diff options
author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-04-07 15:25:44 +0200 |
---|---|---|
committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-04-07 15:28:10 +0200 |
commit | d2dec8d6144b7e516cc76ed48800f79d08bdb861 (patch) | |
tree | a8e6e65f23a1049f5b14576f500019a443ae0803 | |
parent | 1075943cc54266eefd85b1829c282e09d19ef491 (diff) |
Allow using the mouse wheel to navigate scene tabs
This works in a way similar to tabs in KDE or some patched
Chromium builds.
-rw-r--r-- | editor/editor_node.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 9ca46cfcc0..2dec57b73b 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -4891,6 +4891,16 @@ void EditorNode::_scene_tab_input(const Ref<InputEvent> &p_input) { scene_tabs_context_menu->set_position(mb->get_global_position()); scene_tabs_context_menu->popup(); } + if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && mb->is_pressed()) { + int previous_tab = editor_data.get_edited_scene() - 1; + previous_tab = previous_tab >= 0 ? previous_tab : editor_data.get_edited_scene_count() - 1; + _scene_tab_changed(previous_tab); + } + if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && mb->is_pressed()) { + int next_tab = editor_data.get_edited_scene() + 1; + next_tab %= editor_data.get_edited_scene_count(); + _scene_tab_changed(next_tab); + } } } |