diff options
author | Juan Linietsky <reduzio@gmail.com> | 2018-05-07 13:17:46 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-05-07 13:17:46 -0300 |
commit | dbe95e6b421b48348924f89aed0c221c2b6fa744 (patch) | |
tree | 976040c4f68e65bd06672a12388f31938ffca316 | |
parent | d8ea68195a54dfb2be639d2833941d2554a1e28c (diff) | |
parent | 37e166f4c7406a6f1cf6274c16ca7c1839165161 (diff) |
Merge pull request #18519 from TheYokai/connectionsdock_upgrade
ConnectionsDock - Additional Features (Edit Connection, Disconnect All) and Refactor
-rw-r--r-- | editor/connections_dialog.cpp | 676 | ||||
-rw-r--r-- | editor/connections_dialog.h | 85 |
2 files changed, 499 insertions, 262 deletions
diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp index ef133e2589..7f93917744 100644 --- a/editor/connections_dialog.cpp +++ b/editor/connections_dialog.cpp @@ -35,6 +35,7 @@ #include "plugins/script_editor_plugin.h" #include "print_string.h" #include "scene/gui/label.h" +#include "scene/gui/popup_menu.h" class ConnectDialogBinds : public Object { @@ -87,51 +88,12 @@ public: } }; -void ConnectDialog::_notification(int p_what) { - - if (p_what == NOTIFICATION_ENTER_TREE) { - bind_editor->edit(cdbinds); - } -} - -void ConnectDialog::_tree_node_selected() { - - //dst_method_list->get_popup()->clear(); - Node *current = tree->get_selected(); - - if (!current) { - make_callback->hide(); - return; - } - - if (current->get_script().is_null()) - make_callback->hide(); - else - make_callback->show(); - - dst_path->set_text(node->get_path_to(current)); -} - -void ConnectDialog::edit(Node *p_node) { - - node = p_node; - - //dst_method_list->get_popup()->clear(); - - tree->set_selected(NULL); - tree->set_marked(node, true); - dst_path->set_text(""); - dst_method->set_text(""); - deferred->set_pressed(false); - oneshot->set_pressed(false); - cdbinds->params.clear(); - cdbinds->notify_changed(); -} - +/* +Signal automatically called by parent dialog. +*/ void ConnectDialog::ok_pressed() { if (dst_method->get_text() == "") { - error->set_text(TTR("Method in target Node must be specified!")); error->popup_centered_minsize(); return; @@ -147,39 +109,35 @@ void ConnectDialog::ok_pressed() { emit_signal("connected"); hide(); } + void ConnectDialog::_cancel_pressed() { hide(); } -NodePath ConnectDialog::get_dst_path() const { - - return dst_path->get_text(); -} - -bool ConnectDialog::get_deferred() const { - - return deferred->is_pressed(); -} - -bool ConnectDialog::get_oneshot() const { - - return oneshot->is_pressed(); -} +/* +Called each time a target node is selected within the target node tree. +*/ +void ConnectDialog::_tree_node_selected() { -StringName ConnectDialog::get_dst_method() const { + Node *current = tree->get_selected(); - String txt = dst_method->get_text(); - if (txt.find("(") != -1) - txt = txt.left(txt.find("(")).strip_edges(); - return txt; -} + if (!current) { + make_callback->hide(); + return; + } -Vector<Variant> ConnectDialog::get_binds() const { + if (current->get_script().is_null()) + make_callback->hide(); + else + make_callback->show(); - return cdbinds->params; + dst_path->set_text(source->get_path_to(current)); } +/* +Adds a new parameter bind to connection. +*/ void ConnectDialog::_add_bind() { if (cdbinds->params.size() >= VARIANT_ARG_MAX) @@ -189,7 +147,6 @@ void ConnectDialog::_add_bind() { Variant value; switch (vt) { - case Variant::BOOL: value = false; break; case Variant::INT: value = 0; break; case Variant::REAL: value = 0.0; break; @@ -203,7 +160,6 @@ void ConnectDialog::_add_bind() { case Variant::BASIS: value = Basis(); break; case Variant::TRANSFORM: value = Transform(); break; case Variant::COLOR: value = Color(); break; - default: { ERR_FAIL(); } break; } @@ -213,6 +169,9 @@ void ConnectDialog::_add_bind() { cdbinds->notify_changed(); } +/* +Remove parameter bind from connection. +*/ void ConnectDialog::_remove_bind() { String st = bind_editor->get_selected_path(); @@ -225,25 +184,106 @@ void ConnectDialog::_remove_bind() { cdbinds->notify_changed(); } +void ConnectDialog::_notification(int p_what) { + + if (p_what == NOTIFICATION_ENTER_TREE) { + bind_editor->edit(cdbinds); + } +} + +void ConnectDialog::_bind_methods() { + + ClassDB::bind_method("_cancel", &ConnectDialog::_cancel_pressed); + ClassDB::bind_method("_tree_node_selected", &ConnectDialog::_tree_node_selected); + ClassDB::bind_method("_add_bind", &ConnectDialog::_add_bind); + ClassDB::bind_method("_remove_bind", &ConnectDialog::_remove_bind); + + ADD_SIGNAL(MethodInfo("connected")); +} + +Node *ConnectDialog::get_source() const { + + return source; +} + +StringName ConnectDialog::get_signal_name() const { + + return signal; +} + +NodePath ConnectDialog::get_dst_path() const { + + return dst_path->get_text(); +} + void ConnectDialog::set_dst_node(Node *p_node) { tree->set_selected(p_node); } +StringName ConnectDialog::get_dst_method_name() const { + + String txt = dst_method->get_text(); + if (txt.find("(") != -1) + txt = txt.left(txt.find("(")).strip_edges(); + return txt; +} + void ConnectDialog::set_dst_method(const StringName &p_method) { dst_method->set_text(p_method); } -void ConnectDialog::_bind_methods() { +Vector<Variant> ConnectDialog::get_binds() const { - ClassDB::bind_method("_cancel", &ConnectDialog::_cancel_pressed); - ClassDB::bind_method("_tree_node_selected", &ConnectDialog::_tree_node_selected); + return cdbinds->params; +} - ClassDB::bind_method("_add_bind", &ConnectDialog::_add_bind); - ClassDB::bind_method("_remove_bind", &ConnectDialog::_remove_bind); +bool ConnectDialog::get_deferred() const { - ADD_SIGNAL(MethodInfo("connected")); + return deferred->is_pressed(); +} + +bool ConnectDialog::get_oneshot() const { + + return oneshot->is_pressed(); +} + +/* +Returns true if ConnectDialog is being used to edit an existing connection. +*/ +bool ConnectDialog::is_editing() const { + + return bEditMode; +} + +/* +Initialize ConnectDialog and populate fields with expected data. +If creating a connection from scratch, sensible defaults are used. +If editing an existing connection, previous data is retained. +*/ +void ConnectDialog::init(Connection c, bool bEdit) { + + source = static_cast<Node *>(c.source); + signal = c.signal; + + tree->set_selected(NULL); + tree->set_marked(source, true); + + set_dst_node(static_cast<Node *>(c.target)); + set_dst_method(c.method); + + bool bDeferred = (c.flags & CONNECT_DEFERRED) == CONNECT_DEFERRED; + bool bOneshot = (c.flags & CONNECT_ONESHOT) == CONNECT_ONESHOT; + + deferred->set_pressed(bDeferred); + oneshot->set_pressed(bOneshot); + + cdbinds->params.clear(); + cdbinds->params = c.binds; + cdbinds->notify_changed(); + + bEditMode = bEdit; } ConnectDialog::ConnectDialog() { @@ -261,6 +301,8 @@ ConnectDialog::ConnectDialog() { tree = memnew(SceneTreeEditor(false)); tree->get_scene_tree()->connect("item_activated", this, "_ok"); + tree->connect("node_selected", this, "_tree_node_selected"); + vbc_left->add_margin_child(TTR("Connect To Node:"), tree, true); VBoxContainer *vbc_right = memnew(VBoxContainer); @@ -272,12 +314,10 @@ ConnectDialog::ConnectDialog() { type_list = memnew(OptionButton); type_list->set_h_size_flags(SIZE_EXPAND_FILL); add_bind_hb->add_child(type_list); - type_list->add_item("bool", Variant::BOOL); type_list->add_item("int", Variant::INT); type_list->add_item("real", Variant::REAL); type_list->add_item("string", Variant::STRING); - //type_list->add_separator(); type_list->add_item("Vector2", Variant::VECTOR2); type_list->add_item("Rect2", Variant::RECT2); type_list->add_item("Vector3", Variant::VECTOR3); @@ -286,12 +326,10 @@ ConnectDialog::ConnectDialog() { type_list->add_item("AABB", Variant::AABB); type_list->add_item("Basis", Variant::BASIS); type_list->add_item("Transform", Variant::TRANSFORM); - //type_list->add_separator(); type_list->add_item("Color", Variant::COLOR); type_list->select(0); Button *add_bind = memnew(Button); - add_bind->set_text(TTR("Add")); add_bind_hb->add_child(add_bind); add_bind->connect("pressed", this, "_add_bind"); @@ -318,7 +356,8 @@ ConnectDialog::ConnectDialog() { dst_method->set_h_size_flags(SIZE_EXPAND_FILL); dstm_hb->add_child(dst_method); - /*dst_method_list = memnew( MenuButton ); + /* + dst_method_list = memnew( MenuButton ); dst_method_list->set_text("List..."); dst_method_list->set_anchor( MARGIN_RIGHT, ANCHOR_END ); dst_method_list->set_anchor( MARGIN_LEFT, ANCHOR_END ); @@ -327,7 +366,6 @@ ConnectDialog::ConnectDialog() { dst_method_list->set_begin( Point2( 70,59) ); dst_method_list->set_end( Point2( 15,39 ) ); */ - //add_child(dst_method_list); make_callback = memnew(CheckButton); make_callback->set_toggle_mode(true); @@ -343,8 +381,6 @@ ConnectDialog::ConnectDialog() { oneshot->set_text(TTR("Oneshot")); dstm_hb->add_child(oneshot); - tree->connect("node_selected", this, "_tree_node_selected"); - set_as_toplevel(true); cdbinds = memnew(ConnectDialogBinds); @@ -356,134 +392,365 @@ ConnectDialog::ConnectDialog() { } ConnectDialog::~ConnectDialog() { + memdelete(cdbinds); } -void ConnectionsDock::_notification(int p_what) { - - if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) { - update_tree(); - } -} +//ConnectionsDock ========================== -void ConnectionsDock::_close() { +struct _ConnectionsDockMethodInfoSort { - hide(); -} + _FORCE_INLINE_ bool operator()(const MethodInfo &a, const MethodInfo &b) const { + return a.name < b.name; + } +}; -void ConnectionsDock::_connect() { +/* +Post-ConnectDialog callback for creating/editing connections. +Creates or edits connections based on state of the ConnectDialog when "Connect" is pressed. +*/ +void ConnectionsDock::_make_or_edit_connection() { TreeItem *it = tree->get_selected(); ERR_FAIL_COND(!it); - String signal = it->get_metadata(0).operator Dictionary()["name"]; NodePath dst_path = connect_dialog->get_dst_path(); - Node *target = node->get_node(dst_path); + Node *target = selectedNode->get_node(dst_path); ERR_FAIL_COND(!target); - StringName dst_method = connect_dialog->get_dst_method(); + Connection cToMake; + cToMake.source = connect_dialog->get_source(); + cToMake.target = target; + cToMake.signal = connect_dialog->get_signal_name(); + cToMake.method = connect_dialog->get_dst_method_name(); + cToMake.binds = connect_dialog->get_binds(); bool defer = connect_dialog->get_deferred(); bool oshot = connect_dialog->get_oneshot(); - Vector<Variant> binds = connect_dialog->get_binds(); - PoolStringArray args = it->get_metadata(0).operator Dictionary()["args"]; - int flags = CONNECT_PERSIST | (defer ? CONNECT_DEFERRED : 0) | (oshot ? CONNECT_ONESHOT : 0); + cToMake.flags = CONNECT_PERSIST | (defer ? CONNECT_DEFERRED : 0) | (oshot ? CONNECT_ONESHOT : 0); - undo_redo->create_action(vformat(TTR("Connect '%s' to '%s'"), signal, String(dst_method))); - undo_redo->add_do_method(node, "connect", signal, target, dst_method, binds, flags); - undo_redo->add_undo_method(node, "disconnect", signal, target, dst_method); + if (connect_dialog->is_editing()) { + _disconnect(*it); + _connect(cToMake); + } else { + _connect(cToMake); + } + + if (connect_dialog->get_make_callback()) { + PoolStringArray args = it->get_metadata(0).operator Dictionary()["args"]; + editor->emit_signal("script_add_function_request", target, cToMake.method, args); + hide(); + } + + update_tree(); +} + +/* +Creates single connection w/ undo-redo functionality. +*/ +void ConnectionsDock::_connect(Connection cToMake) { + + Node *source = static_cast<Node *>(cToMake.source); + Node *target = static_cast<Node *>(cToMake.target); + + if (!source || !target) + return; + + undo_redo->create_action(vformat(TTR("Connect '%s' to '%s'"), String(cToMake.signal), String(cToMake.method))); + + undo_redo->add_do_method(source, "connect", cToMake.signal, target, cToMake.method, cToMake.binds, cToMake.flags); + undo_redo->add_undo_method(source, "disconnect", cToMake.signal, target, cToMake.method); undo_redo->add_do_method(this, "update_tree"); undo_redo->add_undo_method(this, "update_tree"); undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); //to force redraw of scene tree - undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); //to force redraw of scene tree + undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); undo_redo->commit_action(); +} - if (connect_dialog->get_make_callback()) { +/* +Break single connection w/ undo-redo functionality. +*/ +void ConnectionsDock::_disconnect(TreeItem &item) { - print_line("request connect"); - editor->emit_signal("script_add_function_request", target, dst_method, args); - hide(); + Connection c = item.get_metadata(0); + ERR_FAIL_COND(c.source != selectedNode); //shouldn't happen but...bugcheck + + undo_redo->create_action(vformat(TTR("Disconnect '%s' from '%s'"), c.signal, c.method)); + + undo_redo->add_do_method(selectedNode, "disconnect", c.signal, c.target, c.method); + undo_redo->add_undo_method(selectedNode, "connect", c.signal, c.target, c.method, c.binds, c.flags); + undo_redo->add_do_method(this, "update_tree"); + undo_redo->add_undo_method(this, "update_tree"); + undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); //to force redraw of scene tree + undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); + + undo_redo->commit_action(); +} + +/* +Break all conections of currently selected signal. +Can undo-redo as a single action. +*/ +void ConnectionsDock::_disconnect_all() { + + TreeItem *item = tree->get_selected(); + + if (!_is_item_signal(*item)) + return; + + TreeItem *child = item->get_children(); + String signalName = item->get_metadata(0).operator Dictionary()["name"]; + undo_redo->create_action(vformat(TTR("Disconnect all from signal: '%s'"), signalName)); + + while (child) { + Connection c = child->get_metadata(0); + undo_redo->add_do_method(selectedNode, "disconnect", c.signal, c.target, c.method); + undo_redo->add_undo_method(selectedNode, "connect", c.signal, c.target, c.method, c.binds, c.flags); + child = child->get_next(); } - update_tree(); + undo_redo->add_do_method(this, "update_tree"); + undo_redo->add_undo_method(this, "update_tree"); + undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); + undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); + + undo_redo->commit_action(); } -void ConnectionsDock::_connect_pressed() { +void ConnectionsDock::_tree_item_selected() { TreeItem *item = tree->get_selected(); - if (!item) { - //no idea how this happened, but disable + if (!item) { //Unlikely. Disable button just in case. + connect_button->set_text(TTR("Connect...")); connect_button->set_disabled(true); + } else if (_is_item_signal(*item)) { + connect_button->set_text(TTR("Connect...")); + connect_button->set_disabled(false); + } else { + connect_button->set_text(TTR("Disconnect")); + connect_button->set_disabled(false); + } +} + +void ConnectionsDock::_tree_item_activated() { //"Activation" on double-click. + + TreeItem *item = tree->get_selected(); + + if (!item) return; + + if (_is_item_signal(*item)) { + _open_connection_dialog(*item); + } else { + _go_to_script(*item); } - if (item->get_parent() == tree->get_root() || item->get_parent()->get_parent() == tree->get_root()) { - //a signal - connect - String signal = item->get_metadata(0).operator Dictionary()["name"]; - String signalname = signal; - String midname = node->get_name(); - for (int i = 0; i < midname.length(); i++) { - CharType c = midname[i]; - if ((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_') { - //all good - } else if (c == ' ') { +} + +bool ConnectionsDock::_is_item_signal(TreeItem &item) { + + return (item.get_parent() == tree->get_root() || item.get_parent()->get_parent() == tree->get_root()); +} + +/* +Open connection dialog with TreeItem data to CREATE a