diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2021-04-05 14:09:59 +0200 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2021-04-05 14:09:59 +0200 |
commit | d83761ba80b90e17aaefaa83c7ece0fa89511266 (patch) | |
tree | 39544b604c8be6cf6daa56a2a7774426d394c2a3 | |
parent | 9bbe51dc279e1203962bdf0b3266c9b14307638c (diff) |
Style: Apply clang-tidy's `readability-braces-around-statements`
32 files changed, 308 insertions, 165 deletions
diff --git a/core/crypto/crypto.cpp b/core/crypto/crypto.cpp index 6b3953f588..fe913549c9 100644 --- a/core/crypto/crypto.cpp +++ b/core/crypto/crypto.cpp @@ -157,8 +157,9 @@ RES ResourceFormatLoaderCrypto::load(const String &p_path, const String &p_origi return key; } else if (el == "pub") { CryptoKey *key = CryptoKey::create(); - if (key) + if (key) { key->load(p_path, true); + } return key; } return nullptr; diff --git a/core/math/dynamic_bvh.cpp b/core/math/dynamic_bvh.cpp index 8020e5f447..200095d8cb 100644 --- a/core/math/dynamic_bvh.cpp +++ b/core/math/dynamic_bvh.cpp @@ -113,8 +113,9 @@ DynamicBVH::Node *DynamicBVH::_remove_leaf(Node *leaf) { prev->volume = prev->childs[0]->volume.merge(prev->childs[1]->volume); if (pb.is_not_equal_to(prev->volume)) { prev = prev->parent; - } else + } else { break; + } } return (prev ? prev : bvh_root); } else { @@ -262,10 +263,11 @@ DynamicBVH::Node *DynamicBVH::_node_sort(Node *n, Node *&r) { Node *s = p->childs[j]; Node *q = p->parent; ERR_FAIL_COND_V(n != p->childs[i], nullptr); - if (q) + if (q) { q->childs[p->get_index_in_parent()] = n; - else + } else { r = n; + } s->parent = n; p->parent = n; n->parent = q; @@ -307,8 +309,9 @@ void DynamicBVH::optimize_top_down(int bu_threshold) { } void DynamicBVH::optimize_incremental(int passes) { - if (passes < 0) + if (passes < 0) { passes = total_leaves; + } if (bvh_root && (passes > 0)) { do { Node *node = bvh_root; @@ -345,8 +348,9 @@ void DynamicBVH::_update(Node *leaf, int lookahead) { for (int i = 0; (i < lookahead) && root->parent; ++i) { root = root->parent; } - } else + } else { root = bvh_root; + } } _insert_leaf(root, leaf); } @@ -370,8 +374,9 @@ bool DynamicBVH::update(const ID &p_id, const AABB &p_box) { for (int i = 0; (i < lkhd) && base->parent; ++i) { base = base->parent; } - } else + } else { base = bvh_root; + } } leaf->volume = volume; _insert_leaf(base, leaf); diff --git a/core/math/dynamic_bvh.h b/core/math/dynamic_bvh.h index 7cce1de0a6..3fb22515a2 100644 --- a/core/math/dynamic_bvh.h +++ b/core/math/dynamic_bvh.h @@ -87,14 +87,16 @@ private: _FORCE_INLINE_ Volume merge(const Volume &b) const { Volume r; for (int i = 0; i < 3; ++i) { - if (min[i] < b.min[i]) + if (min[i] < b.min[i]) { r.min[i] = min[i]; - else + } else { r.min[i] = b.min[i]; - if (max[i] > b.max[i]) + } + if (max[i] > b.max[i]) { r.max[i] = max[i]; - else + } else { r.max[i] = b.max[i]; + } } return r; } @@ -202,10 +204,11 @@ private: // int count_leaves() const { - if (is_internal()) + if (is_internal()) { return childs[0]->count_leaves() + childs[1]->count_leaves(); - else + } else { return (1); + } } bool is_left_of_axis(const Vector3 &org, const Vector3 &axis) const { @@ -254,24 +257,30 @@ private: tymin = (bounds[raySign[1]].y - rayFrom.y) * rayInvDirection.y; tymax = (bounds[1 - raySign[1]].y - rayFrom.y) * rayInvDirection.y; - if ((tmin > tymax) || (tymin > tmax)) + if ((tmin > tymax) || (tymin > tmax)) { return false; + } - if (tymin > tmin) + if (tymin > tmin) { tmin = tymin; + } - if (tymax < tmax) + if (tymax < tmax) { tmax = tymax; + } tzmin = (bounds[raySign[2]].z - rayFrom.z) * rayInvDirection.z; tzmax = (bounds[1 - raySign[2]].z - rayFrom.z) * rayInvDirection.z; - if ((tmin > tzmax) || (tzmin > tmax)) + if ((tmin > tzmax) || (tzmin > tmax)) { return false; - if (tzmin > tmin) + } + if (tzmin > tmin) { tmin = tzmin; - if (tzmax < tmax) + } + if (tzmax < tmax) { tmax = tzmax; + } return ((tmin < lambda_max) && (tmax > lambda_min)); } diff --git a/core/variant/variant_setget.cpp b/core/variant/variant_setget.cpp index b86ae3ebb2..f319631ce5 100644 --- a/core/variant/variant_setget.cpp +++ b/core/variant/variant_setget.cpp @@ -891,8 +891,9 @@ struct VariantIndexedSetGet_Array { static void ptr_get(const void *base, int64_t index, void *member) { /* avoid ptrconvert for performance*/ const Array &v = *reinterpret_cast<const Array *>(base); - if (index < 0) + if (index < 0) { index += v.size(); + } OOB_TEST(index, v.size()); PtrToArg<Variant>::encode(v[index], member); } @@ -925,8 +926,9 @@ struct VariantIndexedSetGet_Array { static void ptr_set(void *base, int64_t index, const void *member) { /* avoid ptrconvert for performance*/ Array &v = *reinterpret_cast<Array *>(base); - if (index < 0) + if (index < 0) { index += v.size(); + } OOB_TEST(index, v.size()); v.set(index, PtrToArg<Variant>::convert(member)); } diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp index 7b3ab4738a..fa44239e32 100644 --- a/editor/editor_properties.cpp +++ b/editor/editor_properties.cpp @@ -649,14 +649,16 @@ public: Color color = get_theme_color("highlight_color", "Editor"); for (int i = 0; i < 2; i++) { Point2 ofs(4, vofs); - if (i == 1) + if (i == 1) { ofs.y += bsize + 1; + } ofs += rect.position; for (int j = 0; j < 10; j++) { Point2 o = ofs + Point2(j * (bsize + 1), 0); - if (j >= 5) + if (j >= 5) { o.x += 1; + } const int idx = i * 10 + j; const bool on = value & (1 << idx); diff --git a/editor/editor_translation_parser.cpp b/editor/editor_translation_parser.cpp index 51bd9b3383..fd36372dde 100644 --- a/editor/editor_translation_parser.cpp +++ b/editor/editor_translation_parser.cpp @@ -38,8 +38,9 @@ EditorTranslationParser *EditorTranslationParser::singleton = nullptr; Error EditorTranslationParserPlugin::parse_file(const String &p_path, Vector<String> *r_ids, Vector<Vector<String>> *r_ids_ctx_plural) { - if (!get_script_instance()) + if (!get_script_instance()) { return ERR_UNAVAILABLE; + } if (get_script_instance()->has_method("parse_file")) { Array ids; @@ -70,8 +71,9 @@ Error EditorTranslationParserPlugin::parse_file(const String &p_path, Vector<Str } void EditorTranslationParserPlugin::get_recognized_extensions(List<String> *r_extensions) const { - if (!get_script_instance()) + if (!get_script_instance()) { return; + } if (get_script_instance()->has_method("get_recognized_extensions")) { Array extensions = get_script_instance()->call("get_recognized_extensions"); diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp index d6ae901ca9..899070f036 100644 --- a/editor/filesystem_dock.cpp +++ b/editor/filesystem_dock.cpp @@ -2621,8 +2621,9 @@ void FileSystemDock::_get_imported_files(const String &p_path, Vector<String> &f } void FileSystemDock::_update_import_dock() { - if (!import_dock_needs_update) + if (!import_dock_needs_update) { return; + } // List selected. Vector<String> selected; @@ -2633,8 +2634,9 @@ void FileSystemDock::_update_import_dock() { } else { // Use the file list. for (int i = 0; i < files->get_item_count(); i++) { - if (!files->is_selected(i)) + if (!files->is_selected(i)) { continue; + } selected.push_back(files->get_item_metadata(i)); } diff --git a/editor/plugins/skeleton_3d_editor_plugin.cpp b/editor/plugins/skeleton_3d_editor_plugin.cpp index 121ccfa417..ad60984ad1 100644 --- a/editor/plugins/skeleton_3d_editor_plugin.cpp +++ b/editor/plugins/skeleton_3d_editor_plugin.cpp @@ -167,16 +167,18 @@ void BoneTransformEditor::_notification(int p_what) { } void BoneTransformEditor::_value_changed(const double p_value) { - if (updating) + if (updating) { return; + } Transform tform = compute_transform_from_vector3s(); _change_transform(tform); } void BoneTransformEditor::_value_changed_vector3(const String p_property_name, const Vector3 p_vector, const StringName p_edited_property_name, const bool p_boolean) { - if (updating) + if (updating) { return; + } Transform tform = compute_transform_from_vector3s(); _change_transform(tform); } @@ -194,8 +196,9 @@ Transform BoneTransformEditor::compute_transform_from_vector3s() const { } void BoneTransformEditor::_value_changed_transform(const String p_property_name, const Transform p_transform, const StringName p_edited_property_name, const bool p_boolean) { - if (updating) + if (updating) { return; + } _change_transform(p_transform); } @@ -222,11 +225,13 @@ void BoneTransformEditor::update_enabled_checkbox() { } void BoneTransformEditor::_update_properties() { - if (updating) + if (updating) { return; + } - if (skeleton == nullptr) + if (skeleton == nullptr) { return; + } updating = true; @@ -235,11 +240,13 @@ void BoneTransformEditor::_update_properties() { } void BoneTransformEditor::_update_custom_pose_properties() { - if (updating) + if (updating) { return; + } - if (skeleton == nullptr) + if (skeleton == nullptr) { return; + } updating = true; @@ -287,14 +294,16 @@ void BoneTransformEditor::set_toggle_enabled(const bool p_enabled) { } void BoneTransformEditor::_key_button_pressed() { - if (skeleton == nullptr) + if (skeleton == nullptr) { return; + } const BoneId bone_id = property.get_slicec('/', 1).to_int(); const String name = skeleton->get_bone_name(bone_id); - if (name.is_empty()) + if (name.is_empty()) { return; + } // Need to normalize the basis before you key it Transform tform = compute_transform_from_vector3s(); @@ -405,8 +414,9 @@ PhysicalBone3D *Skeleton3DEditor::create_physical_bone(int bone_id, int bone_chi Variant Skeleton3DEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from) { TreeItem *selected = joint_tree->get_selected(); - if (!selected) + if (!selected) { return Variant(); + } Ref<Texture> icon = selected->get_icon(0); @@ -431,27 +441,32 @@ Variant Skeleton3DEditor::get_drag_data_fw(const Point2 &p_point, Control *p_fro bool Skeleton3DEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const { TreeItem *target = joint_tree->get_item_at_position(p_point); - if (!target) + if (!target) { return false; + } const String path = target->get_metadata(0); - if (!path.begins_with("bones/")) + if (!path.begins_with("bones/")) { return false; + } TreeItem *selected = Object::cast_to<TreeItem>(Dictionary(p_data)["node"]); - if (target == selected) + if (target == selected) { return false; + } const String path2 = target->get_metadata(0); - if (!path2.begins_with("bones/")) + if (!path2.begins_with("bones/")) { return false; + } return true; } void Skeleton3DEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) { - if (!can_drop_data_fw(p_point, p_data, p_from)) + if (!can_drop_data_fw(p_point, p_data, p_from)) { return; + } TreeItem *target = joint_tree->get_item_at_position(p_point); TreeItem *selected = Object::cast_to<TreeItem>(Dictionary(p_data)["node"]); @@ -510,19 +525,23 @@ void Skeleton3DEditor::_joint_tree_rmb_select(const Vector2 &p_pos) { } void Skeleton3DEditor::_update_properties() { - if (rest_editor) + if (rest_editor) { rest_editor->_update_properties(); - if (pose_editor) + } + if (pose_editor) { pose_editor->_update_properties(); - if (custom_pose_editor) + } + if (custom_pose_editor) { custom_pose_editor->_update_custom_pose_properties(); + } } void Skeleton3DEditor::update_joint_tree() { joint_tree->clear(); - if (skeleton == nullptr) + if (skeleton == nullptr) { return; + } TreeItem *root = joint_tree->create_item(); diff --git a/modules/fbx/editor_scene_importer_fbx.cpp b/modules/fbx/editor_scene_importer_fbx.cpp index ca66eb160b..4d15ca93c1 100644 --- a/modules/fbx/editor_scene_importer_fbx.cpp +++ b/modules/fbx/editor_scene_importer_fbx.cpp @@ -260,8 +260,9 @@ T EditorSceneImporterFBX::_interpolate_track(const Vector<float> &p_times, const //could use binary search, worth it? int idx = -1; for (int i = 0; i < p_times.size(); i++) { - if (p_times[i] > p_time) + if (p_times[i] > p_time) { break; + } idx++; } @@ -610,8 +611,9 @@ Node3D *EditorSceneImporterFBX::_generate_scene( for (const FBXDocParser::Geometry *mesh : geometry) { print_verbose("[doc] [" + itos(mesh->ID()) + "] mesh: " + fbx_node->node_name); - if (mesh == nullptr) + if (mesh == nullptr) { continue; + } const FBXDocParser::MeshGeometry *mesh_geometry = dynamic_cast<const FBXDocParser::MeshGeometry *>(mesh); if (mesh_geometry) { diff --git a/modules/fbx/fbx_parser/ByteSwapper.h b/modules/fbx/fbx_parser/ByteSwapper.h index f759c9117c..5c16383974 100644 --- a/modules/fbx/fbx_parser/ByteSwapper.h +++ b/modules/fbx/fbx_parser/ByteSwapper.h @@ -264,8 +264,9 @@ struct Getter { le = !le; if (le) { ByteSwapper<T, (sizeof(T) > 1 ? true : false)>()(inout); - } else + } else { ByteSwapper<T, false>()(inout); + } } }; diff --git a/modules/fbx/fbx_parser/FBXProperties.cpp b/modules/fbx/fbx_parser/FBXProperties.cpp index d796c578f9..ea023b2629 100644 --- a/modules/fbx/fbx_parser/FBXProperties.cpp +++ b/modules/fbx/fbx_parser/FBXProperties.cpp @@ -215,8 +215,9 @@ DirectPropertyMap PropertyTable::GetUnparsedProperties() const { // Loop through all the lazy properties (which is all the properties) for (const LazyPropertyMap::value_type &element : lazyProps) { // Skip parsed properties - if (props.end() != props.find(element.first)) + if (props.end() != props.find(element.first)) { continue; + } // Read the element's value. // Wrap the naked pointer (since the call site is required to acquire ownership) @@ -224,8 +225,9 @@ DirectPropertyMap PropertyTable::GetUnparsedProperties() const { Property *prop = ReadTypedProperty(element.second); // Element could not be read. Skip it. - if (!prop) + if (!prop) { continue; + } // Add to result result[element.first] = prop; diff --git a/modules/fbx/fbx_parser/FBXUtil.cpp b/modules/fbx/fbx_parser/FBXUtil.cpp index 80ea5fab4c..4295cb6f5e 100644 --- a/modules/fbx/fbx_parser/FBXUtil.cpp +++ b/modules/fbx/fbx_parser/FBXUtil.cpp @@ -122,8 +122,9 @@ static const uint8_t base64DecodeTable[128] = { uint8_t DecodeBase64(char ch) { const auto idx = static_cast<uint8_t>(ch); - if (idx > 127) + if (idx > 127) { return 255; + } return base64DecodeTable[idx]; } @@ -211,8 +212,9 @@ std::string EncodeBase64(const char *data, size_t length) { EncodeByteBlock(&finalBytes[0], encoded_string, iEncodedByte); // add '=' at the end - for (size_t i = 0; i < 4 * extraBytes / 3; i++) + for (size_t i = 0; i < 4 * extraBytes / 3; i++) { encoded_string[encodedBytes - i - 1] = '='; + } } return encoded_string; } diff --git a/modules/fbx/tools/validation_tools.h b/modules/fbx/tools/validation_tools.h index ced100aed2..fe0c92b22f 100644 --- a/modules/fbx/tools/validation_tools.h +++ b/modules/fbx/tools/validation_tools.h @@ -65,8 +65,9 @@ protected: Error err; FileAccess *file = FileAccess::open(path, FileAccess::WRITE, &err); if (!file || err) { - if (file) + if (file) { memdelete(file); + } print_error("ValidationTracker Error - failed to create file - path: %s\n" + path); return; } diff --git a/modules/gdscript/gdscript_byte_codegen.h b/modules/gdscript/gdscript_byte_codegen.h index 52d631c430..6eaec91504 100644 --- a/modules/gdscript/gdscript_byte_codegen.h +++ b/modules/gdscript/gdscript_byte_codegen.h @@ -163,64 +163,72 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator { } int get_constant_pos(const Variant &p_constant) { - if (constant_map.has(p_constant)) + if (constant_map.has(p_constant)) { return constant_map[p_constant]; + } int pos = constant_map.size(); constant_map[p_constant] = pos; return pos; } int get_operation_pos(const Variant::ValidatedOperatorEvaluator p_operation) { - if (operator_func_map.has(p_operation)) + if (operator_func_map.has(p_operation)) { return operator_func_map[p_operation]; + } int pos = operator_func_map.size(); operator_func_map[p_operation] = pos; return pos; } int get_setter_pos(const Variant::ValidatedSetter p_setter) { - if (setters_map.has(p_setter)) + if (setters_map.has(p_setter)) { return setters_map[p_setter]; + } int pos = setters_map.size(); setters_map[p_setter] = pos; return pos; } int get_getter_pos(const Variant::ValidatedGetter p_getter) { - if (getters_map.has(p_getter)) + if (getters_map.has(p_getter)) { return getters_map[p_getter]; + } int pos = getters_map.size(); getters_map[p_getter] = pos; return pos; } int get_keyed_setter_pos(const Variant::ValidatedKeyedSetter p_keyed_setter) { - if (keyed_setters_map.has(p_keyed_setter)) + if (keyed_setters_map.has(p_keyed_setter)) { return keyed_setters_map[p_keyed_setter]; + } int pos = keyed_setters_map.size(); keyed_setters_map[p_keyed_setter] = pos; return pos; } int get_keyed_getter_pos(const Variant::ValidatedKeyedGetter p_keyed_getter) { - if (keyed_getters_map.has(p_keyed_getter)) + if (keyed_getters_map.has(p_keyed_getter)) { return keyed_getters_map[p_keyed_getter]; + } int pos = keyed_getters_map.size(); keyed_getters_map[p_keyed_getter] = pos; return pos; } int get_indexed_setter_pos(const Variant::ValidatedIndexedSetter p_indexed_setter) { - if (indexed_setters_map.has(p_indexed_setter)) + if (indexed_setters_map.has(p_indexed_setter)) { return indexed_setters_map[p_indexed_setter]; + } int pos = indexed_setters_map.size(); indexed_setters_map[p_indexed_setter] = pos; return pos; } int get_indexed_getter_pos(const Variant::ValidatedIndexedGetter p_indexed_getter) { - if (indexed_getters_map.has(p_indexed_getter)) + if (indexed_getters_map.has(p_indexed_getter)) { return indexed_getters_map[p_indexed_getter]; + } int pos = indexed_getters_map.size(); indexed_getters_map[p_indexed_getter] = pos; return pos; @@ -272,8 +280,9 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator { } void alloc_stack(int p_level) { - if (p_level >= stack_max) + if (p_level >= stack_max) { stack_max = p_level + 1; + } } int increase_stack() { @@ -283,8 +292,9 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator { } void alloc_ptrcall(int p_params) { - if (p_params >= ptrcall_max) + if (p_params >= ptrcall_max) { ptrcall_max = p_params; + } } int address_of(const Address &p_address) { diff --git a/modules/gdscript/gdscript_disassembler.cpp b/modules/gdscript/gdscript_disassembler.cpp index 32adca29ed..259d7b877b 100644 --- a/modules/gdscript/gdscript_disassembler.cpp +++ b/modules/gdscript/gdscript_disassembler.cpp @@ -393,8 +393,9 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const { text += Variant::get_type_name(t) + "("; for (int i = 0; i < argc; i++) { - if (i > 0) + if (i > 0) { text += ", "; + } text += DADDR(i + 1); } text += ")"; @@ -410,8 +411,9 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const { text += "<unkown type>("; for (int i = 0; i < argc; i++) { - if (i > 0) + if (i > 0) { text += ", "; + } text += DADDR(i + 1); } text += ")"; @@ -425,8 +427,9 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const { text += " = ["; for (int i = 0; i < argc; i++) { - if (i > 0) + if (i > 0) { text += ", "; + } text += DADDR(1 + i); } @@ -458,8 +461,9 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const { text += " = ["; for (int i = 0; i < argc; i++) { - if (i > 0) + if (i > 0) { text += ", "; + } text += DADDR(1 + i); } @@ -474,8 +478,9 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const { text += " = {"; for (int i = 0; i < argc; i++) { - if (i > 0) + if (i > 0) { text += ", "; + } text += DADDR(1 + i * 2 + 0); text += ": "; text += DADDR(1 + i * 2 + 1); @@ -509,8 +514,9 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const { text += "("; for (int i = 0; i < argc; i++) { - if (i > 0) + if (i > 0) { text += ", "; + } text += DADDR(1 + i); } text += ")"; @@ -539,8 +545,9 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const { text += "("; for (int i = 0; i < argc; i++) { - if (i > 0) + if (i > 0) { text += ", "; + } text += DADDR(1 + i); } text += ")"; @@ -559,8 +566,9 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const { text += "("; for (int i = 0; i < argc; i++) { - if (i > 0) + if (i > 0) { text += ", "; + } text += DADDR(1 + i); } text += ")"; @@ -636,8 +644,9 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const { text += "("; for (int i = 0; i < argc; i++) { - if (i > 0) + if (i > 0) { text += ", "; + } text += DADDR(1 + i); } text += ")"; @@ -654,8 +663,9 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const { text += "("; for (int i = 0; i < argc; i++) { - if (i > 0) + if (i > 0) { text += ", "; + } text += DADDR(1 + i); } text += ")"; @@ -672,8 +682,9 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const { text += "("; for (int i = 0; i < argc; i++) { - if (i > 0) + if (i > 0) { text += ", "; + } text += DADDR(1 + i); } text += ")"; @@ -690,8 +701,9 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const { text += "("; for (int i = 0; i < argc; i++) { - if (i > 0) + if (i > 0) { text += ", "; + } text += DADDR(1 + i); } text += ")"; @@ -708,8 +720,9 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const { text += "("; for (int i = 0; i < argc; i++) { - if (i > 0) + if (i > 0) { text += ", "; + } text += DADDR(1 + i); } text += ")"; diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp index 8fe83436e0..0b70175a24 100644 --- a/modules/gltf/gltf_document.cpp +++ b/modules/gltf/gltf_document.cpp @@ -940,22 +940,29 @@ String GLTFDocument::_get_accessor_type_name(const GLTFDocument::GLTFType p_type } GLTFDocument::GLTFType GLTFDocument::_get_type_from_str(const String &p_string) { - if (p_string == "SCALAR") + if (p_string == "SCALAR") { return GLTFDocument::TYPE_SCALAR; + } - if (p_string == "VEC2") + if (p_string == "VEC2") { return GLTFDocument::TYPE_VEC2; - if (p_string == "VEC3") + } + if (p_string == "VEC3") { return GLTFDocument::TYPE_VEC3; - if (p_string == "VEC4") + } + if (p_string == "VEC4") { return GLTFDocument::TYPE_VEC4; + } - if (p_string == "MAT2") + if (p_string == "MAT2") { return GLTFDocument::TYPE_MAT2; - if (p_string == "MAT3") + } + if (p_string == "MAT3") { return GLTFDocument::TYPE_MAT3; - if (p_string == "MAT4") + } + if (p_string == "MAT4") { return GLTFDocument::TYPE_MAT4; + } ERR_FAIL_V(GLTFDocument::TYPE_SCALAR); } @@ -1434,8 +1441,9 @@ Vector<double> GLTFDocument::_decode_accessor(Ref<GLTFState> state, const GLTFAc ERR_FAIL_INDEX_V(a->buffer_view, state->buffer_views.size(), Vector<double>()); const Error err = _decode_buffer_view(state, dst, a->buffer_view, skip_every, skip_bytes, element_size, a->count, a->type, component_count, a->component_type, component_size, a->normalized, a->byte_offset, p_for_vertex); - if (err != OK) + if (err != OK) { return Vector<double>(); + } } else { //fill with zeros, as bufferview is not defined. for (int i = 0; i < (a->count * component_count); i++) { @@ -1450,14 +1458,16 @@ Vector<double> GLTFDocument::_decode_accessor(Ref<GLTFState> state, const GLTFAc const int indices_component_size = _get_component_type_size(a->sparse_indices_component_type); Error err = _decode_buffer_view(state, indices.ptrw(), a->sparse_indices_buffer_view, 0, 0, indices_component_size, a->sparse_count, TYPE_SCALAR, 1, a->sparse_indices_component_type, indices_component_size, false, a->sparse_indices_byte_offset, false); - if (err != OK) + if (err != OK) { return Vector<double>(); + } Vector<double> data; data.resize(component_count * a->sparse_count); err = _decode_buffer_view(state, data.ptrw(), a->sparse_values_buffer_view, skip_every, skip_bytes, element_size, a->sparse_count, a->type, component_count, a->component_type, component_size, a->normalized, a->sparse_values_byte_offset, p_for_vertex); - if (err != OK) + if (err != OK) { return Vector<double>(); + } for (int i = 0; i < indices.size(); i++) { const int write_offset = int(indices[i]) * component_count; @@ -1528,8 +1538,9 @@ Vector<int> GLTFDocument::_decode_accessor_as_ints(Ref<GLTFState> state, const G const Vector<double> attribs = _decode_accessor(state, p_accessor, p_for_vertex); Vector<int> ret; - if (attribs.size() == 0) + if (attribs.size() == 0) { return ret; + } const double *attribs_ptr = attribs.ptr(); const int ret_size = attribs.size(); @@ -1546,8 +1557,9 @@ Vector<float> GLTFDocument::_decode_accessor_as_floats(Ref<GLTFState> state, con const Vector<double> attribs = _decode_accessor(state, p_accessor, p_for_vertex); Vector<float> ret; - if (attribs.size() == 0) + if (attribs.size() == 0) { return ret; + } const double *attribs_ptr = attribs.ptr(); const int ret_size = attribs.size(); @@ -1820,8 +1832,9 @@ Vector<Vector2> GLTFDocument::_decode_accessor_as_vec2(Ref<GLTFState> state, con const Vector<double> attribs = _decode_accessor(state, p_accessor, p_for_vertex); Vector<Vector2> ret; - if (attribs.size() == 0) + if (attribs.size() == 0) { return ret; + } ERR_FAIL_COND_V(attribs.size() % 2 != 0, ret); const double *attribs_ptr = attribs.ptr(); @@ -1998,8 +2011,9 @@ Vector<Vector3> GLTFDocument::_decode_accessor_as_vec3(Ref<GLTFState> state, con const Vector<double> attribs = _decode_accessor(state, p_accessor, p_for_vertex); Vector<Vector3> ret; - if (attribs.size() == 0) + if (attribs.size() == 0) { return ret; + } ERR_FAIL_COND_V(attribs.size() % 3 != 0, ret); const double *attribs_ptr = attribs.ptr(); @@ -2017,8 +2031,9 @@ Vector<Color> GLTFDocument::_decode_accessor_as_color(Ref<GLTFState> state, cons const Vector<double> attribs = _decode_accessor(state, p_accessor, p_for_vertex); Vector<Color> ret; - if (attribs.size() == 0) + if (attribs.size() == 0) { return ret; + } const int type = state->accessors[p_accessor]->type; ERR_FAIL_COND_V(!(type == TYPE_VEC3 || type == TYPE_VEC4), ret); @@ -2042,8 +2057,9 @@ Vector<Quat> GLTFDocument::_decode_accessor_as_quat(Ref<GLTFState> state, const const Vector<double> attribs = _decode_accessor(state, p_accessor, p_for_vertex); Vector<Quat> ret; - if (attribs.size() == 0) + if (attribs.size() == 0) { return ret; + } ERR_FAIL_COND_V(attribs.size() % 4 != 0, ret); const double *attribs_ptr = attribs.ptr(); @@ -2060,8 +2076,9 @@ Vector<Transform2D> GLTFDocument::_decode_accessor_as_xform2d(Ref<GLTFState> sta const Vector<double> attribs = _decode_accessor(state, p_accessor, p_for_vertex); Vector<Transform2D> ret; - if (attribs.size() == 0) + if (attribs.size() == 0) { return ret; + } ERR_FAIL_COND_V(attribs.size() % 4 != 0, ret); ret.resize(attribs.size() / 4); @@ -2076,8 +2093,9 @@ Vector<Basis> GLTFDocument::_decode_accessor_as_basis(Ref<GLTFState> state, cons const Vector<double> attribs = _decode_accessor(state, p_accessor, p_for_vertex); Vector<Basis> ret; - if (attribs.size() == 0) + if (attribs.size() == 0) { return ret; + } ERR_FAIL_COND_V(attribs.size() % 9 != 0, ret); ret.resize(attribs.size() / 9); @@ -2093,8 +2111,9 @@ Vector<Transform> GLTFDocument::_decode_accessor_as_xform(Ref<GLTFState> state, const Vector<double> attribs = _decode_accessor(state, p_accessor, p_for_vertex); Vector<Transform> ret; - if (attribs.size() == 0) + if (attribs.size() == 0) { return ret; + } ERR_FAIL_COND_V(attribs.size() % 16 != 0, ret); ret.resize(attribs.size() / 16); @@ -3046,8 +3065,9 @@ Error GLTFDocument::_serialize_textures(Ref<GLTFState> state) { } Error GLTFDocument::_parse_textures(Ref<GLTFState> state) { - if (!state->json.has("textures")) + if (!state->json.has("textures")) { return OK; + } const Array &textures = state->json["textures"]; for (GLTFTextureIndex i = 0; i < textures.size(); i++) { @@ -3340,8 +3360,9 @@ Error GLTFDocument::_serialize_materials(Ref<GLTFState> state) { } Error GLTFDocument::_parse_materials(Ref<GLTFState> state) { - if (!state->json.has("materials")) + if (!state->json.has("materials")) { return OK; + } const Array &materials = state->json["materials"]; for (GLTFMaterialIndex i = 0; i < materials.size(); i++) { @@ -3858,8 +3879,9 @@ Error GLTFDocument::_verify_skin(Ref<GLTFState> state, Ref<GLTFSkin> skin) { } Error GLTFDocument::_parse_skins(Ref<GLTFState> state) { - if (!state->json.has("skins")) + if (!state->json.has("skins")) { return OK; + } const Array &skins = state->json["skins"]; @@ -4108,8 +4130,9 @@ Error GLTFDocument::_reparent_to_fake_joint(Ref<GLTFState> state, Ref<GLTFSkelet state->nodes.push_back(fake_joint); // We better not be a joint, or we messed up in our logic - if (node->joint) + if (node->joint) { return FAILED; + } fake_joint->translation = node->translation; fake_joint->rotation = node->rotation; @@ -4528,8 +4551,9 @@ Error GLTFDocument::_parse_lights(Ref<GLTFState> state) { } Error GLTFDocument::_parse_cameras(Ref<GLTFState> state) { - if (!state->json.has("cameras")) + if (!state->json.has("cameras")) { return OK; + } const Array cameras = state->json["cameras"]; @@ -4730,8 +4754,9 @@ Error GLTFDocument::_serialize_animations(Ref<GLTFState> state) { } Error GLTFDocument::_parse_animations(Ref<GLTFState> state) { - if (!state->json.has("animations")) + if (!state->json.has("animations")) { return OK; + } const Array &animations = state->json["animations"]; @@ -4741,8 +4766,9 @@ Error GLTFDocument::_parse_animations(Ref<GLTFState> state) { Ref<GLTFAnimation> animation; animation.instance(); - if (!d.has("channels") || !d.has("samplers")) + if (!d.has("channels") || !d.has("samplers")) { continue; + } Array channels = d["channels"]; Array samplers = d["samplers"]; @@ -4757,8 +4783,9 @@ Error GLTFDocument::_parse_animations(Ref<GLTFState> state) { for (int j = 0; j < channels.size(); j++) { const Dictionary &c = channels[j]; - if (!c.has("target")) + if (!c.has("target")) { continue; + } const Dictionary &t = c["target"]; if (!t.has("node") || !t.has("path")) { @@ -4868,8 +4895,9 @@ void GLTFDocument::_assign_scene_names(Ref<GLTFState> state) { Ref<GLTFNode> n = state->nodes[i]; // Any joints get unique names generated when the skeleton is made, unique to the skeleton - if (n->skeleton >= 0) + if (n->skeleton >= 0) { continue; + } if (n->get_name().is_empty()) { if (n->mesh >= 0) { @@ -5515,8 +5543,9 @@ T GLTFDocument::_interpolate_track(const Vector<float> &p_times, const Vector<T> //could use binary search, worth it? int idx = -1; for (int i = 0; i < p_times.size(); i++) { - if (p_times[i] > p_time) + if (p_times[i] > p_time) { break; + } idx++; } @@ -6356,13 +6385,15 @@ Error GLTFDocument::parse(Ref<GLTFState> state, String p_path, bool p_read_binar //binary file //text file err = _parse_glb(p_path, state); - if (err) + if (err) { return FAILED; + } } else { //text file err = _parse_json(p_path, state); - if (err) + if (err) { return FAILED; + } } f->close(); @@ -6382,68 +6413,81 @@ Error GLTFDocument::parse(Ref<GLTFState> state, String p_path, bool p_read_binar /* STEP 0 PARSE SCENE */ err = _parse_scenes(state); - if (err != OK) + if (err != OK) { return Error::FAILED; + } /* STEP 1 PARSE NODES */ err = _parse_nodes(state); - if (err != OK) + if (err != OK) { return Error::FAILED; + } /* STEP 2 PARSE BUFFERS */ err = _parse_buffers(state, p_path.get_base_dir()); - if (err != OK) + if (err != OK) { return Error::FAILED; + } /* STEP 3 PARSE BUFFER VIEWS */ err = _parse_buffer_views(state); - if (err != OK) + if (err != OK) { return Error::FAILED; + } /* STEP 4 PARSE ACCESSORS */ err = _parse_accessors(state); - if (err != OK) + if (err != OK) { return Error::FAILED; + } /* STEP 5 PARSE IMAGES */ err = _parse_images(state, p_path.get_base_dir()); - if (err != OK) + if (err != OK) { return Error::FAILED; + } /* STEP 6 PARSE TEXTURES */ err = _parse_textures(state); - if (err != OK) + if (err != OK) { return Error::FAILED; + } /* STEP 7 PARSE TEXTURES */ err = _parse_materials(state); - if (err != OK) + if (err != OK) { return Error::FAILED; + } /* STEP 9 PARSE SKINS */ err = _parse_skins(state); - if (err != OK) + if (err != OK) { return Error::FAILED; + } /* STEP 10 DETERMINE SKELETONS */ err = _determine_skeletons(state); - if (err != OK) + if (err != OK) { return Error::FAILED; + } /* STEP 11 CREATE SKELETONS */ err = _create_skeletons(state); - if (err != OK) + if (err != OK) { return Error::FAILED; + } /* STEP 12 CREATE SKINS */ err = _create_skins(state); - if (err != OK) + if (err != OK) { return Error::FAILED; + } /* STEP 13 PARSE MESHES (we have enough info now) */ err = _parse_meshes(state); - if (err != OK) + if (err != OK) { return Error::FAILED; + } /* STEP 14 PARSE LIGHTS */ err = _parse_lights(state); @@ -6453,13 +6497,15 @@ Error GLTFDocument::parse(Ref<GLTFState> state, String p_path, bool p_read_binar /* STEP 15 PARSE CAMERAS */ err = _parse_cameras(state); - if (err != OK) + if (err != OK) { return Error::FAILED; + } /* STEP 16 PARSE ANIMATIONS */ err = _parse_animations(state); - if (err != OK) + if (err != OK) { return Error::FAILED; + } /* STEP 17 ASSIGN SCENE NAMES */ _assign_scene_names(state); diff --git a/modules/minimp3/audio_stream_mp3.cpp b/modules/minimp3/audio_stream_mp3.cpp index b128b81000..aaa05a910c 100644 --- a/modules/minimp3/audio_stream_mp3.cpp +++ b/modules/minimp3/audio_stream_mp3.cpp @@ -99,8 +99,9 @@ float AudioStreamPlaybackMP3::get_playback_position() const { } void AudioStreamPlaybackMP3::seek(float p_time) { - if (!active) + if (!active) { return; + } if (p_time >= mp3_stream->get_length()) { p_time = 0; diff --git a/modules/text_server_adv/script_iterator.cpp b/modules/text_server_adv/script_iterator.cpp index 8f23bb9e02..f9bbd25a5f 100644 --- a/modules/text_server_adv/script_iterator.cpp +++ b/modules/text_server_adv/script_iterator.cpp @@ -75,10 +75,12 @@ ScriptIterator::ScriptIterator(const String &p_string, int p_start, int p_length while (paren_sp >= 0 && paren_stack[paren_sp].pair_index != paired_ch) { paren_sp -= 1; } - if (paren_sp < start_sp) + if (paren_sp < start_sp) { start_sp = paren_sp; - if (paren_sp >= 0) + } + if (paren_sp >= 0) { sc = paren_stack[paren_sp].script_code; + } } } diff --git a/modules/text_server_adv/text_server_adv.cpp b/modules/text_server_adv/text_server_adv.cpp index 9007c696eb..8b8b6b7cd3 100644 --- a/modules/text_server_adv/text_server_adv.cpp +++ b/modules/text_server_adv/text_server_adv.cpp @@ -1832,8 +1832,9 @@ _FORCE_INLINE_ int _generate_kashida_justification_opportunies(const String &p_d } } } - if (!is_transparent(c)) + if (!is_transparent(c)) { pc = c; + } i++; } diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp index 3fe0b927af..6d5fff88d9 100644 --- a/modules/visual_script/visual_script.cpp +++ b/modules/visual_script/visual_script.cpp @@ -784,8 +784,9 @@ ScriptInstance *VisualScript::instance_create(Object *p_this) { variables.get_key_list(&keys); for (const List<StringName>::Element *E = keys.front(); E; E = E->next()) { - if (!variables[E->get()]._export) + if (!variables[E->get()]._export) { continue; + } PropertyInfo p = variables[E->get()].info; p.name = String(E->get()); @@ -2085,10 +2086,11 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o StringName var_name; - if (Object::cast_to<VisualScriptLocalVar>(*node)) + if (Object::cast_to<VisualScriptLocalVar>(*node)) { var_name = String(Object::cast_to<VisualScriptLocalVar>(*node)->get_var_name()).strip_edges(); - else + } else { var_name = String(Object::cast_to<VisualScriptLocalVarSet>(*node)->get_var_name()).strip_edges(); + } if (!local_var_indices.has(var_name)) { local_var_indices[var_name] = function.max_stack; diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp index 4cc238e69a..3cdf60708b 100644 --- a/modules/visual_script/visual_script_editor.cpp +++ b/modules/visual_script/visual_script_editor.cpp @@ -3017,9 +3017,9 @@ void VisualScriptEditor::_graph_connect_to_empty(const String &p_from, int p_fro if (!vsn.is_valid()) { return; } - if (vsn->get_output_value_port_count()) - + if (vsn->get_output_value_port_count()) { port_action_pos = p_release_pos; + } if (p_from_slot < vsn->get_output_sequence_port_count()) { port_action_node = p_from.to_int(); diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp index 428a3c7c8c..5f9f420b59 100644 --- a/platform/android/export/export.cpp +++ b/platform/android/export/export.cpp @@ -2262,8 +2262,9 @@ public: CharString command_line_argument = command_line_strings[i].utf8(); int base = r_command_line_flags.size(); int length = command_line_argument.length(); - if (length == 0) + if (length == 0) { continue; + } r_command_line_flags.resize(base + 4 + length); encode_uint32(length, &r_command_line_flags.write[base]); copymem(&r_command_line_flags.write[base + 4], command_line_argument.ptr(), length); @@ -2615,10 +2616,11 @@ public: } // This is the start of the Legacy build system print_verbose("Starting legacy build system.."); - if (p_debug) + if (p_debug) { src_apk = p_preset->get("custom_template/debug"); - else + } else { src_apk = p_preset->get("custom_template/release"); + } src_apk = src_apk.strip_edges(); if (src_apk == "") { if (p_debug) { diff --git a/platform/android/export/gradle_export_util.h b/platform/android/export/gradle_export_util.h index 097a2391ee..40b8e90c6f 100644 --- a/platform/android/export/gradle_export_util.h +++ b/platform/android/export/gradle_export_util.h @@ -47,20 +47,21 @@ const String godot_project_name_xml_string = R"(<?xml version="1.0" encoding="ut DisplayServer::ScreenOrientation _get_screen_orientation() { String orientation_settings = ProjectSettings::get_singleton()->get("display/window/handheld/orientation"); DisplayServer::ScreenOrientation screen_orientation; - if (orientation_settings == "portrait") + if (orientation_settings == "portrait") { screen_orientation = DisplayServer::SCREEN_PORTRAIT; - else if (orientation_settings == "reverse_landscape") + } else if (orientation_settings == "reverse_landscape") { screen_orientation = DisplayServer::SCREEN_REVERSE_LANDSCAPE; - else if (orientation_settings == "reverse_portrait") + } else if (orientation_settings == "reverse_portrait") { screen_orientation = DisplayServer::SCREEN_REVERSE_PORTRAIT; - else if (orientation_settings == "sensor_landscape") + } else if (orientation_settings == "sensor_landscape") { screen_orientation = DisplayServer::SCREEN_SENSOR_LANDSCAPE; - else if (orientation_settings == "sensor_portrait") + } else if (orientation_settings == "sensor_portrait") { screen_orientation = DisplayServer::SCREEN_SENSOR_PORTRAIT; - else if (orientation_settings == "sensor") + } else if (orientation_settings == "sensor") { screen_orientation = DisplayServer::SCREEN_SENSOR; - else + } else { screen_orientation = DisplayServer::SCREEN_LANDSCAPE; + } return screen_orientation; } diff --git a/platform/linuxbsd/joypad_linux.cpp b/platform/linuxbsd/joypad_linux.cpp index 1b15ad00f6..e8f4352dff 100644 --- a/platform/linuxbsd/joypad_linux.cpp +++ b/platform/linuxbsd/joypad_linux.cpp @@ -185,10 +185,11 @@ void JoypadLinux::monitor_joypads(udev *p_udev) { if (devnode) { String devnode_str = devnode; if (devnode_str.find(ignore_str) == -1) { - if (action == "add") + if (action == "add") { open_joypad(devnode); - else if (String(action) == "remove") + } else if (String(action) == "remove") { close_joypad(get_joy_from_path(devnode)); + } } } diff --git a/scene/main/node.cpp b/scene/main/node.cpp index b406d800dc..27712242d1 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -1968,8 +1968,9 @@ Node *Node::get_deepest_editable_node(Node *p_start_node) const { Node *node = p_start_node; while (iterated_item->get_owner() && iterated_item->get_owner() != this) { - if (!is_editable_instance(iterated_item->get_owner())) + if (!is_editable_instance(iterated_item->get_owner())) { node = iterated_item->get_owner(); + } iterated_item = iterated_item->get_owner(); } diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index