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author | Rémi Verschelde <remi@verschelde.fr> | 2021-10-01 07:36:16 +0200 |
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committer | GitHub <noreply@github.com> | 2021-10-01 07:36:16 +0200 |
commit | d1c20130e84e7f3af1a6fc80b4f44a11c453e3ca (patch) | |
tree | 86d38fd419740efe9e8d1837b2630186225a0144 | |
parent | 95432893e215686561c7064751f3369512409d66 (diff) | |
parent | d46ac42389266ee1d2f429f66ac6400338d0f270 (diff) |
Merge pull request #53279 from nekomatata/fix-tilemap-angular-velocity
-rw-r--r-- | scene/resources/tile_set.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h index 42b82957fb..2b4929b3df 100644 --- a/scene/resources/tile_set.h +++ b/scene/resources/tile_set.h @@ -646,7 +646,7 @@ private: }; Vector2 linear_velocity; - float angular_velocity; + float angular_velocity = 0.0; Vector<PolygonShapeTileData> polygons; }; Vector<PhysicsLayerTileData> physics; |