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authorIgnacio Etcheverry <neikeq@users.noreply.github.com>2018-03-31 00:12:16 +0200
committerGitHub <noreply@github.com>2018-03-31 00:12:16 +0200
commitd2eb731878a4d660dd4a6babaea5967183b8f324 (patch)
treebe1427f0f7ddf5b2fcd378c6323adabdf39c557a
parent6e1bba198791e87320862e9cd3ab4244ac284ab8 (diff)
parentd52722c6da069549f56530fc56fe09e9a74027ce (diff)
Merge pull request #17772 from Chaosus/monowrap
Add wrap functions to C#
-rw-r--r--modules/mono/glue/cs_files/Mathf.cs12
1 files changed, 12 insertions, 0 deletions
diff --git a/modules/mono/glue/cs_files/Mathf.cs b/modules/mono/glue/cs_files/Mathf.cs
index 8b9c264d0d..adbcc855ef 100644
--- a/modules/mono/glue/cs_files/Mathf.cs
+++ b/modules/mono/glue/cs_files/Mathf.cs
@@ -257,5 +257,17 @@ namespace Godot
{
return (real_t)Math.Tanh(s);
}
+
+ public static int Wrap(int val, int min, int max)
+ {
+ int rng = max - min;
+ return min + ((((val - min) % rng) + rng) % rng);
+ }
+
+ public static real_t Wrap(real_t val, real_t min, real_t max)
+ {
+ real_t rng = max - min;
+ return min + (val - min) - (rng * Floor((val - min) / rng));
+ }
}
}