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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2019-06-03 13:54:53 +0200 |
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committer | GitHub <noreply@github.com> | 2019-06-03 13:54:53 +0200 |
commit | d1999048e9b300bb2f32a28ca9f88600c6c598cc (patch) | |
tree | e09f8304e430bb9dc47a3e1b6e3d66a44ae35b30 | |
parent | 1abca6269780d08409c5907cb2b2ba54a674514d (diff) | |
parent | e1e3fcc908b622b7ee63cc31ddfc2d385e9e8fd8 (diff) |
Merge pull request #29428 from akien-mga/docdata-merge-properties
doc: Fix DocData.merge_from copying old setters and getters
-rw-r--r-- | doc/classes/AudioEffectReverb.xml | 2 | ||||
-rw-r--r-- | doc/classes/Control.xml | 6 | ||||
-rw-r--r-- | doc/classes/Environment.xml | 2 | ||||
-rw-r--r-- | doc/classes/Polygon2D.xml | 2 | ||||
-rw-r--r-- | doc/classes/TextEdit.xml | 2 | ||||
-rw-r--r-- | editor/doc/doc_data.cpp | 3 |
6 files changed, 7 insertions, 10 deletions
diff --git a/doc/classes/AudioEffectReverb.xml b/doc/classes/AudioEffectReverb.xml index fde22c9238..8c9652eee2 100644 --- a/doc/classes/AudioEffectReverb.xml +++ b/doc/classes/AudioEffectReverb.xml @@ -21,7 +21,7 @@ <member name="hipass" type="float" setter="set_hpf" getter="get_hpf"> High-pass filter passes signals with a frequency higher than a certain cutoff frequency and attenuates signals with frequencies lower than the cutoff frequency. Value can range from 0 to 1. Default value: [code]0[/code]. </member> - <member name="predelay_feedback" type="float" setter="set_predelay_msec" getter="get_predelay_msec"> + <member name="predelay_feedback" type="float" setter="set_predelay_feedback" getter="get_predelay_feedback"> Output percent of predelay. Value can range from 0 to 1. Default value: [code]1[/code]. </member> <member name="predelay_msec" type="float" setter="set_predelay_msec" getter="get_predelay_msec"> diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml index ec9d5bc3dc..fea706987c 100644 --- a/doc/classes/Control.xml +++ b/doc/classes/Control.xml @@ -714,7 +714,7 @@ <member name="rect_clip_content" type="bool" setter="set_clip_contents" getter="is_clipping_contents"> Enables whether rendering of children should be clipped to this control's rectangle. If [code]true[/code], parts of a child which would be visibly outside of this control's rectangle will not be rendered. </member> - <member name="rect_global_position" type="Vector2" setter="set_global_position" getter="get_global_position"> + <member name="rect_global_position" type="Vector2" setter="_set_global_position" getter="get_global_position"> The node's global position, relative to the world (usually to the top-left corner of the window). </member> <member name="rect_min_size" type="Vector2" setter="set_custom_minimum_size" getter="get_custom_minimum_size"> @@ -723,7 +723,7 @@ <member name="rect_pivot_offset" type="Vector2" setter="set_pivot_offset" getter="get_pivot_offset"> By default, the node's pivot is its top-left corner. When you change its [member rect_scale], it will scale around this pivot. Set this property to [member rect_size] / 2 to center the pivot in the node's rectangle. </member> - <member name="rect_position" type="Vector2" setter="set_position" getter="get_position"> + <member name="rect_position" type="Vector2" setter="_set_position" getter="get_position"> The node's position, relative to its parent. It corresponds to the rectangle's top-left corner. The property is not affected by [member rect_pivot_offset]. </member> <member name="rect_rotation" type="float" setter="set_rotation_degrees" getter="get_rotation_degrees"> @@ -732,7 +732,7 @@ <member name="rect_scale" type="Vector2" setter="set_scale" getter="get_scale"> The node's scale, relative to its [member rect_size]. Change this property to scale the node around its [member rect_pivot_offset]. </member> - <member name="rect_size" type="Vector2" setter="set_size" getter="get_size"> + <member name="rect_size" type="Vector2" setter="_set_size" getter="get_size"> The size of the node's bounding rectangle, in pixels. [Container] nodes update this property automatically. </member> <member name="size_flags_horizontal" type="int" setter="set_h_size_flags" getter="get_h_size_flags"> diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml index 5f8dc552d7..2a4ab4ce0d 100644 --- a/doc/classes/Environment.xml +++ b/doc/classes/Environment.xml @@ -217,7 +217,7 @@ </member> <member name="ssao_bias" type="float" setter="set_ssao_bias" getter="get_ssao_bias"> </member> - <member name="ssao_blur" type="int" setter="set_ssao_blur" getter="is_ssao_blur_enabled" enum="Environment.SSAOBlur"> + <member name="ssao_blur" type="int" setter="set_ssao_blur" getter="get_ssao_blur" enum="Environment.SSAOBlur"> </member> <member name="ssao_color" type="Color" setter="set_ssao_color" getter="get_ssao_color"> </member> diff --git a/doc/classes/Polygon2D.xml b/doc/classes/Polygon2D.xml index 7098f5f071..8f434e5499 100644 --- a/doc/classes/Polygon2D.xml +++ b/doc/classes/Polygon2D.xml @@ -109,7 +109,7 @@ <member name="texture_offset" type="Vector2" setter="set_texture_offset" getter="get_texture_offset"> Amount to offset the polygon's [code]texture[/code]. If [code](0, 0)[/code] the texture's origin (its top-left corner) will be placed at the polygon's [code]position[/code]. </member> - <member name="texture_rotation" type="float" setter="set_texture_rotation_degrees" getter="get_texture_rotation_degrees"> + <member name="texture_rotation" type="float" setter="set_texture_rotation" getter="get_texture_rotation"> The texture's rotation in radians. </member> <member name="texture_rotation_degrees" type="float" setter="set_texture_rotation_degrees" getter="get_texture_rotation_degrees"> diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml index eb70d7a1c3..62e8a2c34f 100644 --- a/doc/classes/TextEdit.xml +++ b/doc/classes/TextEdit.xml @@ -388,7 +388,7 @@ <member name="draw_tabs" type="bool" setter="set_draw_tabs" getter="is_drawing_tabs"> If [code]true[/code], the "tab" character will have a visible representation. </member> - <member name="fold_gutter" type="bool" setter="set_fold_gutter_enabled" getter="is_fold_gutter_enabled"> + <member name="fold_gutter" type="bool" setter="set_draw_fold_gutter" getter="is_drawing_fold_gutter"> If [code]true[/code], the fold gutter is visible. This enables folding groups of indented lines. </member> <member name="hiding_enabled" type="int" setter="set_hiding_enabled" getter="is_hiding_enabled"> diff --git a/editor/doc/doc_data.cpp b/editor/doc/doc_data.cpp index c2a492bc9a..7d2159d365 100644 --- a/editor/doc/doc_data.cpp +++ b/editor/doc/doc_data.cpp @@ -136,9 +136,6 @@ void DocData::merge_from(const DocData &p_data) { const PropertyDoc &pf = cf.properties[j]; p.description = pf.description; - p.setter = pf.setter; - p.getter = pf.getter; - break; } } |