f382f5b685..a2047261f5 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -3228,8 +3228,9 @@ Viewport::ScreenSpaceAA Viewport::get_screen_space_aa() const { } void Viewport::set_use_debanding(bool p_use_debanding) { - if (use_debanding == p_use_debanding) + if (use_debanding == p_use_debanding) { return; + } use_debanding = p_use_debanding; RS::get_singleton()->viewport_set_use_debanding(viewport, p_use_debanding); } diff --git a/scene/resources/text_paragraph.cpp b/scene/resources/text_paragraph.cpp index 012d36cc35..341f5abd80 100644 --- a/scene/resources/text_paragraph.cpp +++ b/scene/resources/text_paragraph.cpp @@ -620,11 +620,13 @@ int TextParagraph::hit_test(const Point2 &p_coords) const { const_cast<TextParagraph *>(this)->_shape_lines(); Vector2 ofs; if (TS->shaped_text_get_orientation(rid) == TextServer::ORIENTATION_HORIZONTAL) { - if (ofs.y < 0) + if (ofs.y < 0) { return 0; + } } else { - if (ofs.x < 0) + if (ofs.x < 0) { return 0; + } } for (int i = 0; i < lines.size(); i++) { if (TS->shaped_text_get_orientation(lines[i]) == TextServer::ORIENTATION_HORIZONTAL) { diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp index 9c8d2a0981..7943b95177 100644 --- a/scene/resources/visual_shader_nodes.cpp +++ b/scene/resources/visual_shader_nodes.cpp @@ -4660,16 +4660,18 @@ String VisualShaderNodeTexture2DArrayUniform::generate_global(Shader::Mode p_mod switch (texture_type) { case TYPE_DATA: - if (color_default == COLOR_DEFAULT_BLACK) + if (color_default == COLOR_DEFAULT_BLACK) { code += " : hint_black;\n"; - else + } else { code += ";\n"; + } break; case TYPE_COLOR: - if (color_default == COLOR_DEFAULT_BLACK) + if (color_default == COLOR_DEFAULT_BLACK) { code += " : hint_black_albedo;\n"; - else + } else { code += " : hint_albedo;\n"; + } break; case TYPE_NORMAL_MAP: code += " : hint_normal;\n"; @@ -4728,16 +4730,18 @@ String VisualShaderNodeTexture3DUniform::generate_global(Shader::Mode p_mode, Vi switch (texture_type) { case TYPE_DATA: - if (color_default == COLOR_DEFAULT_BLACK) + if (color_default == COLOR_DEFAULT_BLACK) { code += " : hint_black;\n"; - else + } else { code += ";\n"; + } break; case TYPE_COLOR: - if (color_default == COLOR_DEFAULT_BLACK) + if (color_default == COLOR_DEFAULT_BLACK) { code += " : hint_black_albedo;\n"; - else + } else { code += " : hint_albedo;\n"; + } break; case TYPE_NORMAL_MAP: code += " : hint_normal;\n"; diff --git a/servers/physics_3d/step_3d_sw.cpp b/servers/physics_3d/step_3d_sw.cpp index c517ec9d3d..2133a38670 100644 --- a/servers/physics_3d/step_3d_sw.cpp +++ b/servers/physics_3d/step_3d_sw.cpp @@ -229,8 +229,9 @@ void Step3DSW::step(Space3DSW *p_space, real_t p_delta, int p_iterations) { while (sb) { for (const Set<Constraint3DSW *>::Element *E = sb->self()->get_constraints().front(); E; E = E->next()) { Constraint3DSW *c = E->get(); - if (c->get_island_step() == _step) + if (c->get_island_step() == _step) { continue; + } c->set_island_step(_step); c->set_island_next(nullptr); c->set_island_list_next(constraint_island_list); diff --git a/servers/rendering/renderer_rd/renderer_scene_render_forward_clustered.cpp b/servers/rendering/renderer_rd/renderer_scene_render_forward_clustered.cpp index 7a19495f48..b98aee611a 100644 --- a/servers/rendering/renderer_rd/renderer_scene_render_forward_clustered.cpp +++ b/servers/rendering/renderer_rd/renderer_scene_render_forward_clustered.cpp @@ -3022,8 +3022,9 @@ void RendererSceneRenderForwardClustered::_geometry_instance_update(GeometryInst for (int j = 0; j < draw_passes; j++) { RID mesh = storage->particles_get_draw_pass_mesh(ginstance->data->base, j); - if (!mesh.is_valid()) + if (!mesh.is_valid()) { continue; + } const RID *materials = nullptr; uint32_t surface_count; diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.cpp b/servers/rendering/renderer_rd/renderer_storage_rd.cpp index ba5ace8f31..b984f850a0 100644 --- a/servers/rendering/renderer_rd/renderer_storage_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_storage_rd.cpp @@ -4692,10 +4692,11 @@ void RendererStorageRD::update_particles() { if (particles->clear && particles->pre_process_time > 0.0) { float frame_time; - if (particles->fixed_fps > 0) + if (particles->fixed_fps > 0) { frame_time = 1.0 / particles->fixed_fps; - else + } else { frame_time = 1.0 / 30.0; + } float todo = particles->pre_process_time; @@ -4731,10 +4732,11 @@ void RendererStorageRD::update_particles() { particles->frame_remainder = todo; } else { - if (zero_time_scale) + if (zero_time_scale) { _particles_process(particles, 0.0); - else + } else { _particles_process(particles, RendererCompositorRD::singleton->get_frame_delta_time()); + } } //copy particles to instance buffer diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp index bab251beb2..4ae0eda232 100644 --- a/servers/rendering/shader_language.cpp +++ b/servers/rendering/shader_language.cpp @@ -6932,10 +6932,11 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct decl.initializer.push_back(n); break; } else { - if (curly) + if (curly) { _set_error("Expected '}' or ','"); - else + } else { _set_error("Expected ')' or ','"); + } return ERR_PARSE_ERROR; } } @@ -6962,8 +6963,9 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct } else { //variable created with assignment! must parse an expression Node *expr = _parse_and_reduce_expression(nullptr, FunctionInfo()); - if (!expr) + if (!expr) { return ERR_PARSE_ERROR; + } if (expr->type == Node::TYPE_OPERATOR && ((OperatorNode *)expr)->op == OP_CALL) { _set_error("Expected constant expression after '='"); return ERR_PARSE_ERROR; |