diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2017-04-09 23:37:56 +0200 |
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committer | GitHub <noreply@github.com> | 2017-04-09 23:37:56 +0200 |
commit | d596946a454dd9a89fdf84232f5ff7ce1add4f46 (patch) | |
tree | 69ab591f4504bcd811ce5bea598d8def7f9130d1 | |
parent | 93b417fe17dd92e8fe22c3c4b72347d948ca128e (diff) | |
parent | 6b5305b972e832f95f311ab4f5bc840615a0ef57 (diff) |
Merge pull request #8271 from MattUV/master
Add methods to get and set bits of collision layers and masks for TileMaps (3.0)
-rw-r--r-- | scene/2d/tile_map.cpp | 38 | ||||
-rw-r--r-- | scene/2d/tile_map.h | 6 |
2 files changed, 43 insertions, 1 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 06d1e128c6..080276eb25 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -877,6 +877,26 @@ void TileMap::set_collision_mask(uint32_t p_mask) { } } +void TileMap::set_collision_layer_bit(int p_bit, bool p_value) { + + uint32_t layer = get_collision_layer(); + if (p_value) + layer |= 1 << p_bit; + else + layer &= ~(1 << p_bit); + set_collision_layer(layer); +} + +void TileMap::set_collision_mask_bit(int p_bit, bool p_value) { + + uint32_t mask = get_collision_mask(); + if (p_value) + mask |= 1 << p_bit; + else + mask &= ~(1 << p_bit); + set_collision_mask(mask); +} + bool TileMap::get_collision_use_kinematic() const { return use_kinematic; @@ -928,6 +948,16 @@ uint32_t TileMap::get_collision_mask() const { return collision_mask; } +bool TileMap::get_collision_layer_bit(int p_bit) const { + + return get_collision_layer() & (1 << p_bit); +} + +bool TileMap::get_collision_mask_bit(int p_bit) const { + + return get_collision_mask() & (1 << p_bit); +} + void TileMap::set_mode(Mode p_mode) { _clear_quadrants(); @@ -1197,12 +1227,18 @@ void TileMap::_bind_methods() { ClassDB::bind_method(D_METHOD("set_collision_use_kinematic", "use_kinematic"), &TileMap::set_collision_use_kinematic); ClassDB::bind_method(D_METHOD("get_collision_use_kinematic"), &TileMap::get_collision_use_kinematic); - ClassDB::bind_method(D_METHOD("set_collision_layer", "mask"), &TileMap::set_collision_layer); + ClassDB::bind_method(D_METHOD("set_collision_layer", "layer"), &TileMap::set_collision_layer); ClassDB::bind_method(D_METHOD("get_collision_layer"), &TileMap::get_collision_layer); ClassDB::bind_method(D_METHOD("set_collision_mask", "mask"), &TileMap::set_collision_mask); ClassDB::bind_method(D_METHOD("get_collision_mask"), &TileMap::get_collision_mask); + ClassDB::bind_method(D_METHOD("set_collision_layer_bit", "bit", "value"), &TileMap::set_collision_layer_bit); + ClassDB::bind_method(D_METHOD("get_collision_layer_bit", "bit"), &TileMap::get_collision_layer_bit); + + ClassDB::bind_method(D_METHOD("set_collision_mask_bit", "bit", "value"), &TileMap::set_collision_mask_bit); + ClassDB::bind_method(D_METHOD("get_collision_mask_bit", "bit"), &TileMap::get_collision_mask_bit); + ClassDB::bind_method(D_METHOD("set_collision_friction", "value"), &TileMap::set_collision_friction); ClassDB::bind_method(D_METHOD("get_collision_friction"), &TileMap::get_collision_friction); diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h index 8979476aa5..3468854a61 100644 --- a/scene/2d/tile_map.h +++ b/scene/2d/tile_map.h @@ -233,6 +233,12 @@ public: void set_collision_mask(uint32_t p_mask); uint32_t get_collision_mask() const; + void set_collision_layer_bit(int p_bit, bool p_value); + bool get_collision_layer_bit(int p_bit) const; + + void set_collision_mask_bit(int p_bit, bool p_value); + bool get_collision_mask_bit(int p_bit) const; + void set_collision_use_kinematic(bool p_use_kinematic); bool get_collision_use_kinematic() const; |