diff options
author | Yuri Rubinsky <chaosus89@gmail.com> | 2022-09-07 21:23:39 +0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-09-07 21:23:39 +0300 |
commit | d1be14a9cbb10721d998a936169a55fa464dc687 (patch) | |
tree | 09219084799496f68a3088bdb39929e23594fd35 | |
parent | e2372af13612455f7cf5aaab6254d6a678972ddb (diff) | |
parent | 47145800a6f1a7aed31c60e633d3d27ca261bab9 (diff) |
Merge pull request #65473 from Chaosus/shader_fix_completion
-rw-r--r-- | servers/rendering/shader_language.cpp | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp index 2bbc5e4dfb..e2519ba8d1 100644 --- a/servers/rendering/shader_language.cpp +++ b/servers/rendering/shader_language.cpp @@ -257,6 +257,7 @@ enum ContextFlag : uint32_t { CF_UNIFORM_KEYWORD = 2048U, // "uniform" CF_CONST_KEYWORD = 4096U, // "const" CF_UNIFORM_QUALIFIER = 8192U, // "<x> uniform float t;" + CF_SHADER_TYPE = 16384U, // "shader_type" }; const uint32_t KCF_DATATYPE = CF_BLOCK | CF_GLOBAL_SPACE | CF_DATATYPE | CF_FUNC_DECL_PARAM_TYPE | CF_UNIFORM_TYPE; @@ -318,7 +319,7 @@ const ShaderLanguage::KeyWord ShaderLanguage::keyword_list[] = { { TK_VARYING, "varying", CF_GLOBAL_SPACE, { "particles", "sky", "fog" }, {} }, { TK_CONST, "const", CF_BLOCK | CF_GLOBAL_SPACE | CF_CONST_KEYWORD, {}, {} }, { TK_STRUCT, "struct", CF_GLOBAL_SPACE, {}, {} }, - { TK_SHADER_TYPE, "shader_type", CF_GLOBAL_SPACE, {}, {} }, + { TK_SHADER_TYPE, "shader_type", CF_SHADER_TYPE, {}, {} }, { TK_RENDER_MODE, "render_mode", CF_GLOBAL_SPACE, {}, {} }, // uniform qualifiers @@ -1183,7 +1184,7 @@ void ShaderLanguage::clear() { include_positions.push_back(FilePosition()); #ifdef DEBUG_ENABLED - keyword_completion_context = CF_GLOBAL_SPACE; + keyword_completion_context = CF_UNSPECIFIED; used_constants.clear(); used_varyings.clear(); used_uniforms.clear(); @@ -7821,6 +7822,9 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f Token next; if (!is_shader_inc) { +#ifdef DEBUG_ENABLED + keyword_completion_context = CF_SHADER_TYPE; +#endif // DEBUG_ENABLED tk = _get_token(); if (tk.type != TK_SHADER_TYPE) { |