diff options
author | Juan Linietsky <reduzio@gmail.com> | 2017-11-15 22:21:29 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2017-11-15 22:21:49 -0300 |
commit | dc463e1e42ac919d99d763c0127436877fc4efc5 (patch) | |
tree | c0c951d2c2972b11e563bd7e53837d6b2c5cb0d7 | |
parent | 6b34f10ab1dc92fa0addf57cb3cdcce5fd109d5b (diff) |
Add support for remote debug in scene tree.
-rw-r--r-- | editor/scene_tree_dock.cpp | 60 | ||||
-rw-r--r-- | editor/scene_tree_dock.h | 10 |
2 files changed, 70 insertions, 0 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 7ada335007..b5d5bc6045 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -1887,6 +1887,43 @@ void SceneTreeDock::open_script_dialog(Node *p_for_node) { _tool_selected(TOOL_ATTACH_SCRIPT); } +void SceneTreeDock::add_remote_tree_editor(Control *p_remote) { + ERR_FAIL_COND(remote_tree != NULL); + add_child(p_remote); + remote_tree = p_remote; + remote_tree->hide(); +} + +void SceneTreeDock::show_remote_tree() { + + button_hb->show(); + _remote_tree_selected(); +} + +void SceneTreeDock::hide_remote_tree() { + + button_hb->hide(); + _local_tree_selected(); +} + +void SceneTreeDock::_remote_tree_selected() { + + scene_tree->hide(); + if (remote_tree) + remote_tree->show(); + edit_remote->set_pressed(true); + edit_local->set_pressed(false); +} + +void SceneTreeDock::_local_tree_selected() { + + scene_tree->show(); + if (remote_tree) + remote_tree->hide(); + edit_remote->set_pressed(false); + edit_local->set_pressed(true); +} + void SceneTreeDock::_bind_methods() { ClassDB::bind_method(D_METHOD("_tool_selected"), &SceneTreeDock::_tool_selected, DEFVAL(false)); @@ -1912,6 +1949,8 @@ void SceneTreeDock::_bind_methods() { ClassDB::bind_method(D_METHOD("_tree_rmb"), &SceneTreeDock::_tree_rmb); ClassDB::bind_method(D_METHOD("_filter_changed"), &SceneTreeDock::_filter_changed); ClassDB::bind_method(D_METHOD("_focus_node"), &SceneTreeDock::_focus_node); + ClassDB::bind_method(D_METHOD("_remote_tree_selected"), &SceneTreeDock::_remote_tree_selected); + ClassDB::bind_method(D_METHOD("_local_tree_selected"), &SceneTreeDock::_local_tree_selected); ClassDB::bind_method(D_METHOD("instance"), &SceneTreeDock::instance); } @@ -1982,7 +2021,28 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel button_clear_script = tb; tb->hide(); + button_hb = memnew(HBoxContainer); + vbc->add_child(button_hb); + + edit_remote = memnew(ToolButton); + button_hb->add_child(edit_remote); + edit_remote->set_h_size_flags(SIZE_EXPAND_FILL); + edit_remote->set_text(TTR("Remote")); + edit_remote->set_toggle_mode(true); + edit_remote->connect("pressed", this, "_remote_tree_selected"); + + edit_local = memnew(ToolButton); + button_hb->add_child(edit_local); + edit_local->set_h_size_flags(SIZE_EXPAND_FILL); + edit_local->set_text(TTR("Local")); + edit_local->set_toggle_mode(true); + edit_local->connect("pressed", this, "_local_tree_selected"); + + remote_tree = NULL; + button_hb->hide(); + scene_tree = memnew(SceneTreeEditor(false, true, true)); + vbc->add_child(scene_tree); scene_tree->set_v_size_flags(SIZE_EXPAND | SIZE_FILL); scene_tree->connect("rmb_pressed", this, "_tree_rmb"); diff --git a/editor/scene_tree_dock.h b/editor/scene_tree_dock.h index f61c67bb13..97d3c4748a 100644 --- a/editor/scene_tree_dock.h +++ b/editor/scene_tree_dock.h @@ -95,7 +95,10 @@ class SceneTreeDock : public VBoxContainer { ToolButton *button_create_script; ToolButton *button_clear_script; + HBoxContainer *button_hb; + ToolButton *edit_local, *edit_remote; SceneTreeEditor *scene_tree; + Control *remote_tree; HBoxContainer *tool_hbc; void _tool_selected(int p_tool, bool p_confirm_override = false); @@ -174,6 +177,9 @@ class SceneTreeDock : public VBoxContainer { void _file_selected(String p_file); + void _remote_tree_selected(); + void _local_tree_selected(); + protected: void _notification(int p_what); static void _bind_methods(); @@ -194,6 +200,10 @@ public: SceneTreeEditor *get_tree_editor() { return scene_tree; } EditorData *get_editor_data() { return editor_data; } + void add_remote_tree_editor(Control *p_remote); + void show_remote_tree(); + void hide_remote_tree(); + void open_script_dialog(Node *p_for_node); SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSelection *p_editor_selection, EditorData &p_editor_data); }; |