation_polys[np_id].entry);
+ while (np_id != -1 && navigation_polys[np_id].back_navigation_poly_id != -1) {
+ int prev = navigation_polys[np_id].back_navigation_edge;
+ int prev_n = (navigation_polys[np_id].back_navigation_edge + 1) % navigation_polys[np_id].poly->points.size();
+ Vector3 point = (navigation_polys[np_id].poly->points[prev].pos + navigation_polys[np_id].poly->points[prev_n].pos) * 0.5;
+ path.push_back(point);
np_id = navigation_polys[np_id].back_navigation_poly_id;
}
+ path.push_back(begin_point);
path.reverse();
}