diff options
author | Nikola Bunjevac <nikola.bunjevac@gmail.com> | 2022-10-10 21:24:28 +0200 |
---|---|---|
committer | Nikola Bunjevac <nikola.bunjevac@gmail.com> | 2022-10-11 17:16:20 +0200 |
commit | d7e9b8af9a28a49e8d2a0d1aaa89cdce8a50277a (patch) | |
tree | c757f3d6f621acc4f230a97f06d2a74bf26640a4 | |
parent | fb673953ca5a61389e92474a1f966ce37cbc4499 (diff) |
Set window size after setting new limits
Otherwise this can fail as the size may not fit
into current limits. This is problematic at least
on X11.
-rw-r--r-- | scene/main/window.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/main/window.cpp b/scene/main/window.cpp index 7fb3f32d36..9df8ed40e9 100644 --- a/scene/main/window.cpp +++ b/scene/main/window.cpp @@ -651,9 +651,9 @@ void Window::_update_window_size() { DisplayServer::get_singleton()->window_set_min_size(Size2i(), window_id); } - DisplayServer::get_singleton()->window_set_size(size, window_id); DisplayServer::get_singleton()->window_set_max_size(max_size_valid ? max_size : Size2i(), window_id); DisplayServer::get_singleton()->window_set_min_size(size_limit, window_id); + DisplayServer::get_singleton()->window_set_size(size, window_id); } //update the viewport |