diff options
author | volzhs <volzhs@gmail.com> | 2016-11-27 23:11:42 +0900 |
---|---|---|
committer | volzhs <volzhs@gmail.com> | 2016-11-28 01:58:01 +0900 |
commit | d9048309e4df65d4b4d0bf87265ce67a2234389c (patch) | |
tree | 2f1a17d8f6a6d8cb308c22ab4b02f2152a02ec4c | |
parent | cefb2de339b3da78bacb80241280987e2a1e2df8 (diff) |
Fix color selected with mouse scroll
Fix #7192
-rw-r--r-- | scene/gui/color_picker.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index d6535ef511..5ced54b825 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -296,7 +296,7 @@ void ColorPicker::_hsv_draw(int p_wich,Control* c) void ColorPicker::_uv_input(const InputEvent &ev) { if (ev.type == InputEvent::MOUSE_BUTTON) { const InputEventMouseButton &bev = ev.mouse_button; - if (bev.pressed) { + if (bev.pressed && bev.button_index==BUTTON_LEFT) { changing_color = true; float x = CLAMP((float)bev.x,0,256); float y = CLAMP((float)bev.y,0,256); @@ -329,7 +329,7 @@ void ColorPicker::_uv_input(const InputEvent &ev) { void ColorPicker::_w_input(const InputEvent &ev) { if (ev.type == InputEvent::MOUSE_BUTTON) { const InputEventMouseButton &bev = ev.mouse_button; - if (bev.pressed) { + if (bev.pressed && bev.button_index==BUTTON_LEFT) { changing_color = true; h=1-((float)bev.y)/256.0; |