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authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-03-04 20:48:56 +0100
committerGitHub <noreply@github.com>2019-03-04 20:48:56 +0100
commitd1ba3227c42e440094e1444d28d7f41eb6d850ff (patch)
tree92155dd9b3c8e6db7ed11fa8c0385eb251143b15
parente21a8f292278ce9727c69091dbd522b69465944c (diff)
parent30a88a5c08780ab75da85ada8f7cf9b31dc0e39c (diff)
Merge pull request #26592 from clayjohn/noisetexture_strength
Changed default noisetexture strength
-rw-r--r--modules/opensimplex/noise_texture.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/opensimplex/noise_texture.cpp b/modules/opensimplex/noise_texture.cpp
index 9a92c5fd6f..9240183265 100644
--- a/modules/opensimplex/noise_texture.cpp
+++ b/modules/opensimplex/noise_texture.cpp
@@ -41,7 +41,7 @@ NoiseTexture::NoiseTexture() {
size = Vector2i(512, 512);
seamless = false;
as_normalmap = false;
- bump_strength = 1.0; //1.0 is a little low. Keep at 1.0 for compatibility for now. For 3.2 increase to 8.0.
+ bump_strength = 8.0;
flags = FLAGS_DEFAULT;
noise = Ref<OpenSimplexNoise>();