diff options
author | smix8 <52464204+smix8@users.noreply.github.com> | 2022-08-04 13:40:05 +0200 |
---|---|---|
committer | smix8 <52464204+smix8@users.noreply.github.com> | 2022-09-07 18:30:35 +0200 |
commit | d7f75fab606fece5f7eb083ef6931f75815630fc (patch) | |
tree | 0d33996b3ae8c5036516393aae0de24bcd19da07 | |
parent | 6b92dbfce2868f71926d2720014e45af999f21be (diff) |
Remove / Replace old Navigation Debug Visualization
- removes / replaces leftovers from old navigation debug code
- cleanes SceneTree and ProjectSettings from old navigation debug
-rw-r--r-- | doc/classes/ProjectSettings.xml | 6 | ||||
-rw-r--r-- | editor/editor_node.cpp | 2 | ||||
-rw-r--r-- | editor/plugins/tiles/tile_data_editors.cpp | 13 | ||||
-rw-r--r-- | modules/gridmap/grid_map.cpp | 4 | ||||
-rw-r--r-- | scene/2d/tile_map.cpp | 17 | ||||
-rw-r--r-- | scene/3d/navigation_region_3d.cpp | 1 | ||||
-rw-r--r-- | scene/main/scene_tree.cpp | 52 | ||||
-rw-r--r-- | scene/main/scene_tree.h | 8 | ||||
-rw-r--r-- | scene/resources/navigation_mesh.cpp | 98 | ||||
-rw-r--r-- | scene/resources/navigation_mesh.h | 8 |
10 files changed, 30 insertions, 179 deletions
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 1145798240..ce627bb762 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -477,9 +477,6 @@ <member name="debug/shapes/collision/shape_color" type="Color" setter="" getter="" default="Color(0, 0.6, 0.7, 0.42)"> Color of the collision shapes, visible when "Visible Collision Shapes" is enabled in the Debug menu. </member> - <member name="debug/shapes/navigation/disabled_geometry_color" type="Color" setter="" getter="" default="Color(1, 0.7, 0.1, 0.4)"> - Color of the disabled navigation geometry, visible when "Visible Navigation" is enabled in the Debug menu. - </member> <member name="debug/shapes/navigation/edge_connection_color" type="Color" setter="" getter="" default="Color(1, 0, 1, 1)"> Color to display edge connections between navigation regions, visible when "Visible Navigation" is enabled in the Debug menu. </member> @@ -504,9 +501,6 @@ <member name="debug/shapes/navigation/enable_link_connections_xray" type="bool" setter="" getter="" default="true"> If enabled, displays navigation link connections through geometry when "Visible Navigation" is enabled in the Debug menu. </member> - <member name="debug/shapes/navigation/geometry_color" type="Color" setter="" getter="" default="Color(0.1, 1, 0.7, 0.4)"> - Color of the navigation geometry, visible when "Visible Navigation" is enabled in the Debug menu. - </member> <member name="debug/shapes/navigation/geometry_edge_color" type="Color" setter="" getter="" default="Color(0.5, 1, 1, 1)"> Color to display enabled navigation mesh polygon edges, visible when "Visible Navigation" is enabled in the Debug menu. </member> diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index a2231f4601..13eccfec3e 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -566,8 +566,6 @@ void EditorNode::_update_from_settings() { SceneTree *tree = get_tree(); tree->set_debug_collisions_color(GLOBAL_GET("debug/shapes/collision/shape_color")); tree->set_debug_collision_contact_color(GLOBAL_GET("debug/shapes/collision/contact_color")); - tree->set_debug_navigation_color(GLOBAL_GET("debug/shapes/navigation/geometry_color")); - tree->set_debug_navigation_disabled_color(GLOBAL_GET("debug/shapes/navigation/disabled_geometry_color")); #ifdef DEBUG_ENABLED