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authorFabio Alessandrelli <fabio.alessandrelli@gmail.com>2021-07-09 14:40:25 +0200
committerFabio Alessandrelli <fabio.alessandrelli@gmail.com>2021-07-11 10:18:32 +0200
commitd3ba0aa3e0e811631aa3f0fd9dbf0878077d395d (patch)
tree6a5479353029768c3e882aecd566c27a491dd0ed
parenta0d800e967d6980fefc21b6d6aa1d86138004a5c (diff)
[Net] Fix crash when receiving RPC on node without a script.
-rw-r--r--core/io/multiplayer_api.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp
index 51ba8800e4..84f3608e0b 100644
--- a/core/io/multiplayer_api.cpp
+++ b/core/io/multiplayer_api.cpp
@@ -85,7 +85,7 @@ const MultiplayerAPI::RPCConfig _get_rpc_config_by_id(Node *p_node, uint16_t p_i
if (id & (1 << 15)) {
id = id & ~(1 << 15);
config = p_node->get_node_rpc_methods();
- } else {
+ } else if (p_node->get_script_instance()) {
config = p_node->get_script_instance()->get_rpc_methods();
}
if (id < config.size()) {