diff options
author | Thomas Herzog <karroffel@users.noreply.github.com> | 2017-05-30 23:40:11 +0000 |
---|---|---|
committer | GitHub <noreply@github.com> | 2017-05-30 23:40:11 +0000 |
commit | d82cc20c2a6382697b02eb5c376266e119e8b047 (patch) | |
tree | f6415a9aedb663f99bff32ad4643b22a538dd720 | |
parent | 5567e898d1052c1e2c2d32d3c37dfd957f4dc4bd (diff) | |
parent | 9f34bb4ebe1e7d5b08b27acc7af216d3b27cd37e (diff) |
Merge pull request #9004 from sheepandshepherd/gdnative_copy_ctors
Expose copy constructor for some GDNative types
-rw-r--r-- | modules/gdnative/godot/godot_array.cpp | 6 | ||||
-rw-r--r-- | modules/gdnative/godot/godot_array.h | 1 | ||||
-rw-r--r-- | modules/gdnative/godot/godot_dictionary.cpp | 6 | ||||
-rw-r--r-- | modules/gdnative/godot/godot_dictionary.h | 1 | ||||
-rw-r--r-- | modules/gdnative/godot/godot_pool_arrays.cpp | 42 | ||||
-rw-r--r-- | modules/gdnative/godot/godot_pool_arrays.h | 7 |
6 files changed, 63 insertions, 0 deletions
diff --git a/modules/gdnative/godot/godot_array.cpp b/modules/gdnative/godot/godot_array.cpp index bf2ef35972..8cf6d1b8ef 100644 --- a/modules/gdnative/godot/godot_array.cpp +++ b/modules/gdnative/godot/godot_array.cpp @@ -49,6 +49,12 @@ void GDAPI godot_array_new(godot_array *p_arr) { memnew_placement(a, Array); } +void GDAPI godot_array_new_copy(godot_array *p_dest, const godot_array *p_src) { + Array *dest = (Array *)p_dest; + const Array *src = (const Array *)p_src; + memnew_placement(dest, Array(*src)); +} + void GDAPI godot_array_new_pool_color_array(godot_array *p_arr, const godot_pool_color_array *p_pca) { Array *a = (Array *)p_arr; PoolVector<Color> *pca = (PoolVector<Color> *)p_pca; diff --git a/modules/gdnative/godot/godot_array.h b/modules/gdnative/godot/godot_array.h index f7150950fc..5db0031b8c 100644 --- a/modules/gdnative/godot/godot_array.h +++ b/modules/gdnative/godot/godot_array.h @@ -49,6 +49,7 @@ typedef struct godot_array { #include "../godot.h" void GDAPI godot_array_new(godot_array *p_arr); +void GDAPI godot_array_new_copy(godot_array *p_dest, const godot_array *p_src); void GDAPI godot_array_new_pool_color_array(godot_array *p_arr, const godot_pool_color_array *p_pca); void GDAPI godot_array_new_pool_vector3_array(godot_array *p_arr, const godot_pool_vector3_array *p_pv3a); void GDAPI godot_array_new_pool_vector2_array(godot_array *p_arr, const godot_pool_vector2_array *p_pv2a); diff --git a/modules/gdnative/godot/godot_dictionary.cpp b/modules/gdnative/godot/godot_dictionary.cpp index b98ee5b5c9..deec5f8ffb 100644 --- a/modules/gdnative/godot/godot_dictionary.cpp +++ b/modules/gdnative/godot/godot_dictionary.cpp @@ -44,6 +44,12 @@ void GDAPI godot_dictionary_new(godot_dictionary *r_dest) { memnew_placement(dest, Dictionary); } +void GDAPI godot_dictionary_new_copy(godot_dictionary *r_dest, const godot_dictionary *r_src) { + Dictionary *dest = (Dictionary *)r_dest; + const Dictionary *src = (const Dictionary *)r_src; + memnew_placement(dest, Dictionary(*src)); +} + void GDAPI godot_dictionary_destroy(godot_dictionary *p_self) { Dictionary *self = (Dictionary *)p_self; self->~Dictionary(); diff --git a/modules/gdnative/godot/godot_dictionary.h b/modules/gdnative/godot/godot_dictionary.h index 42f7f872a1..a89bd4bba1 100644 --- a/modules/gdnative/godot/godot_dictionary.h +++ b/modules/gdnative/godot/godot_dictionary.h @@ -48,6 +48,7 @@ typedef struct godot_dictionary { #include "godot_variant.h" void GDAPI godot_dictionary_new(godot_dictionary *r_dest); +void GDAPI godot_dictionary_new_copy(godot_dictionary *r_dest, const godot_dictionary *r_src); void GDAPI godot_dictionary_destroy(godot_dictionary *p_self); godot_int GDAPI godot_dictionary_size(const godot_dictionary *p_self); diff --git a/modules/gdnative/godot/godot_pool_arrays.cpp b/modules/gdnative/godot/godot_pool_arrays.cpp index 10d5d6d939..cb0b5d2f11 100644 --- a/modules/gdnative/godot/godot_pool_arrays.cpp +++ b/modules/gdnative/godot/godot_pool_arrays.cpp @@ -49,6 +49,12 @@ void GDAPI