NavigationServer3D::get_singleton_mut()->set_debug_navigation_edge_connection_color(GLOBAL_GET("debug/shapes/navigation/edge_connection_color")); diff --git a/editor/plugins/tiles/tile_data_editors.cpp b/editor/plugins/tiles/tile_data_editors.cpp index 1dce41e4c7..4d54001b94 100644 --- a/editor/plugins/tiles/tile_data_editors.cpp +++ b/editor/plugins/tiles/tile_data_editors.cpp @@ -40,6 +40,10 @@ #include "editor/editor_scale.h" #include "editor/editor_undo_redo_manager.h" +#ifdef DEBUG_ENABLED +#include "servers/navigation_server_3d.h" +#endif // DEBUG_ENABLED + void TileDataEditor::_tile_set_changed_plan_update() { _tile_set_changed_update_needed = true; call_deferred(SNAME("_tile_set_changed_deferred_update")); @@ -2674,7 +2678,9 @@ void TileDataNavigationEditor::_tile_set_changed() { void TileDataNavigationEditor::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { - polygon_editor->set_polygons_color(get_tree()->get_debug_navigation_color()); +#ifdef DEBUG_ENABLED + polygon_editor->set_polygons_color(NavigationServer3D::get_singleton()->get_debug_navigation_geometry_face_color()); +#endif // DEBUG_ENABLED } break; } } @@ -2701,7 +2707,10 @@ void TileDataNavigationEditor::draw_over_tile(CanvasItem *p_canvas_item, Transfo return; } - Color color = p_canvas_item->get_tree()->get_debug_navigation_color(); + Color color = Color(0.5, 1.0, 1.0, 1.0); +#ifdef DEBUG_ENABLED + color = NavigationServer3D::get_singleton()->get_debug_navigation_geometry_face_color(); +#endif // DEBUG_ENABLED if (p_selected) { Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color"); Color selection_color = Color().from_hsv(Math::fposmod(grid_color.get_h() + 0.5, 1.0), grid_color.get_s(), grid_color.get_v(), 1.0); diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index ac0755cf68..dd57db8105 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -643,6 +643,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) { } nm.region = region; +#ifdef DEBUG_ENABLED // add navigation debugmesh visual instances if debug is enabled SceneTree *st = SceneTree::get_singleton(); if (st && st->is_debugging_navigation_hint()) { @@ -650,15 +651,14 @@ bool GridMap::_octant_update(const OctantKey &p_key) { RID navmesh_debug_rid = navmesh->get_debug_mesh()->get_rid(); nm.navmesh_debug_instance = RS::get_singleton()->instance_create(); RS::get_singleton()->instance_set_base(nm.navmesh_debug_instance, navmesh_debug_rid); - RS::get_singleton()->mesh_surface_set_material(navmesh_debug_rid, 0, st->get_debug_navigation_material()->get_rid()); } if (is_inside_tree()) { RS::get_singleton()->instance_set_scenario(nm.navmesh_debug_instance, get_world_3d()->get_scenario()); RS::get_singleton()->instance_set_transform(nm.navmesh_debug_instance, get_global_transform() * nm.xform); } } +#endif // DEBUG_ENABLED } - g.navmesh_ids[E] = nm; } } diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 2d9f077df5..5de6d547d7 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -34,6 +34,10 @@ #include "scene/resources/world_2d.h" #include "servers/navigation_server_2d.h" +#ifdef DEBUG_ENABLED +#include "servers/navigation_server_3d.h" +#endif // DEBUG_ENABLED + HashMap<Vector2i, TileSet::CellNeighbor> TileMap::TerrainConstraint::get_overlapping_coords_and_peering_bits() const { HashMap<Vector2i, TileSet::CellNeighbor> output; @@ -1656,14 +1660,6 @@ void TileMap::_navigation_update_dirty_quadrants(SelfList<TileMapQuadrant>::List ERR_FAIL_COND(!is_inside_tree()); ERR_FAIL_COND(!tile_set.is_valid()); - // Get