brand-new connection. +*/ +void ConnectionsDock::_open_connection_dialog(TreeItem &item) { + + String signal = item.get_metadata(0).operator Dictionary()["name"]; + String signalname = signal; + String midname = selectedNode->get_name(); + for (int i = 0; i < midname.length(); i++) { //TODO: Regex filter may be cleaner. + CharType c = midname[i]; + if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_')) { + if (c == ' ') { + //Replace spaces with underlines. c = '_'; } else { + //Remove any other characters. midname.remove(i); i--; continue; } - - midname[i] = c; } + midname[i] = c; + } + + Node *dst_node = selectedNode->get_owner() ? selectedNode->get_owner() : selectedNode; + StringName dst_method = "_on_" + midname + "_" + signal; + + Connection c; + c.source = selectedNode; + c.signal = StringName(signalname); + c.target = dst_node; + c.method = dst_method; + + connect_dialog->init(c); + connect_dialog->set_title(TTR("Connect Signal: ") + signalname); + connect_dialog->popup_centered_ratio(); +} + +/* +Open connection dialog with Connection data to EDIT an existing connection. +*/ +void ConnectionsDock::_open_connection_dialog(Connection cToEdit) { + + Node *src = static_cast<Node *>(cToEdit.source); + Node *dst = static_cast<Node *>(cToEdit.target); - connect_dialog->edit(node); + if (src && dst) { + connect_dialog->init(cToEdit, true); + connect_dialog->set_title(TTR("Edit Connection: ") + cToEdit.signal); connect_dialog->popup_centered_ratio(); - connect_dialog->set_title(TTR("Connecting Signal:") + " " + signalname); - connect_dialog->set_dst_method("_on_" + midname + "_" + signal); - connect_dialog->set_dst_node(node->get_owner() ? node->get_owner() : node); + } +} + +/* +Open slot method location in script editor. +*/ +void ConnectionsDock::_go_to_script(TreeItem &item) { + + if (_is_item_signal(item)) + return; + + Connection c = item.get_metadata(0); + ERR_FAIL_COND(c.source != selectedNode); //shouldn't happen but...bugcheck + + if (!c.target) + return; + + Ref<Script> script = c.target->get_script(); + + if (script.is_null()) + return; + + if (script.is_valid() && ScriptEditor::get_singleton()->script_goto_method(script, c.method)) { + editor->call("_editor_select", EditorNode::EDITOR_SCRIPT); + } +} + +void ConnectionsDock::_handle_signal_menu_option(int option) { + + TreeItem *item = tree->get_selected(); + + if (!item) + return; + + switch (option) { + case CONNECT: { + _open_connection_dialog(*item); + } break; + case DISCONNECT_ALL: { + StringName signalName = item->get_metadata(0).operator Dictionary()["name"]; + disconnect_all_dialog->set_text(TTR("Are you sure you want to remove all connections from the \"") + signalName + "\" signal?"); + disconnect_all_dialog->popup_centered(); + } break; + } +} + +void ConnectionsDock::_handle_slot_menu_option(int option) { + + TreeItem *item = tree->get_selected(); + + if (!item) + return; + + switch (option) { + case EDIT: { + Connection c = item->get_metadata(0); + _open_connection_dialog(c); + } break; + case GO_TO_SCRIPT: { + _go_to_script(*item); + } break; + case DISCONNECT: { + _disconnect(*item); + update_tree(); + } break; + } +} + +void ConnectionsDock::_rmb_pressed(Vector2 position) { + TreeItem *item = tree->get_selected(); + + if (!item) + return; + + Vector2 global_position = tree->get_global_position() + position; + + if (_is_item_signal(*item)) { + signal_menu->set_position(global_position); + signal_menu->popup(); } else { - //a slot- disconnect - Connection c = item->get_metadata(0); - ERR_FAIL_COND(c.source != node); //shouldn't happen but...bugcheck - - undo_redo->create_action(vformat(TTR("Disconnect '%s' from '%s'"), c.signal, c.method)); - undo_redo->add_do_method(node, "disconnect", c.signal, c.target, c.method); - undo_redo->add_undo_method(node, "connect", c.signal, c.target, c.method, Vector<Variant>(), c.flags); - undo_redo->add_do_method(this, "update_tree"); - undo_redo->add_undo_method(this, "update_tree"); - undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); //to