godot_pool_byte_array_new(godot_pool_byte_array *p_pba) { memnew_placement(pba, PoolVector<uint8_t>); } +void GDAPI godot_pool_byte_array_new_copy(godot_pool_byte_array *p_dest, const godot_pool_byte_array *p_src) { + PoolVector<uint8_t> *dest = (PoolVector<uint8_t> *)p_dest; + const PoolVector<uint8_t> *src = (const PoolVector<uint8_t> *)p_src; + memnew_placement(dest, PoolVector<uint8_t>(*src)); +} + void GDAPI godot_pool_byte_array_new_with_array(godot_pool_byte_array *p_pba, const godot_array *p_a) { PoolVector<uint8_t> *pba = (PoolVector<uint8_t> *)p_pba; Array *a = (Array *)p_a; @@ -122,6 +128,12 @@ void GDAPI godot_pool_int_array_new(godot_pool_int_array *p_pba) { memnew_placement(pba, PoolVector<uint8_t>); } +void GDAPI godot_pool_int_array_new_copy(godot_pool_int_array *p_dest, const godot_pool_int_array *p_src) { + PoolVector<godot_int> *dest = (PoolVector<godot_int> *)p_dest; + const PoolVector<godot_int> *src = (const PoolVector<godot_int> *)p_src; + memnew_placement(dest, PoolVector<godot_int>(*src)); +} + void GDAPI godot_pool_int_array_new_with_array(godot_pool_int_array *p_pba, const godot_array *p_a) { PoolVector<uint8_t> *pba = (PoolVector<uint8_t> *)p_pba; Array *a = (Array *)p_a; @@ -195,6 +207,12 @@ void GDAPI godot_pool_real_array_new(godot_pool_real_array *p_pba) { memnew_placement(pba, PoolVector<uint8_t>); } +void GDAPI godot_pool_real_array_new_copy(godot_pool_real_array *p_dest, const godot_pool_real_array *p_src) { + PoolVector<godot_real> *dest = (PoolVector<godot_real> *)p_dest; + const PoolVector<godot_real> *src = (const PoolVector<godot_real> *)p_src; + memnew_placement(dest, PoolVector<godot_real>(*src)); +} + void GDAPI godot_pool_real_array_new_with_array(godot_pool_real_array *p_pba, const godot_array *p_a) { PoolVector<uint8_t> *pba = (PoolVector<uint8_t> *)p_pba; Array *a = (Array *)p_a; @@ -268,6 +286,12 @@ void GDAPI godot_pool_string_array_new(godot_pool_string_array *p_pba) { memnew_placement(pba, PoolVector<String>); } +void GDAPI godot_pool_string_array_new_copy(godot_pool_string_array *p_dest, const godot_pool_string_array *p_src) { + PoolVector<String> *dest = (PoolVector<String> *)p_dest; + const PoolVector<String> *src = (const PoolVector<String> *)p_src; + memnew_placement(dest, PoolVector<String>(*src)); +} + void GDAPI godot_pool_string_array_new_with_array(godot_pool_string_array *p_pba, const godot_array *p_a) { PoolVector<String> *pba = (PoolVector<String> *)p_pba; Array *a = (Array *)p_a; @@ -349,6 +373,12 @@ void GDAPI godot_pool_vector2_array_new(godot_pool_vector2_array *p_pba) { memnew_placement(pba, PoolVector<Vector2>); } +void GDAPI godot_pool_vector2_array_new_copy(godot_pool_vector2_array *p_dest, const godot_pool_vector2_array *p_src) { + PoolVector<Vector2> *dest = (PoolVector<Vector2> *)p_dest; + const PoolVector<Vector2> *src = (const PoolVector<Vector2> *)p_src; + memnew_placement(dest, PoolVector<Vector2>(*src)); +} + void GDAPI godot_pool_vector2_array_new_with_array(godot_pool_vector2_array *p_pba, const godot_array *p_a) { PoolVector<Vector2> *pba = (PoolVector<Vector2> *)p_pba; Array *a = (Array *)p_a; @@ -429,6 +459,12 @@ void GDAPI godot_pool_vector3_array_new(godot_pool_vector3_array *p_pba) { memnew_placement(pba, PoolVector<Vector3>); } +void GDAPI godot_pool_vector3_array_new_copy(godot_pool_vector3_array *p_dest, const godot_pool_vector3_array *p_src) { + PoolVector<Vector3> *dest = (PoolVector<Vector3> *)p_dest; + const PoolVector<Vector3> *src = (const PoolVector<Vector3> *)p_src; + memnew_placement(dest, PoolVector<Vector3>(*src)); +} + void GDAPI godot_pool_vector3_array_new_with_array(godot_pool_vector3_array *p_pba, const godot_array *p_a) { PoolVector<Vector3> *pba = (PoolVector<Vector3> *)p_pba; Array *a = (Array *)p_a; @@ -509,6 +545,12 @@ void GDAPI godot_pool_color_array_new(godot_pool_color_array *p_pba) { memnew_placement(pba, PoolVector<Color>); } +void GDAPI godot_pool_color_array_new_copy(godot_pool_color_array *p_dest, const godot_pool_color_array *p_src) { + PoolVector<Color> *dest = (PoolVector<Color> *)p_dest; + const PoolVector<Color> *src = (const PoolVector<Color> *)p_src; + memnew_placement(dest, PoolVector<Color>(*src)); +} + void GDAPI godot_pool_color_array_new_with_array(godot_pool_color_array *p_pba, const godot_array *p_a) { PoolVector<Color> *pba = (PoolVector<Color> *)p_pba; Array *a = (Array *)p_a; diff --git a/modules/gdnative/godot/godot_pool_arrays.h b/modules/gdnative/godot/godot_pool_arrays.h index 015be65c3e..8b0d0137fd 100644 --- a/modules/gdnative/godot/godot_pool_arrays.h +++ b/modules/gdnative/godot/godot_pool_arrays.h @@ -102,6 +102,7 @@ typedef struct godot_pool_color_array { // byte void GDAPI godot_pool_byte_array_new(godot_pool_byte_array *p_pba); +void GDAPI godot_pool_byte_array_new_copy(godot_pool_byte_array *p_dest, const godot_pool_byte_array *p_src); void GDAPI godot_pool_byte_array_new_with_array(godot_pool_byte_array *p_pba, const godot_array *p_a); void GDAPI godot_pool_byte_array_append(godot_pool_byte_array *p_pba, const uint8_t p_data); @@ -128,6 +129,7 @@ void GDAPI godot_pool_byte_array_destroy(godot_pool_byte_array *p_pba); // int void GDAPI godot_pool_int_array_new(godot_pool_int_array *p_pia); +void GDAPI godot_pool_int_array_new_copy(godot_pool_int_array *p_dest, const godot_pool_int_array *p_src); void GDAPI godot_pool_int_array_new_with_array(godot_pool_int_array *p_pia, const godot_array *p_a); void GDAPI godot_pool_int_array_append(godot_pool_int_array *p_pia, const godot_int p_data); @@ -154,6 +156,7 @@ void GDAPI godot_pool_int_array_destroy(godot_pool_int_array *p_pia); // real void GDAPI godot_pool_real_array_new(godot_pool_real_array *p_pra); +void GDAPI godot_pool_real_array_new_copy(godot_pool_real_array *p_dest, const godot_pool_real_array *p_src); void GDAPI godot_pool_real_array_new_with_array(godot_pool_real_array *p_pra, const godot_array *p_a); void GDAPI godot_pool_real_array_append(godot_pool_real_array *p_pra, const godot_real p_data); @@ -180,6 +183,7 @@ void GDAPI godot_pool_real_array_destroy(godot_pool_real_array *p_pra); // string void GDAPI godot_pool_string_array_new(godot_pool_string_array *p_psa); +void GDAPI godot_pool_string_array_new_copy(godot_pool_string_array *p_dest, const godot_pool_string_array *p_src); void GDAPI godot_pool_string_array_new_with_array(godot_pool_string_array *p_psa, const godot_array *p_a); void GDAPI godot_pool_string_array_append(godot_pool_string_array *p_psa, const godot_string *p_data); @@ -206,6 +210,7 @@ void GDAPI godot_pool_string_array_destroy(godot_pool_string_array *p_psa); // vector2 void GDAPI godot_pool_vector2_array_new(godot_pool_vector2_array *p_pv2a); +void GDAPI godot_pool_vector2_array_new_copy(godot_pool_vector2_array *p_dest, const godot_pool_vector2_array *p_src); void GDAPI godot_pool_vector2_array_new_with_array(godot_pool_vector2_array *p_pv2a, const godot_array *p_a); void GDAPI godot_pool_vector2_array_append(godot_pool_vector2_array *p_pv2a, const godot_vector2 *p_data); @@ -232,6 +237,7 @@ void GDAPI godot_pool_vector2_array_destroy(godot_pool_vector2_array *p_pv2a); // vector3 void GDAPI godot_pool_vector3_array_new(godot_pool_vector3_array *p_pv3a); +void GDAPI godot_pool_vector3_array_new_copy(godot_pool_vector3_array *p_dest, const godot_pool_vector3_array *p_src); void GDAPI godot_pool_vector3_array_new_with_array(godot_pool_vector3_array *p_pv3a, const godot_array *p_a); void GDAPI godot_pool_vector3_array_append(godot_pool_vector3_array *p_pv3a, const godot_vector3 *p_data); @@ -258,6 +264,7 @@ void GDAPI godot_pool_vector3_array_destroy(godot_pool_vector3_array *p_pv3a); // color void GDAPI godot_pool_color_array_new(godot_pool_color_array *p_pca); +void GDAPI godot_pool_color_array_new_copy(godot_pool_color_array *p_dest, const godot_pool_color_array *p_src); void GDAPI godot_pool_color_array_new_with_array(godot_pool_color_array *p_pca, const godot_array *p_a); void GDAPI godot_pool_color_array_append(godot_pool_color_array *p_pca, const godot_color *p_data); |