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authorRémi Verschelde <rverschelde@gmail.com>2023-02-14 11:07:03 +0100
committerRémi Verschelde <rverschelde@gmail.com>2023-02-14 11:07:03 +0100
commitd2699dc7ab96fbd75faccc1f32f55baebf1d84dc (patch)
tree146568a4382eccc12478e4a857d427a9e4f790cc
parent76876a73375b4983cf20075d633868dd5356095e (diff)
parent8d0078873a29b9181e71744ccfd26b3e87c5b45a (diff)
Merge pull request #73275 from Mickeon/doc-color-oops
Fix incorrect format in Color documentation
-rw-r--r--doc/classes/Color.xml16
1 files changed, 8 insertions, 8 deletions
diff --git a/doc/classes/Color.xml b/doc/classes/Color.xml
index cee0e3ef7d..faa658971d 100644
--- a/doc/classes/Color.xml
+++ b/doc/classes/Color.xml
@@ -203,18 +203,18 @@
<return type="Color" />
<param index="0" name="hex" type="int" />
<description>
- Returns the [Color] associated with the provided [param hex] integer in 32-bit ARGB format (8 bits per channel, alpha channel first).
+ Returns the [Color] associated with the provided [param hex] integer in 32-bit RGBA format (8 bits per channel, alpha channel first).
In GDScript and C#, the [int] is best visualized with hexadecimal notation ([code]"0x"[/code] prefix).
[codeblocks]
[gdscript]
- var red = Color.hex(0xffff0000)
- var dark_cyan = Color.hex(0xff008b8b)
- var my_color = Color.hex(0xa4bbefd2)
+ var red = Color.hex(0xff0000ff)
+ var dark_cyan = Color.hex(0x008b8bff)
+ var my_color = Color.hex(0xbbefd2a4)
[/gdscript]
[csharp]
- var red = new Color(0xffff0000);
- var dark_cyan = new Color(0xff008b8b);
- var my_color = new Color(0xa4bbefd2);
+ var red = new Color(0xff0000ff);
+ var dark_cyan = new Color(0x008b8bff);
+ var my_color = new Color(0xbbefd2a4);
[/csharp]
[/codeblocks]
</description>
@@ -223,7 +223,7 @@
<return type="Color" />
<param index="0" name="hex" type="int" />
<description>
- Returns the [Color] associated with the provided [param hex] integer in 64-bit ARGB format (16 bits per channel, alpha channel first).
+ Returns the [Color] associated with the provided [param hex] integer in 64-bit RGBA format (16 bits per channel, alpha channel first).
In GDScript and C#, the [int] is best visualized with hexadecimal notation ([code]"0x"[/code] prefix).
</description>
</method>