colors for debug. - SceneTree *st = SceneTree::get_singleton(); - Color debug_navigation_color; - bool debug_navigation = st && st->is_debugging_navigation_hint(); - if (debug_navigation) { - debug_navigation_color = st->get_debug_navigation_color(); - } - Transform2D tilemap_xform = get_global_transform(); SelfList<TileMapQuadrant> *q_list_element = r_dirty_quadrant_list.first(); while (q_list_element) { @@ -1766,7 +1762,10 @@ void TileMap::_navigation_draw_quadrant_debug(TileMapQuadrant *p_quadrant) { RenderingServer *rs = RenderingServer::get_singleton(); - Color color = get_tree()->get_debug_navigation_color(); + Color color = Color(0.5, 1.0, 1.0, 1.0); +#ifdef DEBUG_ENABLED + color = NavigationServer3D::get_singleton()->get_debug_navigation_geometry_face_color(); +#endif // DEBUG_ENABLED RandomPCG rand; Vector2 quadrant_pos = map_to_local(p_quadrant->coords * get_effective_quadrant_size(p_quadrant->layer)); diff --git a/scene/3d/navigation_region_3d.cpp b/scene/3d/navigation_region_3d.cpp index 29ad1ba93d..049ca4c8a0 100644 --- a/scene/3d/navigation_region_3d.cpp +++ b/scene/3d/navigation_region_3d.cpp @@ -539,6 +539,7 @@ void NavigationRegion3D::_update_debug_edge_connections_mesh() { } Vector<Vector3> vertex_array; + vertex_array.resize(connections_count * 6); for (int i = 0; i < connections_count; i++) { Vector3 connection_pathway_start = NavigationServer3D::get_singleton()->region_get_connection_pathway_start(region, i); diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 25c9b33ff9..c840e6fd4b 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -722,22 +722,6 @@ float SceneTree::get_debug_paths_width() const { return debug_paths_width; } -void SceneTree::set_debug_navigation_color(const Color &p_color) { - debug_navigation_color = p_color; -} - -Color SceneTree::get_debug_navigation_color() const { - return debug_navigation_color; -} - -void SceneTree::set_debug_navigation_disabled_color(const Color &p_color) { - debug_navigation_disabled_color = p_color; -} - -Color SceneTree::get_debug_navigation_disabled_color() const { - return debug_navigation_disabled_color; -} - Ref<Material> SceneTree::get_debug_paths_material() { if (debug_paths_material.is_valid()) { return debug_paths_material; @@ -755,40 +739,6 @@ Ref<Material> SceneTree::get_debug_paths_material() { return debug_paths_material; } -Ref<Material> SceneTree::get_debug_navigation_material() { - if (navigation_material.is_valid()) { - return navigation_material; - } - - Ref<StandardMaterial3D> line_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D)); - line_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); - line_material->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA); - line_material->set_flag(StandardMaterial3D::FLAG_SRGB_VERTEX_COLOR, true); - line_material->set_flag(StandardMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); - line_material->set_albedo(get_debug_navigation_color()); - - navigation_material = line_material; - - return navigation_material; -} - -Ref<Material> SceneTree::get_debug_navigation_disabled_material() { - if (navigation_disabled_material.is_valid()) { - return navigation_disabled_material; - } - - Ref<StandardMaterial3D> line_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D)); - line_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED); - line_material->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA); - line_material->set_flag(StandardMaterial3D::FLAG_SRGB_VERTEX_COLOR, true); - line_material->set_flag(StandardMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); - line_material->set_albedo(get_debug_navigation_disabled_color()); - - navigation_disabled_material = line_material; - - return navigation_disabled_material; -} - Ref<Material> SceneTree::get_debug_collision_material() { if (collision_material.is_valid()) { return collision_material; @@ -1404,8 +1354,6 @@ SceneTree::SceneTree() { debug_collision_contact_color = GLOBAL_DEF("debug/shapes/collision/contact_color", Color(1.0, 0.2, 0.1, 0.8)); debug_paths_color = GLOBAL_DEF("debug/shapes/paths/geometry_color", Color(0.1, 1.0, 0.7, 0.4)); debug_paths_width = GLOBAL_DEF("debug/shapes/paths/geometry_width", 2.0); - debug_navigation_color = GLOBAL_DEF("debug/shapes/navigation/geometry_color", Color(0.1, 1.0, 0.7, 0.4)); - debug_navigation_disabled_color = GLOBAL_DEF("debug/shapes/navigation/disabled_geometry_color", Color(1.0, 0.7, 0.1, 0.4)); collision_debug_contacts = GLOBAL_DEF("debug/shapes/collision/max_contacts_displayed", 10000); ProjectSettings::get_singleton()->set_custom_property_info("debug/shapes/collision/max_contacts_displayed", PropertyInfo(Variant::INT, "debug/shapes/collision/max_contacts_displayed", PROPERTY_HINT_RANGE, "0,20000,1")); // No negative diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h index 45653001ca..3440be0aa4 100644 --- a/scene/main/scene_tree.h +++ b/scene/main/scene_tree.h @@ -334,15 +334,7 @@ public: void set_debug_paths_width(float p_width); float get_debug_paths_width() const; - void set_debug_navigation_color(const Color &p_color); - Color get_debug_navigation_color() const; - - void set_debug_navigation_disabled_color(const Color &p_color); - Color get_debug_navigation_disabled_color() const; - Ref<Material> get_debug_paths_material(); - Ref<Material> get_debug_navigation_material(); - Ref<Material> get_debug_navigation_disabled_material(); Ref<Material> get_debug_collision_material(); Ref<ArrayMesh> get_debug_contact_mesh(); diff --git a/scene/resources/navigation_mesh.cpp b/scene/resources/navigation_mesh.cpp index 6c9c8ffdba..90ea879012 100644 --- a/scene/resources/navigation_mesh.cpp +++ b/scene/resources/navigation_mesh.cpp @@ -32,7 +32,7 @@ #ifdef DEBUG_ENABLED #include "servers/navigation_server_3d.h" -#endif +#endif // DEBUG_ENABLED void NavigationMesh::create_from_mesh(const Ref<Mesh> &p_mesh) { ERR_FAIL_COND(p_mesh.is_null()); @@ -341,94 +341,8 @@ void NavigationMesh::clear_polygons() { polygons.clear(); } -#ifndef DISABLE_DEPRECATED -Ref<Mesh> NavigationMesh::get_debug_mesh() { - if (debug_mesh.is_valid()) { - return debug_mesh; - } - - Vector<Vector3> vertices = get_vertices(); - const Vector3 *vr = vertices.ptr(); - List<Face3> faces; - for (int i = 0; i < get_polygon_count(); i++) { - Vector<int> p = get_polygon(i); - - for (int j = 2; j < p.size(); j++) { - Face3 f; - f.vertex[0] = vr[p[0]]; - f.vertex[1] = vr[p[j - 1]]; - f.vertex[2] = vr[p[j]]; - - faces.push_back(f); - } - } - - HashMap<_EdgeKey, bool, _EdgeKey> edge_map; - Vector<Vector3> tmeshfaces; - tmeshfaces.resize(faces.size() * 3); - - { - Vector3 *tw = tmeshfaces.ptrw(); - int tidx = 0; - - for (const Face3 &f : faces) { - for (int j = 0; j < 3; j++) { - tw[tidx++] = f.vertex[j]; - _EdgeKey ek; - ek.from = f.vertex[j].snapped(Vector3(CMP_EPSILON, CMP_EPSILON, CMP_EPSILON)); - ek.to = f.vertex[(j + 1) % 