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authorJuan Linietsky <reduzio@gmail.com>2015-11-19 10:41:20 -0300
committerJuan Linietsky <reduzio@gmail.com>2015-11-19 10:41:20 -0300
commitd3eb9e8c54d4a93b2bed90a5988f9814377d409f (patch)
treea8586037e25eb481fb386745bbcd9a63ced46898
parent36d620c633be55ac402892bce816d4a9b4d67bee (diff)
-remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260
-rw-r--r--core/math/math_2d.cpp4
-rw-r--r--core/math/math_2d.h2
-rw-r--r--core/variant_call.cpp4
-rw-r--r--platform/windows/export/export.cpp4
-rw-r--r--platform/windows/export/export.h2
-rw-r--r--scene/2d/node_2d.cpp2
-rw-r--r--scene/2d/path_2d.cpp2
-rw-r--r--scene/2d/ray_cast_2d.cpp2
-rw-r--r--servers/physics_2d/body_2d_sw.cpp2
-rw-r--r--tools/editor/io_plugins/editor_scene_import_plugin.cpp4
-rw-r--r--tools/editor/plugins/canvas_item_editor_plugin.cpp2
-rw-r--r--tools/editor/spatial_editor_gizmos.cpp2
12 files changed, 16 insertions, 16 deletions
diff --git a/core/math/math_2d.cpp b/core/math/math_2d.cpp
index 88717723ce..ce03f089e5 100644
--- a/core/math/math_2d.cpp
+++ b/core/math/math_2d.cpp
@@ -29,7 +29,7 @@
#include "math_2d.h"
-real_t Vector2::atan2() const {
+real_t Vector2::angle() const {
return Math::atan2(x,y);
}
@@ -165,7 +165,7 @@ Vector2 Vector2::floor() const {
Vector2 Vector2::rotated(float p_by) const {
Vector2 v;
- v.set_rotation(atan2()+p_by);
+ v.set_rotation(angle()+p_by);
v*=length();
return v;
}
diff --git a/core/math/math_2d.h b/core/math/math_2d.h
index 5e6cefd114..3d40e24091 100644
--- a/core/math/math_2d.h
+++ b/core/math/math_2d.h
@@ -133,7 +133,7 @@ struct Vector2 {
bool operator<(const Vector2& p_vec2) const { return (x==p_vec2.x)?(y<p_vec2.y):(x<p_vec2.x); }
bool operator<=(const Vector2& p_vec2) const { return (x==p_vec2.x)?(y<=p_vec2.y):(x<=p_vec2.x); }
- real_t atan2() const;
+ real_t angle() const;
void set_rotation(float p_radians) {
diff --git a/core/variant_call.cpp b/core/variant_call.cpp
index 7bbb18225d..51d683f1fe 100644
--- a/core/variant_call.cpp
+++ b/core/variant_call.cpp
@@ -333,7 +333,7 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var
VCALL_LOCALMEM1R(Vector2,dot);
VCALL_LOCALMEM1R(Vector2,slide);
VCALL_LOCALMEM1R(Vector2,reflect);
- VCALL_LOCALMEM0R(Vector2,atan2);
+ VCALL_LOCALMEM0R(Vector2,angle);
// VCALL_LOCALMEM1R(Vector2,cross);
VCALL_LOCALMEM0R(Rect2,get_area);
@@ -1297,7 +1297,7 @@ _VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_cl
ADDFUNC0(VECTOR2,VECTOR2,Vector2,normalized,varray());
ADDFUNC0(VECTOR2,REAL,Vector2,length,varray());
- ADDFUNC0(VECTOR2,REAL,Vector2,atan2,varray());
+ ADDFUNC0(VECTOR2,REAL,Vector2,angle,varray());
ADDFUNC0(VECTOR2,REAL,Vector2,length_squared,varray());
ADDFUNC1(VECTOR2,REAL,Vector2,distance_to,VECTOR2,"to",varray());
ADDFUNC1(VECTOR2,REAL,Vector2,distance_squared_to,VECTOR2,"to",varray());
diff --git a/platform/windows/export/export.cpp b/platform/windows/export/export.cpp
index d09152234a..29f21bf227 100644
--- a/platform/windows/export/export.cpp
+++ b/platform/windows/export/export.cpp
@@ -197,9 +197,9 @@ void EditorExportPlatformWindows::_get_property_list( List<PropertyInfo> *p_list
}
-Error EditorExportPlatformWindows::export_project(const String& p_path, bool p_debug, bool p_dumb,bool p_remote_debug) {
+Error EditorExportPlatformWindows::export_project(const String& p_path, bool p_debug, int p_flags) {
- Error err = EditorExportPlatformPC::export_project(p_path, p_debug, p_dumb, p_remote_debug);
+ Error err = EditorExportPlatformPC::export_project(p_path, p_debug, p_flags);
if(err != OK)
{
return err;
diff --git a/platform/windows/export/export.h b/platform/windows/export/export.h
index 702acc04b2..2424efc861 100644
--- a/platform/windows/export/export.h
+++ b/platform/windows/export/export.h
@@ -29,7 +29,7 @@ protected:
void _get_property_list( List<PropertyInfo> *p_list) const;
public:
