diff options
author | Juan Linietsky <reduzio@gmail.com> | 2016-06-11 18:49:35 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2016-06-11 18:49:35 -0300 |
commit | d5e2b59c84d8cc60dd042c1567cd1d74a654dc6e (patch) | |
tree | 63c41a5f0c5128dc4d6e45e262ca1a736ee3c908 | |
parent | 9ddc13a5ccdfdb67950bb198a6e56868f64e8852 (diff) |
Added options to keep scale and keep aspect centered to TextureFrame, closes #5114
-rw-r--r-- | scene/gui/texture_frame.cpp | 28 | ||||
-rw-r--r-- | scene/gui/texture_frame.h | 3 |
2 files changed, 30 insertions, 1 deletions
diff --git a/scene/gui/texture_frame.cpp b/scene/gui/texture_frame.cpp index 2fe8735fda..6b35d5da0a 100644 --- a/scene/gui/texture_frame.cpp +++ b/scene/gui/texture_frame.cpp @@ -60,6 +60,29 @@ void TextureFrame::_notification(int p_what) { Vector2 ofs = (get_size() - texture->get_size())/2; draw_texture_rect(texture,Rect2(ofs,texture->get_size()),false,modulate); } break; + case STRETCH_KEEP_ASPECT_CENTERED: + case STRETCH_KEEP_ASPECT: { + + Size2 size=get_size(); + int tex_width = texture->get_width() * size.height / texture ->get_height(); + int tex_height = size.height; + + if (tex_width>size.width) { + tex_width=size.width; + tex_height=texture->get_height() * tex_width / texture->get_width(); + } + + int ofs_x = 0; + int ofs_y = 0; + + if (stretch_mode==STRETCH_KEEP_ASPECT_CENTERED) { + ofs_x+=(size.width - tex_width)/2; + ofs_y+=(size.height - tex_height)/2; + } + + draw_texture_rect(texture,Rect2(ofs_x,ofs_y,tex_width,tex_height)); + } break; + } @@ -104,13 +127,16 @@ void TextureFrame::_bind_methods() { ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), _SCS("set_texture"),_SCS("get_texture") ); ADD_PROPERTYNO( PropertyInfo( Variant::COLOR, "modulate"), _SCS("set_modulate"),_SCS("get_modulate") ); ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "expand" ), _SCS("set_expand"),_SCS("has_expand") ); - ADD_PROPERTYNO( PropertyInfo( Variant::INT, "stretch_mode",PROPERTY_HINT_ENUM,"Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered"), _SCS("set_stretch_mode"),_SCS("get_stretch_mode") ); + ADD_PROPERTYNO( PropertyInfo( Variant::INT, "stretch_mode",PROPERTY_HINT_ENUM,"Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered,Scale Keep Aspect,Scale Keep Aspect Centered"), _SCS("set_stretch_mode"),_SCS("get_stretch_mode") ); BIND_CONSTANT( STRETCH_SCALE_ON_EXPAND ); BIND_CONSTANT( STRETCH_SCALE ); BIND_CONSTANT( STRETCH_TILE ); BIND_CONSTANT( STRETCH_KEEP ); BIND_CONSTANT( STRETCH_KEEP_CENTERED ); + BIND_CONSTANT( STRETCH_KEEP_ASPECT ); + BIND_CONSTANT( STRETCH_KEEP_ASPECT_CENTERED ); + } diff --git a/scene/gui/texture_frame.h b/scene/gui/texture_frame.h index a4acf588ea..0b47202532 100644 --- a/scene/gui/texture_frame.h +++ b/scene/gui/texture_frame.h @@ -43,6 +43,9 @@ public: STRETCH_TILE, STRETCH_KEEP, STRETCH_KEEP_CENTERED, + STRETCH_KEEP_ASPECT, + STRETCH_KEEP_ASPECT_CENTERED, + }; private: bool expand; |