3].snapped(Vector3(CMP_EPSILON, CMP_EPSILON, CMP_EPSILON)); - if (ek.from < ek.to) { - SWAP(ek.from, ek.to); - } - - HashMap<_EdgeKey, bool, _EdgeKey>::Iterator F = edge_map.find(ek); - - if (F) { - F->value = false; - - } else { - edge_map[ek] = true; - } - } - } - } - List<Vector3> lines; - - for (const KeyValue<_EdgeKey, bool> &E : edge_map) { - if (E.value) { - lines.push_back(E.key.from); - lines.push_back(E.key.to); - } - } - - Vector<Vector3> varr; - varr.resize(lines.size()); - { - Vector3 *w = varr.ptrw(); - int idx = 0; - for (const Vector3 &E : lines) { - w[idx++] = E; - } - } - - debug_mesh = Ref<ArrayMesh>(memnew(ArrayMesh)); - - if (!lines.size()) { - return debug_mesh; - } - - Array arr; - arr.resize(Mesh::ARRAY_MAX); - arr[Mesh::ARRAY_VERTEX] = varr; - - debug_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_LINES, arr); - - return debug_mesh; -} -#endif // DISABLE_DEPRECATED - #ifdef DEBUG_ENABLED -Ref<ArrayMesh> NavigationMesh::_get_debug_mesh() { +Ref<ArrayMesh> NavigationMesh::get_debug_mesh() { if (debug_mesh.is_valid()) { // Blocks further updates for now, code below is intended for dynamic updates e.g. when settings change. return debug_mesh; @@ -479,8 +393,6 @@ Ref<ArrayMesh> NavigationMesh::_get_debug_mesh() { for (int i = 0; i < polygon_count; i++) { polygon_color = debug_navigation_geometry_face_color * (Color(Math::randf(), Math::randf(), Math::randf())); - Vector<int> polygon = get_polygon(i); - face_color_array.push_back(polygon_color); face_color_array.push_back(polygon_color); face_color_array.push_back(polygon_color); @@ -490,7 +402,7 @@ Ref<ArrayMesh> NavigationMesh::_get_debug_mesh() { debug_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, face_mesh_array); Ref<StandardMaterial3D> debug_geometry_face_material = NavigationServer3D::get_singleton_mut()->get_debug_navigation_geometry_face_material(); - debug_mesh->surface_set_material(debug_mesh->get_surface_count(), debug_geometry_face_material); + debug_mesh->surface_set_material(0, debug_geometry_face_material); // if enabled build geometry edge line surface bool enabled_edge_lines = NavigationServer3D::get_singleton()->get_debug_navigation_enable_edge_lines(); @@ -515,12 +427,12 @@ Ref<ArrayMesh> NavigationMesh::_get_debug_mesh() { line_mesh_array[Mesh::ARRAY_VERTEX] = line_vertex_array; debug_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_LINES, line_mesh_array); Ref<StandardMaterial3D> debug_geometry_edge_material = NavigationServer3D::get_singleton_mut()->get_debug_navigation_geometry_edge_material(); - debug_mesh->surface_set_material(debug_mesh->get_surface_count(), debug_geometry_edge_material); + debug_mesh->surface_set_material(1, debug_geometry_edge_material); } return debug_mesh; } -#endif +#endif // DEBUG_ENABLED void NavigationMesh::_bind_methods() { ClassDB::bind_method(D_METHOD("set_sample_partition_type", "sample_partition_type"), &NavigationMesh::set_sample_partition_type); diff --git a/scene/resources/navigation_mesh.h b/scene/resources/navigation_mesh.h index c66025dc6d..5ddbd75dcb 100644 --- a/scene/resources/navigation_mesh.h +++ b/scene/resources/navigation_mesh.h @@ -202,11 +202,9 @@ public: Vector<int> get_polygon(int p_idx); void clear_polygons(); -#ifndef DISABLE_DEPRECATED - Ref<Mesh> get_debug_mesh(); -#endif // DISABLE_DEPRECATED - - Ref<ArrayMesh> _get_debug_mesh(); +#ifdef DEBUG_ENABLED + Ref<ArrayMesh> get_debug_mesh(); +#endif // DEBUG_ENABLED NavigationMesh(); }; |