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author | Will Nations <willnationsdev@gmail.com> | 2017-12-06 13:47:11 -0600 |
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committer | Will Nations <willnationsdev@gmail.com> | 2017-12-06 17:20:57 -0600 |
commit | d1084df81a1efbd40c69dbb2ab1bd4a859cb1f2e (patch) | |
tree | 14604c16643a3b137d81b4dfe9df1b2b242dc34b | |
parent | a8ae46e1431a25ced8565db39e44e068b8815c21 (diff) |
[DOCS] Camera2D methods/constants
-rw-r--r-- | doc/classes/Camera2D.xml | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/doc/classes/Camera2D.xml b/doc/classes/Camera2D.xml index 86c89bf4ca..c95691d07f 100644 --- a/doc/classes/Camera2D.xml +++ b/doc/classes/Camera2D.xml @@ -23,6 +23,7 @@ <return type="void"> </return> <description> + Removes any [code]Camera2D[/code] from the ancestor [Viewport]'s internal currently-assigned camera. </description> </method> <method name="force_update_scroll"> @@ -43,24 +44,28 @@ <return type="Vector2"> </return> <description> + Returns the location of the [code]Camera2D[/code]'s screen-center, relative to the origin. </description> </method> <method name="get_custom_viewport" qualifiers="const"> <return type="Node"> </return> <description> + Returns the [Viewport] used by the camera if it is not using the default viewport. </description> </method> <method name="get_h_offset" qualifiers="const"> <return type="float"> </return> <description> + Returns the horizontal offset of the camera. </description> </method> <method name="get_v_offset" qualifiers="const"> <return type="float"> </return> <description> + Returns the vertical offset of the camera. </description> </method> <method name="make_current"> @@ -84,6 +89,7 @@ <argument index="0" name="viewport" type="Node"> </argument> <description> + Assigns a custom [Viewport] node to the [code]Camera2D[/code]. If [code]viewport[/code] is not a [Viewport], it re-assigns the default viewport instead. </description> </method> <method name="set_h_offset"> @@ -92,6 +98,7 @@ <argument index="0" name="ofs" type="float"> </argument> <description> + The camera's horizontal offset is set to [code]ofs[/code]. </description> </method> <method name="set_v_offset"> @@ -100,6 +107,7 @@ <argument index="0" name="ofs" type="float"> </argument> <description> + The camera's vertical offset is set to [code]ofs[/code]. </description> </method> </methods> @@ -170,8 +178,10 @@ </members> <constants> <constant name="ANCHOR_MODE_FIXED_TOP_LEFT" value="0" enum="AnchorMode"> + The camera's position is fixed so that the top-left corner is always at the origin. </constant> <constant name="ANCHOR_MODE_DRAG_CENTER" value="1" enum="AnchorMode"> + The camera's position takes into account vertical/horizontal offsets and the screen size. </constant> </constants> </class> |