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authorYetizone <andreii.lisita@gmail.com>2020-09-10 17:04:30 +0300
committerYetizone <andreii.lisita@gmail.com>2020-09-10 17:20:50 +0300
commitd12ddf65676130a4ca4b012a72a743cf12b5bf70 (patch)
tree9a4a4db989ce21df80e2e25ca62f6e088933c63e
parent3b25548e4cef5f5a9292d1fb210d0bd66cbb407a (diff)
scene_tree.h: Update header guard
-rw-r--r--scene/main/scene_tree.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h
index 0f74f2e973..e5ab4f9958 100644
--- a/scene/main/scene_tree.h
+++ b/scene/main/scene_tree.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef SCENE_MAIN_LOOP_H
-#define SCENE_MAIN_LOOP_H
+#ifndef SCENE_TREE_H
+#define SCENE_TREE_H
#include "core/io/multiplayer_api.h"
#include "core/os/main_loop.h"
@@ -354,4 +354,4 @@ public:
VARIANT_ENUM_CAST(SceneTree::GroupCallFlags);
-#endif
+#endif // SCENE_TREE_H