force redraw of scene tree - undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); //to force redraw of scene tree - undo_redo->commit_action(); - - c.source->disconnect(c.signal, c.target, c.method); + slot_menu->set_position(global_position); + slot_menu->popup(); + } +} + +void ConnectionsDock::_close() { + + hide(); +} + +void ConnectionsDock::_connect_pressed() { + + TreeItem *item = tree->get_selected(); + if (!item) { + connect_button->set_disabled(true); + return; + } + + if (_is_item_signal(*item)) { + _open_connection_dialog(*item); + } else { + _disconnect(*item); update_tree(); } } -struct _ConnectionsDockMethodInfoSort { +void ConnectionsDock::_notification(int p_what) { - _FORCE_INLINE_ bool operator()(const MethodInfo &a, const MethodInfo &b) const { - return a.name < b.name; + if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) { + update_tree(); } -}; +} + +void ConnectionsDock::_bind_methods() { + + ClassDB::bind_method("_make_or_edit_connection", &ConnectionsDock::_make_or_edit_connection); + ClassDB::bind_method("_disconnect_all", &ConnectionsDock::_disconnect_all); + ClassDB::bind_method("_tree_item_selected", &ConnectionsDock::_tree_item_selected); + ClassDB::bind_method("_tree_item_activated", &ConnectionsDock::_tree_item_activated); + ClassDB::bind_method("_handle_signal_menu_option", &ConnectionsDock::_handle_signal_menu_option); + ClassDB::bind_method("_handle_slot_menu_option", &ConnectionsDock::_handle_slot_menu_option); + ClassDB::bind_method("_rmb_pressed", &ConnectionsDock::_rmb_pressed); + ClassDB::bind_method("_close", &ConnectionsDock::_close); + ClassDB::bind_method("_connect_pressed", &ConnectionsDock::_connect_pressed); + ClassDB::bind_method("update_tree", &ConnectionsDock::update_tree); +} + +void ConnectionsDock::set_node(Node *p_node) { + + selectedNode = p_node; + update_tree(); +} void ConnectionsDock::update_tree() { tree->clear(); - if (!node) + if (!selectedNode) return; TreeItem *root = tree->create_item(); List<MethodInfo> node_signals; - node->get_signal_list(&node_signals); + selectedNode->get_signal_list(&node_signals); //node_signals.sort_custom<_ConnectionsDockMethodInfoSort>(); bool did_script = false; - StringName base = node->get_class(); + StringName base = selectedNode->get_class(); while (base) { @@ -493,7 +760,7 @@ void ConnectionsDock::update_tree() { if (!did_script) { - Ref<Script> scr = node->get_script(); + Ref<Script> scr = selectedNode->get_script(); if (scr.is_valid()) { scr->get_script_signal_list(&node_signals); if (scr->get_path().is_resource_file()) @@ -563,7 +830,7 @@ void ConnectionsDock::update_tree() { item->set_icon(0, get_icon("Signal", "EditorIcons")); List<Object::Connection> connections; - node->get_signal_connection_list(mi.name, &connections); + selectedNode->get_signal_connection_list(mi.name, &connections); for (List<Object::Connection>::Element *F = connections.front(); F; F = F->next()) { @@ -575,7 +842,7 @@ void ConnectionsDock::update_tree() { if (!target) continue; - String path = String(node->get_path_to(target)) + " :: " + c.method + "()"; + String path = String(selectedNode->get_path_to(target)) + " :: " + c.method + "()"; if (c.flags & CONNECT_DEFERRED) path += " (deferred)"; if (c.flags & CONNECT_ONESHOT) @@ -610,88 +877,6 @@ void ConnectionsDock::update_tree() { connect_button->set_disabled(true); } -void ConnectionsDock::set_node(Node *p_node) { - - node = p_node; - update_tree(); -} - -void ConnectionsDock::_something_selected() { - - TreeItem *item = tree->get_selected(); - if (!item) { - //no idea how this happened, but disable - connect_button->set_text(TTR("Connect...")); - connect_button->set_disabled(true); - - } else if (item->get_parent() == tree->get_root() || item->get_parent()->get_parent() == tree->get_root()) { - //a signal - connect - connect_button->set_text(TTR("Connect...")); - connect_button->set_disabled(false); - - } else { - //a slot- disconnect - connect_button->set_text(TTR("Disconnect")); - connect_button->set_disabled(false); - } -} - -void ConnectionsDock::_something_activated() { - - TreeItem *item = tree->get_selected(); - - if (!item) - return; - - if (item->get_parent() == tree->get_root() || item->get_parent()->get_parent() == tree->get_root()) { - // a signal - connect - String signal = item->get_metadata(0).operator Dictionary()["name"]; - String midname = node->get_name(); - for (int i = 0; i < midname.length(); i++) { - CharType c = midname[i]; - if ((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '_') { - //all good - } else if (c == ' ') { - c = '_'; - } else { - midname.remove(i); - i--; - continue; - } - - midname[i] = c; - } - - connect_dialog->edit(node); - connect_dialog->popup_centered_ratio(); - connect_dialog->set_dst_method("_on_" + midname + "_" + signal); - connect_dialog->set_dst_node(node->get_owner() ? node->get_owner() : node); - } else { - // a slot - go to target method - Connection c = item->get_metadata(0); - ERR_FAIL_COND(c.source != node); //shouldn't happen but...bugcheck - - if (!c.target) - return; - - Ref<Script> script = c.target->get_script(); - - if (script.is_valid() && ScriptEditor::get_singleton()->script_goto_method(script, c.method)) { - editor->call("_editor_select", EditorNode::EDITOR_SCRIPT); - } - } -} - -void ConnectionsDock::_bind_methods() { - - ClassDB::bind_method("_connect", &ConnectionsDock::_connect); - ClassDB::bind_method("_something_selected", &ConnectionsDock::_something_selected); - ClassDB::bind_method("_something_activated", &ConnectionsDock::_something_activated); - ClassDB::bind_method("_close", &ConnectionsDock::_close); - ClassDB::bind_method("_connect_pressed", &ConnectionsDock::_connect_pressed); - ClassDB::bind_method("update_tree", &ConnectionsDock::update_tree); -} - ConnectionsDock::ConnectionsDock(EditorNode *p_editor) { editor = p_editor; @@ -705,6 +890,7 @@ ConnectionsDock::ConnectionsDock(EditorNode *p_editor) { tree->set_hide_root(true); vbc->add_child(tree); tree->set_v_size_flags(SIZE_EXPAND_FILL); + tree->set_allow_rmb_select(true); connect_button = memnew(Button); connect_button->set_text(TTR("Connect")); @@ -713,15 +899,29 @@ ConnectionsDock::ConnectionsDock(EditorNode *p_editor) { hb->add_spacer(); hb->add_child(connect_button); connect_button->connect("pressed", this, "_connect_pressed"); - //add_child(tree); connect_dialog = memnew(ConnectDialog); connect_dialog->set_as_toplevel(true); add_child(connect_dialog); - remove_confirm = memnew(ConfirmationDialog); - remove_confirm->set_as_toplevel(true); - add_child(remove_confirm); + disconnect_all_dialog = memnew(ConfirmationDialog); + disconnect_all_dialog->set_as_toplevel(true); + add_child(disconnect_all_dialog); + disconnect_all_dialog->connect("confirmed", this, "_disconnect_all"); + disconnect_all_dialog->set_text(TTR("Are you sure you want to remove all connections from this signal?")); + + signal_menu = memnew(PopupMenu); + add_child(signal_menu); + signal_menu->connect("id_pressed", this, "_handle_signal_menu_option"); + signal_menu->add_item(TTR("Connect..."), CONNECT); + signal_menu->add_item(TTR("Disconnect All"), DISCONNECT_ALL); + + slot_menu = memnew(PopupMenu); + add_child(slot_menu); + slot_menu->connect("id_pressed", this, "_handle_slot_menu_option"); + slot_menu->add_item(TTR("Edit..."), EDIT); + slot_menu->add_item(TTR("Go To Method"), GO_TO_SCRIPT); + slot_menu->add_item(TTR("Disconnect"), DISCONNECT); /* node_only->set_anchor( MARGIN_TOP, ANCHOR_END ); @@ -732,10 +932,10 @@ ConnectionsDock::ConnectionsDock(EditorNode *p_editor) { node_only->set_end( Point2( 10,44) ); */ - remove_confirm->connect("confirmed", this, "_remove_confirm"); - connect_dialog->connect("connected", this, "_connect"); - tree->connect("item_selected", this, "_something_selected"); - tree->connect("item_activated", this, "_something_activated"); + connect_dialog->connect("connected", this, "_make_or_edit_connection"); + tree->connect("item_selected", this, "_tree_item_selected"); + tree->connect("item_activated", this, "_tree_item_activated"); + tree->connect("item_rmb_selected", this, "_rmb_pressed"); add_constant_override("separation", 3 * EDSCALE); } diff --git a/editor/connections_dialog.h b/editor/connections_dialog.h index 5e26e00f67..932ff693e4 100644 --- a/editor/connections_dialog.h +++ b/editor/connections_dialog.h @@ -28,6 +28,10 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ +/** +@author Juan Linietsky <reduzio@gmail.com> +*/ + #ifndef CONNECTIONS_DIALOG_H #define CONNECTIONS_DIALOG_H @@ -42,27 +46,28 @@ #include "scene/gui/tree.h" #include "undo_redo.h" -/** -@author Juan Linietsky <reduzio@gmail.com> -*/ - +class PopupMenu; class ConnectDialogBinds; class ConnectDialog : public ConfirmationDialog { GDCLASS(ConnectDialog, ConfirmationDialog); - ConfirmationDialog *error; + Node *source; + StringName signal; LineEdit *dst_path; LineEdit *dst_method; + ConnectDialogBinds *cdbinds; + bool bEditMode; + SceneTreeEditor *tree; + ConfirmationDialog *error; + PropertyEditor *bind_editor; OptionButton *type_list; CheckButton *deferred; CheckButton *oneshot; CheckButton *make_callback; - PropertyEditor *bind_editor; - Node *node; - ConnectDialogBinds *cdbinds; + void ok_pressed(); void _cancel_pressed(); void _tree_node_selected(); @@ -74,37 +79,71 @@ protected: static void _bind_methods(); public: - bool get_make_callback() { return make_callback->is_visible() && make_callback->is_pressed(); } + Node *get_source() const; + StringName get_signal_name() const; NodePath get_dst_path() const; - StringName get_dst_method() const; + void set_dst_node(Node *p_node); + StringName get_dst_method_name() const; + void set_dst_method(const StringName &p_method); + Vector<Variant> get_binds() const; + + bool get_make_callback() { return make_callback->is_visible() && make_callback->is_pressed(); } bool get_deferred() const; bool get_oneshot() const; - Vector<Variant> get_binds() const; - void set_dst_method(const StringName &p_method); - void set_dst_node(Node *p_node); + bool is_editing() const; - void edit(Node *p_node); + void init(Connection c, bool bEdit = false); ConnectDialog(); ~ConnectDialog(); }; +//======================================== + class ConnectionsDock : public VBoxContainer { GDCLASS(ConnectionsDock, VBoxContainer); - Button *connect_button; - EditorNode *editor; - Node *node; + //Right-click Pop-up Menu Options. + enum SignalMenuOption { + CONNECT, + DISCONNECT_ALL + }; + + enum SlotMenuOption { + EDIT, + GO_TO_SCRIPT, + DISCONNECT + }; + + Node *selectedNode; Tree *tree; - ConfirmationDialog *remove_confirm; + EditorNode *editor; + + ConfirmationDialog *disconnect_all_dialog; ConnectDialog *connect_dialog; + Button *connect_button; + PopupMenu *signal_menu; + PopupMenu *slot_menu; + UndoRedo *undo_redo; + + void _make_or_edit_connection(); + void _connect(Connection cToMake); + void _disconnect(TreeItem &item); + void _disconnect_all(); + void _tree_item_selected(); + void _tree_item_activated(); + bool _is_item_signal(TreeItem &item); + + void _open_connection_dialog(TreeItem &item); + void _open_connection_dialog(Connection cToEdit); + void _go_to_script(TreeItem &item); + + void _handle_signal_menu_option(int option); + void _handle_slot_menu_option(int option); + void _rmb_pressed(Vector2 position); void _close(); - void _connect(); - void _something_selected(); - void _something_activated(); - UndoRedo *undo_redo; protected: void _connect_pressed(); @@ -113,9 +152,7 @@ protected: public: void set_undoredo(UndoRedo *p_undo_redo) { undo_redo = p_undo_redo; } - void set_node(Node *p_node); - String get_selected_type(); void update_tree(); ConnectionsDock(EditorNode *p_editor = NULL); |