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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2017-09-17 12:38:14 +0200 |
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committer | GitHub <noreply@github.com> | 2017-09-17 12:38:14 +0200 |
commit | d67c9ef8a38b0092b9f0474c34da0262591c3c63 (patch) | |
tree | 476541c577d2338dff21ba4d079184c175e9b7ee | |
parent | 7d35a8c6fd07b81d9cd37df36729006e94aaa01f (diff) | |
parent | a2f9ffb0c7eacd45198f4b0b8702afd65eded9ae (diff) |
Merge pull request #11332 from Grosskopf/audio-stream-player-docs
[DOCS] Added Documentation of AudioStreamPlayer
[ci skip]
-rw-r--r-- | doc/classes/AudioStreamPlayer.xml | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/doc/classes/AudioStreamPlayer.xml b/doc/classes/AudioStreamPlayer.xml index 6ee0ba09a1..edf5dd619b 100644 --- a/doc/classes/AudioStreamPlayer.xml +++ b/doc/classes/AudioStreamPlayer.xml @@ -1,8 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="AudioStreamPlayer" inherits="Node" category="Core" version="3.0.alpha.custom_build"> <brief_description> + Plays back audio. </brief_description> <description> + Plays background audio. </description> <tutorials> </tutorials> @@ -57,6 +59,7 @@ <argument index="0" name="from_pos" type="float" default="0.0"> </argument> <description> + Plays the audio from the given position 'from_pos', in seconds. </description> </method> <method name="seek"> @@ -65,6 +68,7 @@ <argument index="0" name="to_pos" type="float"> </argument> <description> + Sets the position from which audio will be played, in seconds. </description> </method> <method name="set_autoplay"> @@ -111,26 +115,33 @@ <return type="void"> </return> <description> + Stops the audio. </description> </method> </methods> <members> <member name="autoplay" type="bool" setter="set_autoplay" getter="is_autoplay_enabled"> + If [code]true[/code], audio plays when added to scene tree. Default value: [code]false[/code]. </member> <member name="bus" type="String" setter="set_bus" getter="get_bus"> + Bus on which this audio is playing. </member> <member name="mix_target" type="int" setter="set_mix_target" getter="get_mix_target" enum="AudioStreamPlayer.MixTarget"> </member> <member name="playing" type="bool" setter="_set_playing" getter="is_playing"> + If [code]true[/code], audio is playing. </member> <member name="stream" type="AudioStream" setter="set_stream" getter="get_stream"> + The [AudioStream] object to be played. </member> <member name="volume_db" type="float" setter="set_volume_db" getter="get_volume_db"> + Volume of sound, in dB. </member> </members> <signals> <signal name="finished"> <description> + Emitted when the audio stops playing. </description> </signal> </signals> |