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author | Ignacio Roldán Etcheverry <neikeq@users.noreply.github.com> | 2022-09-02 22:37:16 +0200 |
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committer | GitHub <noreply@github.com> | 2022-09-02 22:37:16 +0200 |
commit | daec089c30ba5f7128eafa6b766abc1d8d3e8a72 (patch) | |
tree | 6e02080b83d9b6d39670574848935a0f911b0c08 | |
parent | 3dd7321939c4fcdbbfc456e0acdc330f0d13caa3 (diff) | |
parent | 2c1593f7e4759123d35ff502be4e462b763d694a (diff) |
Merge pull request #65251 from AlmightyLaxz/fix-real_t-double-csharp-compiling
Fixed GodotSharp build failing when real_t is double
-rw-r--r-- | modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs index 33d8aef1a9..3483a04c83 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs @@ -333,14 +333,14 @@ namespace Godot /// <param name="to">The destination color for interpolation.</param> /// <param name="weight">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param> /// <returns>The resulting color of the interpolation.</returns> - public Color Lerp(Color to, float weight) + public Color Lerp(Color to, real_t weight) { return new Color ( - Mathf.Lerp(r, to.r, weight), - Mathf.Lerp(g, to.g, weight), - Mathf.Lerp(b, to.b, weight), - Mathf.Lerp(a, to.a, weight) + (float)Mathf.Lerp(r, to.r, weight), + (float)Mathf.Lerp(g, to.g, weight), + (float)Mathf.Lerp(b, to.b, weight), + (float)Mathf.Lerp(a, to.a, weight) ); } @@ -355,10 +355,10 @@ namespace Godot { return new Color ( - Mathf.Lerp(r, to.r, weight.r), - Mathf.Lerp(g, to.g, weight.g), - Mathf.Lerp(b, to.b, weight.b), - Mathf.Lerp(a, to.a, weight.a) + (float)Mathf.Lerp(r, to.r, weight.r), + (float)Mathf.Lerp(g, to.g, weight.g), + (float)Mathf.Lerp(b, to.b, weight.b), + (float)Mathf.Lerp(a, to.a, weight.a) ); } |