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authorRémi Verschelde <rverschelde@gmail.com>2020-08-11 19:11:59 +0200
committerGitHub <noreply@github.com>2020-08-11 19:11:59 +0200
commitd0d75f0627c70914c23a6b1ed5c969bebe777c9d (patch)
tree60c8f6a0ab1c7018811f2ac7e7d15f0f14bff8a6
parent149dbfc144efd6d52f1a579280545114e0c6ed7b (diff)
parenta09078e64bf56577f22ab9da7276ee5a82d9dd8c (diff)
Merge pull request #41008 from KoBeWi/∠
Improve Vector2.angle() description
-rw-r--r--doc/classes/Vector2.xml3
1 files changed, 2 insertions, 1 deletions
diff --git a/doc/classes/Vector2.xml b/doc/classes/Vector2.xml
index c0d8628d88..11716f511b 100644
--- a/doc/classes/Vector2.xml
+++ b/doc/classes/Vector2.xml
@@ -43,7 +43,8 @@
<return type="float">
</return>
<description>
- Returns this vector's angle with respect to the X axis, or [code](1, 0)[/code] vector, in radians.
+ Returns this vector's angle with respect to the positive X axis, or [code](1, 0)[/code] vector, in radians.
+ For example, [code]Vector2.RIGHT.angle()[/code] will return zero, [code]Vector2.DOWN.angle()[/code] will return [code]PI / 2[/code] (a quarter turn, or 90 degrees), and [code]Vector2(1, -1).angle()[/code] will return [code]-PI / 4[/code] (a negative eighth turn, or -45 degrees).
Equivalent to the result of [method @GDScript.atan2] when called with the vector's [member y] and [member x] as parameters: [code]atan2(y, x)[/code].
</description>
</method>