- Error export_project(const String& p_path, bool p_debug, bool p_dumb=false, bool p_remote_debug=false);
+ Error export_project(const String& p_path, bool p_debug,int p_flags=0);
EditorExportPlatformWindows();
};
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp
index 6141b6a09e..52b112f090 100644
--- a/scene/2d/node_2d.cpp
+++ b/scene/2d/node_2d.cpp
@@ -354,7 +354,7 @@ void Node2D::look_at(const Vector2& p_pos) {
float Node2D::get_angle_to(const Vector2& p_pos) const {
- return (get_global_transform().affine_inverse().xform(p_pos)).atan2();
+ return (get_global_transform().affine_inverse().xform(p_pos)).angle();
}
void Node2D::_bind_methods() {
diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp
index 7ba1bb28b6..8f110b3931 100644
--- a/scene/2d/path_2d.cpp
+++ b/scene/2d/path_2d.cpp
@@ -118,7 +118,7 @@ void PathFollow2D::_update_transform() {
pos+=n*h_offset;
pos+=t*v_offset;
- set_rot(t.atan2());
+ set_rot(t.angle());
} else {
diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp
index acc4c620e6..4a199e3418 100644
--- a/scene/2d/ray_cast_2d.cpp
+++ b/scene/2d/ray_cast_2d.cpp
@@ -131,7 +131,7 @@ void RayCast2D::_notification(int p_what) {
if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint())
break;
Matrix32 xf;
- xf.rotate(cast_to.atan2());
+ xf.rotate(cast_to.angle());
xf.translate(Vector2(0,cast_to.length()));
//Vector2 tip = Vector2(0,s->get_length());
diff --git a/servers/physics_2d/body_2d_sw.cpp b/servers/physics_2d/body_2d_sw.cpp
index 38835c9a82..3afbbe5455 100644
--- a/servers/physics_2d/body_2d_sw.cpp
+++ b/servers/physics_2d/body_2d_sw.cpp
@@ -442,7 +442,7 @@ void Body2DSW::integrate_forces(real_t p_step) {
//compute motion, angular and etc. velocities from prev transform
linear_velocity = (new_transform.elements[2] - get_transform().elements[2])/p_step;
- real_t rot = new_transform.affine_inverse().basis_xform(get_transform().elements[1]).atan2();
+ real_t rot = new_transform.affine_inverse().basis_xform(get_transform().elements[1]).angle();
angular_velocity = rot / p_step;
motion = new_transform.elements[2] - get_transform().elements[2];
diff --git a/tools/editor/io_plugins/editor_scene_import_plugin.cpp b/tools/editor/io_plugins/editor_scene_import_plugin.cpp
index 99dcf4ed28..ca44df269b 100644
--- a/tools/editor/io_plugins/editor_scene_import_plugin.cpp
+++ b/tools/editor/io_plugins/editor_scene_import_plugin.cpp
@@ -1814,8 +1814,8 @@ Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh>
for(int i=0;i<portal_points.size()-1;i++) {
- float a = portal_points[i].atan2();
- float b = portal_points[i+1].atan2();
+ float a = portal_points[i].angle();
+ float b = portal_points[i+1].angle();
if (a>b) {
SWAP( portal_points[i], portal_points[i+1] );
diff --git a/tools/editor/plugins/canvas_item_editor_plugin.cpp b/tools/editor/plugins/canvas_item_editor_plugin.cpp
index 90bfe0bfdf..fbc41a7269 100644
--- a/tools/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/tools/editor/plugins/canvas_item_editor_plugin.cpp
@@ -1488,7 +1488,7 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) {
Matrix32 rot;
rot.elements[1] = (dfrom - center).normalized();
rot.elements[0] = rot.elements[1].tangent();
- node->set_rot(snap_angle(rot.xform_inv(dto-center).atan2(), node->get_rot()));
+ node->set_rot(snap_angle(rot.xform_inv(dto-center).angle(), node->get_rot()));
display_rotate_to = dto;
display_rotate_from = center;
viewport->update();
diff --git a/tools/editor/spatial_editor_gizmos.cpp b/tools/editor/spatial_editor_gizmos.cpp
index 4dc9c4f43e..5efca44c7d 100644
--- a/tools/editor/spatial_editor_gizmos.cpp
+++ b/tools/editor/spatial_editor_gizmos.cpp
@@ -745,7 +745,7 @@ static float _find_closest_angle_to_half_pi_arc(const Vector3& p_from, const Vec
}
//min_p = p_arc_xform.affine_inverse().xform(min_p);
- float a = Vector2(min_p.x,-min_p.z).atan2();
+ float a = Vector2(min_p.x,-min_p.z).angle();
return a*180.0/Math_PI;
}